Player Matchup

Ra
Ra
HeimsHorn
Ra
Level 68
God Stats
4W - 1L
1,704 SR
Queue Stats
145W - 93L
1,780 Elo+
Party 2
Izanami
Izanami
Insectdrum
Izanami
Level 105
God Stats
361W - 303L
1,571 SR
Queue Stats
418W - 407L
1,534 Elo+
Solo
Medusa
Medusa
MythicalLuke
Medusa
Level 121
God Stats
3W - 0L
1,697 SR
Queue Stats
55W - 44L
1,528 Elo+
Party 3
Xing Tian
Xing Tian
MythicalMatt
Xing Tian
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 14L
1,583 Elo+
Party 3
Thanatos
Thanatos
teddkaczynski
Thanatos
Level 18
God Stats
6W - 0L
1,734 SR
Queue Stats
12W - 1L
1,852 Elo+
Party 2
Team Averages
Level 86
1,641 SR
1,655 Elo+

VS

Team Averages
Level 93
1,672 SR
1,546 Elo+
Tyr
Tyr
 
Tyr
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
DannyKetsu
Nemesis
Level 108
God Stats
45W - 36L
1,600 SR
Queue Stats
461W - 395L
1,494 Elo+
Solo
Medusa
Medusa
John24u
Medusa
Level 144
God Stats
4W - 5L
1,845 SR
Queue Stats
169W - 161L
1,557 Elo+
Party 1
Anubis
Anubis
M0mmyLeFay
Anubis
Level 27
God Stats
3W - 3L
1,927 SR
Queue Stats
88W - 91L
1,568 Elo+
Party 1
Jormungandr
Jormungandr
jingbestgurl
Jormungandr
Level 60
God Stats
5W - 6L
1,487 SR
Queue Stats
154W - 122L
1,610 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 2 / 4
6,748
613
8,453
6,111
1,771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
Insectdrum
Izanami
11
0 / 1 / 0
6,491
590
1,942
5,924
2,343
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Medusa
9
0 / 4 / 0
5,539
504
3,810
7,116
2,174
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Xing Tian
MythicalMatt
Xing Tian
9
0 / 3 / 5
5,066
461
3,095
9,417
5,636
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
teddkaczynski
Thanatos
12
9 / 2 / 2
7,331
666
10,080
11,270
3,964
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
7
3 / 4 / 2
5,727
521
3,357
9,625
3,904
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Nemesis
DannyKetsu
Nemesis
10
0 / 3 / 4
5,661
515
2,443
7,332
2,700
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Medusa
John24u
Medusa
11
3 / 2 / 3
7,110
646
6,679
7,577
2,694
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
M0mmyLeFay
Anubis
10
5 / 6 / 0
6,436
585
6,053
9,424
3,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jormungandr
jingbestgurl
Jormungandr
11
1 / 0 / 0
6,612
601
4,039
5,322
4,209
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
21
15
Kills
12
12
Deaths
15
11
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
3
4
2
1
L
Nemesis
DannyKetsu
Nemesis
0
3
4
0.67
W
6
2
4
4
W
Izanami
Insectdrum
Izanami
0
1
0
0
L
Medusa
John24u
Medusa
3
2
3
2.25
L
Anubis
M0mmyLeFay
Anubis
5
6
0
0.83
W
Medusa
0
4
0
0
W
Xing Tian
MythicalMatt
Xing Tian
0
3
5
0.83
L
Jormungandr
jingbestgurl
Jormungandr
1
0
0
1
W
Thanatos
teddkaczynski
Thanatos
9
2
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,380
Damage
22,571
39,838
Taken
39,280
15,888
Mitigated
16,775
14,975
Healing
10,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
3,357
588
0
2,353
9,625
3,904
0
3,512
6,058
0
19,309
L
Nemesis
DannyKetsu
Nemesis
2,443
821
0
2,043
7,332
2,700
0
2,711
4,564
0
35,939
W
8,453
1,348
396
948
6,111
1,771
223
2,919
3,192
47,998
0
W
Izanami
Insectdrum
Izanami
1,942
1,502
0
1,912
5,924
2,343
0
2,926
2,998
0
52,623
L
Medusa
John24u
Medusa
6,679
3,483
0
3,134
7,577
2,694
1,098
719
6,813
0
49,291
L
Anubis
M0mmyLeFay
Anubis
6,053
265
0
2,323
9,424
3,268
0
4,491
4,772
35,734
0
W
Medusa
3,810
2,288
0
1,737
7,116
2,174
0
105
7,008
0
39,470
W
Xing Tian
MythicalMatt
Xing Tian
3,095
978
0
291
9,417
5,636
196
1,652
7,642
19,891
0
L
Jormungandr
jingbestgurl
Jormungandr
4,039
1,036
0
714
5,322
4,209
0
0
5,322
50,055
165
W
Thanatos
teddkaczynski
Thanatos
10,080
2,860
0
9,691
11,270
3,964
0
2,484
8,714
0
40,141

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,175
Gold Earned
31,546
329
Minions Killed
309
0
Camps Cleared
0
1,141,905
Distance Traveled
1,066,286
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
5,727
521
22
2
0
227,718
4
L
Nemesis
5,661
515
60
5
0
239,654
0
W
Ra
6,748
613
83
8
0
266,605
0
W
Izanami
6,491
590
106
10
0
191,827
2
L
Medusa
7,110
646
88
8
0
190,848
2
L
Anubis
6,436
585
58
5
0
193,455
0
W
Medusa
5,539
504
59
5
0
201,134
0
W
Xing Tian
5,066
461
15
1
0
226,081
0
L
Jormungandr
6,612
601
81
7
0
214,611
6
W
Thanatos
7,331
666
66
6
0
256,258
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role