Player Matchup

Thanatos
Thanatos
Fryd_garbage
Thanatos
Level 61
God Stats
15W - 13L
1,463 SR
Queue Stats
36W - 52L
1,377 Elo+
Party 2
Janus
Janus
Fryd_napkin
Janus
Level 99
God Stats
10W - 7L
1,463 SR
Queue Stats
22W - 28L
1,447 Elo+
Party 2
Neith
Neith
Fryd_peaches
Neith
Level 88
God Stats
11W - 12L
1,562 SR
Queue Stats
69W - 84L
1,381 Elo+
Party 2
Shiva
Shiva
Fryd_pickles
Shiva
Level 95
God Stats
1W - 0L
1,696 SR
Queue Stats
32W - 41L
1,412 Elo+
Party 2
Yemoja
Yemoja
Punkin
Yemoja
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 23L
1,360 Elo+
Party 2
Team Averages
Level 74
1,537 SR
1,395 Elo+

VS

Team Averages
Level 57
1,496 SR
1,445 Elo+
Athena
Athena
 
Athena
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Jeremontas
Bellona
Level 64
God Stats
15W - 11L
1,480 SR
Queue Stats
110W - 122L
1,461 Elo+
Solo
Ra
Ra
JuiceInHD
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Hachiman
Hachiman
WannabeDanni
Hachiman
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Ravana
Ravana
Xunna
Ravana
Level 80
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,266 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Fryd_garbage
Thanatos
9
2 / 2 / 1
5,653
514
3,506
9,417
3,043
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

12
4 / 0 / 2
7,028
639
7,396
4,133
1,500
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 0 / 1
5,792
527
3,155
4,175
1,476
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
3 / 1 / 0
7,105
646
10,960
12,245
11,654
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yemoja
Punkin
Yemoja
10
1 / 0 / 2
5,205
473
1,568
2,588
1,623
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
8
1 / 1 / 0
5,070
461
3,285
9,553
5,271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bellona
Jeremontas
Bellona
9
0 / 2 / 1
5,586
508
7,066
14,988
16,584
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

7
0 / 5 / 0
4,424
402
897
4,665
1,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hachiman
WannabeDanni
Hachiman
7
0 / 2 / 1
4,492
408
1,414
4,560
1,089
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ravana
Xunna
Ravana
10
2 / 1 / 0
5,773
525
4,959
7,880
3,210
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
5
11
Kills
3
3
Deaths
11
6
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
1
1
0
1
W
Thanatos
Fryd_garbage
Thanatos
2
2
1
1.25
W
4
0
2
5
W
1
0
1
1.5
W
3
1
0
3
L
Bellona
Jeremontas
Bellona
0
2
1
0.25
L
0
5
0
0
W
Yemoja
Punkin
Yemoja
1
0
2
2
L
Hachiman
WannabeDanni
Hachiman
0
2
1
0.25
L
Ravana
Xunna
Ravana
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,585
Damage
17,621
32,558
Taken
41,646
19,296
Mitigated
27,663
17,918
Healing
11,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
3,285
1,066
0
2,390
9,553
5,271
0
2,552
6,955
24,334
0
W
Thanatos
Fryd_garbage
Thanatos
3,506
702
0
9,345
9,417
3,043
0
821
8,596
0
35,636
W
7,396
439
0
1,333
4,133
1,500
120
1,150
2,983
47,877
0
W
3,155
1,195
0
3,074
4,175
1,476
912
280
3,895
0
42,973
W
10,960
2,660
0
3,740
12,245
11,654
0
613
11,632
2,008
58,275
L
Bellona
Jeremontas
Bellona
7,066
2,993
0
5,624
14,988
16,584
42
901
14,087
0
40,643
L
897
333
24
36
4,665
1,509
0
3,548
893
12,061
0
W
Yemoja
Punkin
Yemoja
1,568
219
403
23
2,588
1,623
0
1,318
1,270
13,865
0
L
Hachiman
WannabeDanni
Hachiman
1,414
1,288
0
843
4,560
1,089
0
279
4,281
0
12,985
L
Ravana
Xunna
Ravana
4,959
2,183
0
2,616
7,880
3,210
0
2,212
5,470
0
38,288

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,783
Gold Earned
25,345
331
Minions Killed
208
0
Camps Cleared
0
1,069,413
Distance Traveled
984,335
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
5,070
461
44
4
0
231,095
2
W
Thanatos
5,653
514
62
6
0
260,458
2
W
Janus
7,028
639
90
8
0
214,427
0
W
Neith
5,792
527
66
6
0
191,228
1
W
Shiva
7,105
646
94
9
0
212,483
2
L
Bellona
5,586
508
69
6
0
205,995
0
L
Ra
4,424
402
23
2
0
140,682
0
W
Yemoja
5,205
473
19
2
0
190,817
0
L
Hachiman
4,492
408
18
2
0
175,039
0
L
Ravana
5,773
525
54
5
0
231,524
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role