Player Matchup

Nemesis
Nemesis
alder1234567890
Nemesis
Level 131
God Stats
5W - 0L
1,923 SR
Queue Stats
193W - 179L
1,610 Elo+
Party 1
Yemoja
Yemoja
brandoncorintong
Yemoja
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,588 Elo+
Party 1
Baron Samedi
Baron Samedi
diego4070
Baron Samedi
Level 143
God Stats
2W - 2L
1,843 SR
Queue Stats
178W - 157L
1,566 Elo+
Party 1
Izanami
Izanami
iZzDoD0
Izanami
Level 45
God Stats
3W - 3L
1,463 SR
Queue Stats
45W - 59L
1,407 Elo+
Solo
Ravana
Ravana
papagamer1231
Ravana
Level 126
God Stats
27W - 10L
1,851 SR
Queue Stats
230W - 191L
1,593 Elo+
Party 1
Team Averages
Level 95
1,716 SR
1,553 Elo+

VS

Team Averages
Level 120
1,516 SR
1,509 Elo+
Neith
Neith
Amorsed
Neith
Level 46
God Stats
1W - 2L
1,303 SR
Queue Stats
74W - 56L
1,539 Elo+
Solo
Thanatos
Thanatos
BryanBoom-PR
Thanatos
Level 129
God Stats
1W - 2L
1,755 SR
Queue Stats
15W - 15L
1,366 Elo+
Party 2
Nu Wa
Nu Wa
TS Onyx
Nu Wa
Level 161
God Stats
10W - 15L
1,303 SR
Queue Stats
129W - 131L
1,539 Elo+
Solo
Geb
Geb
VirginsIn2K
Geb
Level 123
God Stats
3W - 2L
1,674 SR
Queue Stats
134W - 112L
1,540 Elo+
Solo
Hercules
Hercules
kmenard0419
Hercules
Level 143
God Stats
4W - 2L
1,546 SR
Queue Stats
146W - 132L
1,561 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 1 / 10
9,311
548
11,509
14,950
7,478
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
6 / 0 / 11
9,884
581
7,666
11,750
9,865
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baron Samedi
diego4070
Baron Samedi
13
0 / 4 / 12
8,109
477
15,280
10,871
5,457
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Izanami
iZzDoD0
Izanami
15
4 / 3 / 5
9,643
567
11,742
14,079
6,123
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
9 / 1 / 6
10,214
601
12,278
8,971
5,964
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Amorsed
Neith
13
0 / 4 / 2
8,068
475
9,731
14,886
5,698
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Thanatos
BryanBoom-PR
Thanatos
12
3 / 4 / 4
7,602
447
8,671
13,824
4,933
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nu Wa
TS Onyx
Nu Wa
14
1 / 6 / 0
8,484
499
7,300
14,512
4,214
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
1 / 5 / 4
8,296
488
6,988
18,830
15,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hercules
kmenard0419
Hercules
12
3 / 5 / 0
7,608
448
8,303
15,953
7,688
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
18
24
Kills
8
9
Deaths
24
44
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Neith
Amorsed
Neith
0
4
2
0.25
L
Thanatos
BryanBoom-PR
Thanatos
3
4
4
1.25
L
Nu Wa
TS Onyx
Nu Wa
1
6
0
0.17
L
1
5
4
0.6
W
5
1
10
10
W
6
0
11
11.5
W
Baron Samedi
diego4070
Baron Samedi
0
4
12
1.5
W
Izanami
iZzDoD0
Izanami
4
3
5
2.17
L
Hercules
kmenard0419
Hercules
3
5
0
0.6
W
9
1
6
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,475
Damage
40,993
60,621
Taken
78,005
34,887
Mitigated
38,281
21,400
Healing
18,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Amorsed
Neith
9,731
3,302
0
4,726
14,886
5,698
888
2,557
12,259
0
75,309
L
Thanatos
BryanBoom-PR
Thanatos
8,671
1,597
0
6,890
13,824
4,933
0
3,095
10,603
0
44,558
L
Nu Wa
TS Onyx
Nu Wa
7,300
1,266
0
1,742
14,512
4,214
0
2,426
12,057
54,826
0
L
6,988
579
294
2,237
18,830
15,748
0
7,796
10,357
26,531
0
W
11,509
5,416
0
2,053
14,950
7,478
0
1,933
12,824
0
61,911
W
7,666
1,582
3,827
3,564
11,750
9,865
80
4,535
6,746
27,994
0
W
Baron Samedi
diego4070
Baron Samedi
15,280
2,110
954
2,898
10,871
5,457
66
3,270
7,413
64,344
0
W
Izanami
iZzDoD0
Izanami
11,742
8,845
0
5,163
14,079
6,123
1,162
2,391
11,546
0
90,392
L
Hercules
kmenard0419
Hercules
8,303
999
0
2,193
15,953
7,688
0
6,335
9,176
0
54,569
W
12,278
3,864
0
2,941
8,971
5,964
450
1,377
7,498
0
70,677

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,161
Gold Earned
40,058
442
Minions Killed
411
0
Camps Cleared
0
1,701,731
Distance Traveled
1,621,375
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,068
475
127
7
0
313,123
2
L
Thanatos
7,602
447
61
4
0
386,547
0
L
Nu Wa
8,484
499
90
5
0
250,895
0
L
Geb
8,296
488
36
2
0
333,243
0
W
Nemesis
9,311
548
79
5
0
396,306
0
W
Yemoja
9,884
581
40
2
0
336,611
2
W
Baron Samedi
8,109
477
88
5
0
311,642
0
W
Izanami
9,643
567
141
8
0
306,568
4
L
Hercules
7,608
448
97
6
0
337,567
0
W
Ravana
10,214
601
94
6
0
350,604
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role