Player Matchup

Morgan Le Fay
Morgan Le Fay
AbatedQuill2
Morgan Le Fay
Level 48
God Stats
0W - 2L
1,500 SR
Queue Stats
41W - 47L
1,390 Elo+
Solo
Thanatos
Thanatos
HammyViking
Thanatos
Level 8
God Stats
1W - 8L
1,203 SR
Queue Stats
1W - 8L
1,337 Elo+
Party 2
Charybdis
Charybdis
LILRIE41
Charybdis
Level 129
God Stats
39W - 28L
1,615 SR
Queue Stats
178W - 179L
1,499 Elo+
Solo
Olorun
Olorun
LivingDeadKid72
Olorun
Level 40
God Stats
1W - 2L
1,510 SR
Queue Stats
3W - 9L
1,290 Elo+
Party 2
Artemis
Artemis
s8s9angelll
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 46
1,466 SR
1,403 Elo+

VS

Team Averages
Level 73
1,408 SR
1,255 Elo+
Ishtar
Ishtar
Kayladrozda
Ishtar
Level 26
God Stats
3W - 12L
997 SR
Queue Stats
6W - 18L
982 Elo+
Party 3
Horus
Horus
Roe_BragzAlot95
Horus
Level 66
God Stats
6W - 5L
1,751 SR
Queue Stats
167W - 177L
1,426 Elo+
Party 1
Bacchus
Bacchus
SSBBPanther4
Bacchus
Level 88
God Stats
163W - 168L
1,494 SR
Queue Stats
958W - 1,059L
1,406 Elo+
Party 1
Sol
Sol
VampireOfMercy
Sol
Level 99
God Stats
2W - 1L
1,500 SR
Queue Stats
11W - 22L
982 Elo+
Party 3
Nemesis
Nemesis
gaine-beuh
Nemesis
Level 85
God Stats
9W - 3L
1,300 SR
Queue Stats
273W - 302L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AbatedQuill2
Morgan Le Fay
15
1 / 3 / 0
9,826
893
5,112
5,369
2,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
HammyViking
Thanatos
15
1 / 10 / 0
9,812
892
4,073
17,969
6,850
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
LILRIE41
Charybdis
15
0 / 3 / 1
9,588
872
3,074
5,202
3,262
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
0 / 11 / 1
9,817
892
11,473
22,013
8,294
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
s8s9angelll
Artemis
15
0 / 12 / 2
9,791
890
5,352
18,530
7,288
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Team 1 Tickets

0

VS

Team 2 Tickets

348

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
18
2 / 1 / 19
11,157
1,014
11,666
7,608
3,124
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Short Bow

Short Bow

+15%
Attack Speed

19
8 / 0 / 19
12,822
1,166
13,967
12,701
8,845
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
SSBBPanther4
Bacchus
19
11 / 1 / 21
12,638
1,149
17,238
11,213
10,916
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

19
9 / 0 / 16
12,822
1,166
10,025
3,899
1,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Nemesis
gaine-beuh
Nemesis
18
9 / 0 / 13
11,831
1,076
10,407
5,149
2,710
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
127
2
Kills
39
39
Deaths
2
4
Assists
88
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
AbatedQuill2
Morgan Le Fay
1
3
0
0.33
L
Thanatos
HammyViking
Thanatos
1
10
0
0.1
W
Ishtar
2
1
19
11.5
L
Charybdis
LILRIE41
Charybdis
0
3
1
0.17
L
0
11
1
0.05
W
8
0
19
17.5
W
Bacchus
SSBBPanther4
Bacchus
11
1
21
21.5
W
9
0
16
17
W
Nemesis
gaine-beuh
Nemesis
9
0
13
15.5
L
Artemis
s8s9angelll
Artemis
0
12
2
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,084
Damage
63,303
69,083
Taken
40,570
27,749
Mitigated
27,199
4,718
Healing
9,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
AbatedQuill2
Morgan Le Fay
5,112
283
0
58
5,369
2,055
0
1,878
3,444
16,981
0
L
Thanatos
HammyViking
Thanatos
4,073
850
0
1,700
17,969
6,850
0
7,516
10,032
0
11,635
W
Ishtar
11,666
6,840
18
1,962
7,608
3,124
0
4,855
2,753
0
20,939
L
Charybdis
LILRIE41
Charybdis
3,074
972
0
200
5,202
3,262
0
2,480
2,722
0
11,646
L
11,473
4,217
784
1,844
22,013
8,294
0
6,202
15,285
25,169
0
W
13,967
5,421
2,182
2,237
12,701
8,845
0
4,483
5,668
0
30,247
W
Bacchus
SSBBPanther4
Bacchus
17,238
1,286
0
1,189
11,213
10,916
0
3,620
6,072
31,675
981
W
10,025
2,966
84
1,322
3,899
1,604
0
1,437
2,462
35,072
0
W
Nemesis
gaine-beuh
Nemesis
10,407
2,700
0
264
5,149
2,710
0
2,421
2,728
0
17,278
L
Artemis
s8s9angelll
Artemis
5,352
2,332
0
132
18,530
7,288
0
6,869
11,169
0
10,703

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,834
Gold Earned
61,270
89
Minions Killed
176
4
Camps Cleared
9
669,353
Distance Traveled
1,097,339
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
9,826
893
24
2
1
82,117
0
L
Thanatos
9,812
892
18
2
1
172,818
0
W
Ishtar
11,157
1,014
21
2
1
197,954
0
L
Charybdis
9,588
872
9
1
2
115,443
0
L
Olorun
9,817
892
34
3
0
152,026
0
W
Horus
12,822
1,166
38
3
0
234,270
1
W
Bacchus
12,638
1,149
33
3
0
228,384
0
W
Sol
12,822
1,166
69
6
6
236,176
0
W
Nemesis
11,831
1,076
15
1
2
200,555
0
L
Artemis
9,791
890
4
0
0
146,949
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role