Player Matchup

Surtr
Surtr
 
Surtr
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Notorious-_Dayz
Ymir
Level 63
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 11L
1,302 Elo+
Party 1
Izanami
Izanami
legendkip
Izanami
Level 40
God Stats
19W - 27L
1,347 SR
Queue Stats
106W - 142L
1,344 Elo+
Party 1
Tsukuyomi
Tsukuyomi
oxXCrAzYXxo
Tsukuyomi
Level 41
God Stats
3W - 3L
1,374 SR
Queue Stats
24W - 40L
1,336 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
y0URpE0PIe
Morgan Le Fay
Level 49
God Stats
6W - 4L
1,794 SR
Queue Stats
134W - 187L
1,328 Elo+
Party 1
Team Averages
Level 60
1,503 SR
1,362 Elo+

VS

Team Averages
Level 88
1,589 SR
1,450 Elo+
Ganesha
Ganesha
His-145
Ganesha
Level 66
God Stats
8W - 3L
1,823 SR
Queue Stats
22W - 20L
1,404 Elo+
Party 2
Hachiman
Hachiman
I-Lxwkey-I
Hachiman
Level 46
God Stats
18W - 17L
1,485 SR
Queue Stats
211W - 191L
1,480 Elo+
Solo
Ne Zha
Ne Zha
J-o-n-Yy
Ne Zha
Level 65
God Stats
15W - 21L
1,456 SR
Queue Stats
268W - 304L
1,479 Elo+
Solo
Apollo
Apollo
ceco171193
Apollo
Level 142
God Stats
6W - 5L
1,682 SR
Queue Stats
141W - 159L
1,516 Elo+
Solo
Jormungandr
Jormungandr
i_Phenomenon
Jormungandr
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 57L
1,371 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
15
1 / 2 / 1
8,929
595
9,087
9,579
5,522
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

11
0 / 1 / 4
7,060
471
2,920
6,564
5,270
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Izanami
legendkip
Izanami
11
2 / 3 / 0
7,433
496
4,144
7,769
2,323
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tsukuyomi
oxXCrAzYXxo
Tsukuyomi
11
0 / 3 / 2
6,826
455
3,826
11,112
3,590
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morgan Le Fay
y0URpE0PIe
Morgan Le Fay
13
3 / 2 / 0
8,431
562
8,019
8,308
3,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
His-145
Ganesha
12
0 / 2 / 4
7,253
484
3,504
11,638
9,333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hachiman
I-Lxwkey-I
Hachiman
14
6 / 2 / 0
7,933
529
11,454
9,227
3,788
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ne Zha
J-o-n-Yy
Ne Zha
13
0 / 1 / 7
7,426
495
3,206
13,544
4,993
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Apollo
ceco171193
Apollo
4
0 / 0 / 0
4,737
316
130
1,261
280
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
i_Phenomenon
Jormungandr
13
5 / 1 / 3
7,842
523
6,951
9,938
5,110
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
25
6
Kills
11
11
Deaths
6
7
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
1
2
1
0.75
L
Ganesha
His-145
Ganesha
0
2
4
1
L
Hachiman
I-Lxwkey-I
Hachiman
6
2
0
3
L
Ne Zha
J-o-n-Yy
Ne Zha
0
1
7
3.5
W
0
1
4
2
L
Apollo
ceco171193
Apollo
0
0
0
0
L
Jormungandr
i_Phenomenon
Jormungandr
5
1
3
6.5
W
Izanami
legendkip
Izanami
2
3
0
0.67
W
Tsukuyomi
oxXCrAzYXxo
Tsukuyomi
0
3
2
0.33
W
Morgan Le Fay
y0URpE0PIe
Morgan Le Fay
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,996
Damage
25,245
43,332
Taken
45,608
19,813
Mitigated
23,504
8,392
Healing
15,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
9,087
3,726
0
3,817
9,579
5,522
1,901
3,403
6,176
418
69,088
L
Ganesha
His-145
Ganesha
3,504
300
0
3,720
11,638
9,333
0
3,916
7,722
23,585
0
L
Hachiman
I-Lxwkey-I
Hachiman
11,454
6,158
0
4,489
9,227
3,788
0
2,812
6,415
0
72,317
L
Ne Zha
J-o-n-Yy
Ne Zha
3,206
1,232
0
4,995
13,544
4,993
0
2,076
11,468
0
60,369
W
2,920
1,164
0
0
6,564
5,270
0
924
5,640
17,597
0
L
Apollo
ceco171193
Apollo
130
130
0
478
1,261
280
0
46
1,215
0
4,174
L
Jormungandr
i_Phenomenon
Jormungandr
6,951
1,401
0
1,730
9,938
5,110
0
2,414
7,524
53,547
0
W
Izanami
legendkip
Izanami
4,144
2,657
0
1,233
7,769
2,323
929
1,270
6,499
0
47,556
W
Tsukuyomi
oxXCrAzYXxo
Tsukuyomi
3,826
927
0
2,501
11,112
3,590
746
940
10,172
0
38,164
W
Morgan Le Fay
y0URpE0PIe
Morgan Le Fay
8,019
902
0
841
8,308
3,108
468
4,014
4,206
47,558
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,679
Gold Earned
35,191
319
Minions Killed
342
0
Camps Cleared
0
1,334,921
Distance Traveled
1,191,229
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
8,929
595
88
6
0
259,837
0
L
Ganesha
7,253
484
12
1
0
303,047
7
L
Hachiman
7,933
529
121
8
0
258,653
0
L
Ne Zha
7,426
495
99
7
0
312,255
0
W
Ymir
7,060
471
24
2
0
276,539
0
L
Apollo
4,737
316
9
1
0
34,152
0
L
Jormungandr
7,842
523
101
7
0
283,122
1
W
Izanami
7,433
496
80
5
0
256,689
0
W
Tsukuyomi
6,826
455
56
4
0
260,844
0
W
Morgan Le Fay
8,431
562
71
5
0
281,012
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role