Player Matchup

Hachiman
Hachiman
FGHTORFLGHT
Hachiman
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,098 Elo+
Solo
Medusa
Medusa
Thr0ttled
Medusa
Level 148
God Stats
2W - 1L
1,530 SR
Queue Stats
112W - 128L
1,469 Elo+
Solo
Chang'e
Chang'e
WAAAAAAAGGHH
Chang'e
Level 149
God Stats
2W - 2L
1,472 SR
Queue Stats
80W - 93L
1,541 Elo+
Solo
Ah Puch
Ah Puch
fledermausmann1
Ah Puch
Level 86
God Stats
1W - 0L
1,741 SR
Queue Stats
56W - 38L
1,572 Elo+
Solo
Kuzenbo
Kuzenbo
llamaturtle
Kuzenbo
Level 128
God Stats
3W - 4L
1,406 SR
Queue Stats
222W - 245L
1,512 Elo+
Solo
Team Averages
Level 132
1,530 SR
1,438 Elo+

VS

Team Averages
Level 139
1,543 SR
1,506 Elo+
Mercury
Mercury
 
Mercury
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
ANTISAUL
Athena
Level 149
God Stats
4W - 6L
1,449 SR
Queue Stats
272W - 209L
1,590 Elo+
Solo
Chang'e
Chang'e
DavorWavor11
Chang'e
Level 128
God Stats
3W - 3L
1,819 SR
Queue Stats
412W - 415L
1,410 Elo+
Solo
Nike
Nike
Fidomaniac
Nike
Level 128
God Stats
10W - 5L
1,446 SR
Queue Stats
527W - 557L
1,547 Elo+
Party 1
Bellona
Bellona
Juanestebancr
Bellona
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 137L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
FGHTORFLGHT
Hachiman
17
7 / 4 / 17
9,902
990
18,592
11,900
6,100
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Medusa
Thr0ttled
Medusa
16
3 / 2 / 22
9,216
922
17,590
11,017
5,612
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chang'e
WAAAAAAAGGHH
Chang'e
16
11 / 1 / 14
10,248
1,025
14,159
9,927
5,089
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
11 / 2 / 19
10,504
1,050
19,257
11,130
6,156
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Kuzenbo
llamaturtle
Kuzenbo
15
3 / 4 / 18
9,498
950
6,106
18,074
23,916
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
14
1 / 7 / 4
7,907
791
6,440
13,323
6,431
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Short Sword

Short Sword

+25
Physical Power

Athena
ANTISAUL
Athena
14
1 / 7 / 8
8,464
846
7,928
18,142
19,382
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Chang'e
DavorWavor11
Chang'e
16
5 / 7 / 4
9,624
962
7,702
13,799
6,576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

14
4 / 7 / 2
8,063
806
11,810
16,616
19,015
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bellona
12
1 / 8 / 7
7,622
762
8,882
20,917
20,041
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
37
35
Kills
12
13
Deaths
36
90
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
1
7
4
0.43
L
Athena
ANTISAUL
Athena
1
7
8
0.71
L
Chang'e
DavorWavor11
Chang'e
5
7
4
1
W
Hachiman
FGHTORFLGHT
Hachiman
7
4
17
3.88
L
4
7
2
0.71
L
Bellona
1
8
7
0.56
W
Medusa
Thr0ttled
Medusa
3
2
22
7
W
Chang'e
WAAAAAAAGGHH
Chang'e
11
1
14
18
W
11
2
19
10.25
W
Kuzenbo
llamaturtle
Kuzenbo
3
4
18
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,704
Damage
42,762
62,048
Taken
82,797
46,873
Mitigated
71,445
23,456
Healing
13,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
6,440
1,684
226
1,104
13,323
6,431
0
5,681
7,509
0
16,810
L
Athena
ANTISAUL
Athena
7,928
1,574
463
677
18,142
19,382
0
7,983
9,620
10,734
0
L
Chang'e
DavorWavor11
Chang'e
7,702
965
2,995
2,139
13,799
6,576
0
8,922
4,829
16,977
0
W
Hachiman
FGHTORFLGHT
Hachiman
18,592
12,385
717
1,723
11,900
6,100
3,013
2,955
8,559
0
26,027
L
11,810
925
425
1,604
16,616
19,015
0
6,720
9,601
0
21,677
L
Bellona
8,882
2,073
229
3,424
20,917
20,041
0
9,680
10,762
0
14,239
W
Medusa
Thr0ttled
Medusa
17,590
9,147
42
2,067
11,017
5,612
3,154
2,800
7,541
0
35,975
W
Chang'e
WAAAAAAAGGHH
Chang'e
14,159
656
6,298
3,792
9,927
5,089
252
3,740
5,792
23,246
0
W
19,257
1,941
271
2,562
11,130
6,156
1,661
2,212
8,542
32,310
0
W
Kuzenbo
llamaturtle
Kuzenbo
6,106
1,916
2,994
2,990
18,074
23,916
183
3,805
13,352
10,819
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,368
Gold Earned
41,680
136
Minions Killed
85
0
Camps Cleared
0
1,041,114
Distance Traveled
905,232
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,907
791
29
3
0
195,355
0
L
Athena
8,464
846
9
1
0
188,589
0
L
Chang'e
9,624
962
28
3
0
181,050
0
W
Hachiman
9,902
990
26
3
0
207,552
0
L
Nike
8,063
806
8
1
0
176,542
0
L
Bellona
7,622
762
11
1
0
163,696
0
W
Medusa
9,216
922
35
4
0
191,154
0
W
Chang'e
10,248
1,025
22
2
0
217,609
0
W
Ah Puch
10,504
1,050
39
4
0
207,555
0
W
Kuzenbo
9,498
950
14
1
0
217,244
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role