Player Matchup

Janus
Janus
KINGPIN47
Janus
Level 103
God Stats
15W - 9L
1,525 SR
Queue Stats
191W - 165L
1,484 Elo+
Party 2
Maui
Maui
KingSteezy47
Maui
Level 125
God Stats
14W - 12L
1,621 SR
Queue Stats
309W - 276L
1,468 Elo+
Party 2
Awilix
Awilix
dponte
Awilix
Level 125
God Stats
70W - 59L
1,570 SR
Queue Stats
191W - 178L
1,538 Elo+
Party 3
Tyr
Tyr
popCanPeen
Tyr
Level 64
God Stats
1W - 2L
1,500 SR
Queue Stats
43W - 44L
1,474 Elo+
Party 3
Heimdallr
Heimdallr
xHourGlass
Heimdallr
Level 129
God Stats
1W - 4L
1,118 SR
Queue Stats
109W - 100L
1,480 Elo+
Party 2
Team Averages
Level 109
1,467 SR
1,489 Elo+

VS

Team Averages
Level 70
1,554 SR
1,506 Elo+
Ratatoskr
Ratatoskr
 
Ratatoskr
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
ChimeraDezi
Ymir
Level 58
God Stats
11W - 6L
1,727 SR
Queue Stats
53W - 49L
1,511 Elo+
Party 1
Thoth
Thoth
Llanz07
Thoth
Level 129
God Stats
0W - 4L
1,345 SR
Queue Stats
335W - 299L
1,545 Elo+
Party 4
Achilles
Achilles
thedilf69
Achilles
Level 28
God Stats
1W - 1L
1,700 SR
Queue Stats
88W - 86L
1,531 Elo+
Party 4
Jing Wei
Jing Wei
xRyno
Jing Wei
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 39L
1,442 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
KINGPIN47
Janus
12
4 / 1 / 3
6,716
672
5,042
3,708
1,170
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
2 / 2 / 5
5,506
551
2,731
7,506
4,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Awilix
dponte
Awilix
12
5 / 0 / 2
6,634
663
6,237
6,146
2,233
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 1 / 0
5,502
550
2,969
8,530
7,219
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
xHourGlass
Heimdallr
9
1 / 3 / 5
5,517
552
6,328
7,354
2,950
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
11
6 / 3 / 0
6,548
655
5,585
8,459
3,080
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

8
0 / 1 / 7
5,410
541
4,243
6,933
4,262
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thoth
Llanz07
Thoth
9
0 / 4 / 2
5,075
508
1,617
6,044
1,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
thedilf69
Achilles
11
1 / 0 / 0
6,325
633
5,383
7,839
7,045
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jing Wei
xRyno
Jing Wei
7
0 / 4 / 2
4,537
454
2,823
8,281
2,319
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
18
12
Kills
7
7
Deaths
12
15
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
 
Ratatoskr
6
3
0
2
L
0
1
7
3.5
W
Janus
KINGPIN47
Janus
4
1
3
5.5
W
2
2
5
2.25
L
Thoth
Llanz07
Thoth
0
4
2
0.25
W
Awilix
dponte
Awilix
5
0
2
6
W
0
1
0
0
L
Achilles
thedilf69
Achilles
1
0
0
1
W
Heimdallr
xHourGlass
Heimdallr
1
3
5
1.17
L
Jing Wei
xRyno
Jing Wei
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,307
Damage
19,651
33,244
Taken
37,556
17,732
Mitigated
18,278
11,325
Healing
7,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
 
Ratatoskr
5,585
1,650
0
427
8,459
3,080
0
1,605
6,666
0
46,386
L
4,243
1,246
31
2,673
6,933
4,262
0
1,946
4,983
19,454
0
W
Janus
KINGPIN47
Janus
5,042
362
0
745
3,708
1,170
0
543
3,165
50,240
0
W
2,731
1,086
0
1,597
7,506
4,160
0
2,474
4,792
13,443
0
L
Thoth
Llanz07
Thoth
1,617
0
0
1,061
6,044
1,572
0
2,455
3,467
31,590
0
W
Awilix
dponte
Awilix
6,237
2,632
0
3,979
6,146
2,233
0
528
5,618
0
52,516
W
2,969
521
0
2,718
8,530
7,219
0
375
8,155
0
34,147
L
Achilles
thedilf69
Achilles
5,383
1,230
0
1,248
7,839
7,045
0
0
7,839
0
45,282
W
Heimdallr
xHourGlass
Heimdallr
6,328
3,813
0
2,286
7,354
2,950
0
1,812
5,542
0
37,472
L
Jing Wei
xRyno
Jing Wei
2,823
2,131
0
1,889
8,281
2,319
0
1,491
6,730
0
19,635

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,875
Gold Earned
27,895
331
Minions Killed
257
0
Camps Cleared
0
1,105,182
Distance Traveled
1,074,329
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
6,548
655
69
7
0
252,670
0
L
Ymir
5,410
541
20
2
0
213,023
0
W
Janus
6,716
672
100
10
0
212,498
1
W
Maui
5,506
551
14
1
0
221,691
2
L
Thoth
5,075
508
55
6
0
195,549
0
W
Awilix
6,634
663
88
9
0
262,577
3
W
Tyr
5,502
550
68
7
0
218,620
1
L
Achilles
6,325
633
79
8
0
179,527
2
W
Heimdallr
5,517
552
61
6
0
189,796
0
L
Jing Wei
4,537
454
34
3
0
233,560
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role