Player Matchup

Nemesis
Nemesis
CR1TMYP4NTS
Nemesis
Level 158
God Stats
4W - 8L
1,412 SR
Queue Stats
131W - 110L
1,586 Elo+
Solo
Tyr
Tyr
Grizzil
Tyr
Level 149
God Stats
12W - 8L
1,667 SR
Queue Stats
121W - 122L
1,539 Elo+
Solo
Neith
Neith
On1yNine
Neith
Level 87
God Stats
7W - 10L
1,699 SR
Queue Stats
79W - 77L
1,594 Elo+
Solo
Zeus
Zeus
iGamecubeNude666
Zeus
Level 126
God Stats
13W - 6L
1,721 SR
Queue Stats
62W - 52L
1,590 Elo+
Solo
Ymir
Ymir
iTz_Samxi
Ymir
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Team Averages
Level 121
1,600 SR
1,562 Elo+

VS

Team Averages
Level 121
1,486 SR
1,548 Elo+
Mercury
Mercury
AgingShoe477468
Mercury
Level 124
God Stats
1W - 0L
1,538 SR
Queue Stats
20W - 19L
1,496 Elo+
Party 1
Tyr
Tyr
Gil_Galad32lotr
Tyr
Level 122
God Stats
4W - 5L
1,657 SR
Queue Stats
56W - 38L
1,628 Elo+
Party 1
Ishtar
Ishtar
IndyNate95
Ishtar
Level 120
God Stats
7W - 10L
1,373 SR
Queue Stats
72W - 84L
1,492 Elo+
Solo
Ix Chel
Ix Chel
KageTheKit
Ix Chel
Level 159
God Stats
10W - 9L
1,400 SR
Queue Stats
107W - 101L
1,593 Elo+
Solo
Kukulkan
Kukulkan
zman1990
Kukulkan
Level 81
God Stats
4W - 5L
1,463 SR
Queue Stats
192W - 202L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CR1TMYP4NTS
Nemesis
13
3 / 4 / 0
8,163
1,020
7,475
11,823
7,848
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tyr
13
1 / 2 / 2
7,705
963
5,295
9,174
6,844
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Neith
On1yNine
Neith
14
1 / 1 / 5
8,496
1,062
7,011
6,308
3,173
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 1 / 2
7,658
957
2,754
3,437
1,228
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ymir
14
1 / 4 / 5
9,015
1,127
4,915
17,042
22,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Team 1 Tickets

247

VS

Team 2 Tickets

314

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 8
8,536
1,067
7,350
4,064
1,501
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 3 / 9
8,459
1,057
7,944
9,866
7,524
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ishtar
IndyNate95
Ishtar
14
1 / 2 / 6
8,121
1,015
6,131
4,886
2,181
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ix Chel
KageTheKit
Ix Chel
14
4 / 1 / 6
9,546
1,193
13,580
7,657
3,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
zman1990
Kukulkan
14
4 / 1 / 7
8,965
1,121
8,138
3,262
1,526
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
48
7
Kills
12
12
Deaths
7
14
Assists
36
Player
Kills
Deaths
Assists
KDA
W
2
0
8
6
L
Nemesis
CR1TMYP4NTS
Nemesis
3
4
0
0.75
W
1
3
9
1.83
L
Tyr
1
2
2
1
W
Ishtar
IndyNate95
Ishtar
1
2
6
2
W
Ix Chel
KageTheKit
Ix Chel
4
1
6
7
L
Neith
On1yNine
Neith
1
1
5
3.5
L
1
1
2
2
L
Ymir
1
4
5
0.88
W
Kukulkan
zman1990
Kukulkan
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,450
Damage
43,143
47,784
Taken
29,735
41,670
Mitigated
15,797
6,410
Healing
5,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,350
1,784
0
290
4,064
1,501
0
1,375
2,513
0
18,613
L
Nemesis
CR1TMYP4NTS
Nemesis
7,475
2,557
0
2,118
11,823
7,848
0
5,803
6,020
0
27,528
W
7,944
240
0
1,938
9,866
7,524
0
2,285
7,046
0
16,347
L
Tyr
5,295
374
0
1,029
9,174
6,844
0
5,062
4,112
0
9,319
W
Ishtar
IndyNate95
Ishtar
6,131
4,022
0
665
4,886
2,181
0
2,270
2,454
0
21,146
W
Ix Chel
KageTheKit
Ix Chel
13,580
2,418
712
1,342
7,657
3,065
0
1,304
6,151
31,186
0
L
Neith
On1yNine
Neith
7,011
1,489
0
1,677
6,308
3,173
0
1,400
4,908
0
29,359
L
2,754
170
0
135
3,437
1,228
0
1,158
2,169
11,385
0
L
Ymir
4,915
770
0
1,451
17,042
22,577
0
8,206
8,815
10,075
0
W
Kukulkan
zman1990
Kukulkan
8,138
1,397
209
278
3,262
1,526
0
568
2,561
21,899
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,037
Gold Earned
43,627
133
Minions Killed
166
3
Camps Cleared
9
688,996
Distance Traveled
759,602
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
8,536
1,067
23
3
2
187,620
0
L
Nemesis
8,163
1,020
41
5
0
147,477
0
W
Tyr
8,459
1,057
19
2
0
169,430
0
L
Tyr
7,705
963
10
1
0
170,670
0
W
Ishtar
8,121
1,015
41
5
0
130,297
0
W
Ix Chel
9,546
1,193
41
5
7
148,382
0
L
Neith
8,496
1,062
51
6
2
151,785
1
L
Zeus
7,658
957
24
3
1
71,998
0
L
Ymir
9,015
1,127
7
1
0
147,066
0
W
Kukulkan
8,965
1,121
42
5
0
123,873
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role