Player Matchup

Ganesha
Ganesha
Babanex7
Ganesha
Level 18
God Stats
2W - 2L
1,287 SR
Queue Stats
32W - 38L
1,406 Elo+
Party 1
Hera
Hera
Gio_Gaiden
Hera
Level 44
God Stats
1W - 4L
1,315 SR
Queue Stats
39W - 49L
1,340 Elo+
Solo
Janus
Janus
JanesKush420
Janus
Level 28
God Stats
24W - 26L
1,494 SR
Queue Stats
119W - 140L
1,421 Elo+
Party 1
Odin
Odin
TopDawg1976
Odin
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
225W - 237L
1,426 Elo+
Solo
Rama
Rama
talib_ol
Rama
Level 45
God Stats
2W - 6L
1,490 SR
Queue Stats
139W - 163L
1,400 Elo+
Party 1
Team Averages
Level 51
1,417 SR
1,399 Elo+

VS

Team Averages
Level 78
1,404 SR
1,409 Elo+
Ymir
Ymir
BlythAndBrawl
Ymir
Level 85
God Stats
128W - 113L
1,534 SR
Queue Stats
383W - 386L
1,445 Elo+
Solo
Ao Kuang
Ao Kuang
St Doaz Equis
Ao Kuang
Level 121
God Stats
4W - 7L
1,142 SR
Queue Stats
66W - 55L
1,468 Elo+
Solo
Hades
Hades
The Baby Rob
Hades
Level 69
God Stats
10W - 18L
1,366 SR
Queue Stats
24W - 43L
1,353 Elo+
Solo
Danzaburou
Danzaburou
Wonder404xX
Danzaburou
Level 23
God Stats
12W - 9L
1,510 SR
Queue Stats
18W - 23L
1,349 Elo+
Party 2
Surtr
Surtr
xXIncandescent
Surtr
Level 93
God Stats
2W - 0L
1,467 SR
Queue Stats
19W - 17L
1,432 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Babanex7
Ganesha
13
0 / 2 / 3
8,235
915
990
3,905
2,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
1 / 14 / 0
8,352
928
8,581
17,897
7,381
14
0 / 10 / 3
8,565
952
10,208
17,919
6,886
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 6 / 3
8,215
913
4,828
12,691
5,959
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Rama
14
3 / 6 / 1
9,291
1,032
12,239
19,149
7,603
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

0

VS

Team 2 Tickets

367

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 1 / 27
10,836
1,204
6,970
8,426
10,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ao Kuang
St Doaz Equis
Ao Kuang
17
17 / 0 / 9
11,435
1,271
16,457
10,085
6,689
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
4 / 1 / 21
10,105
1,123
10,063
7,527
4,869
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Wonder404xX
Danzaburou
17
5 / 0 / 22
10,940
1,216
13,662
5,830
3,346
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
10 / 2 / 15
11,344
1,260
18,146
13,526
14,302
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
132
4
Kills
38
38
Deaths
4
10
Assists
94
Player
Kills
Deaths
Assists
KDA
L
Ganesha
Babanex7
Ganesha
0
2
3
0.75
W
2
1
27
15.5
L
1
14
0
0.07
L
0
10
3
0.15
W
Ao Kuang
St Doaz Equis
Ao Kuang
17
0
9
21.5
W
4
1
21
14.5
L
0
6
3
0.25
W
Danzaburou
Wonder404xX
Danzaburou
5
0
22
16
L
Rama
3
6
1
0.58
W
10
2
15
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,846
Damage
65,298
71,561
Taken
45,394
29,910
Mitigated
39,660
4,025
Healing
10,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
Babanex7
Ganesha
990
236
74
713
3,905
2,081
0
1,092
2,775
2,498
0
W
6,970
1,180
0
1,002
8,426
10,454
0
4,959
3,431
19,791
0
L
8,581
2,927
0
159
17,897
7,381
0
10,122
7,280
18,958
0
L
10,208
688
0
166
17,919
6,886
0
8,393
9,306
34,617
0
W
Ao Kuang
St Doaz Equis
Ao Kuang
16,457
4,950
135
3,287
10,085
6,689
0
4,259
5,658
30,072
0
W
10,063
962
545
1,423
7,527
4,869
0
3,600
3,851
25,735
0
L
4,828
2,112
219
975
12,691
5,959
0
4,936
7,672
0
11,135
W
Danzaburou
Wonder404xX
Danzaburou
13,662
7,629
0
2,026
5,830
3,346
0
3,183
2,587
0
37,851
L
Rama
12,239
9,005
0
1,719
19,149
7,603
0
8,276
10,170
0
20,889
W
18,146
7,116
0
1,699
13,526
14,302
0
3,658
9,502
516
25,321

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,658
Gold Earned
54,660
114
Minions Killed
176
3
Camps Cleared
6
512,911
Distance Traveled
844,578
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
8,235
915
0
0
0
30,721
0
W
Ymir
10,836
1,204
23
3
0
179,145
0
L
Hera
8,352
928
23
3
0
103,772
0
L
Janus
8,565
952
53
6
0
115,967
0
W
Ao Kuang
11,435
1,271
31
3
3
166,662
0
W
Hades
10,105
1,123
39
4
2
169,793
0
L
Odin
8,215
913
18
2
2
121,480
0
W
Danzaburou
10,940
1,216
68
8
1
170,008
0
L
Rama
9,291
1,032
20
2
1
140,971
0
W
Surtr
11,344
1,260
15
2
0
158,970
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role