Player Matchup

Artemis
Artemis
DylanKacz
Artemis
Level 56
God Stats
21W - 16L
1,550 SR
Queue Stats
166W - 192L
1,481 Elo+
Party 2
Tiamat
Tiamat
Isodemonz
Tiamat
Level 127
God Stats
1W - 2L
1,554 SR
Queue Stats
545W - 635L
1,499 Elo+
Solo
Arachne
Arachne
Maxi9235
Arachne
Level 57
God Stats
13W - 12L
1,671 SR
Queue Stats
167W - 182L
1,485 Elo+
Party 2
Bellona
Bellona
Nic Dubbs
Bellona
Level 37
God Stats
8W - 16L
1,514 SR
Queue Stats
109W - 131L
1,321 Elo+
Party 2
Chang'e
Chang'e
Zach-Djinn
Chang'e
Level 89
God Stats
0W - 5L
1,383 SR
Queue Stats
113W - 109L
1,548 Elo+
Solo
Team Averages
Level 73
1,534 SR
1,467 Elo+

VS

Team Averages
Level 102
1,760 SR
1,462 Elo+
Bacchus
Bacchus
Disturbed14
Bacchus
Level 117
God Stats
2W - 0L
1,882 SR
Queue Stats
270W - 257L
1,392 Elo+
Party 1
Medusa
Medusa
IndyNate95
Medusa
Level 120
God Stats
7W - 0L
1,747 SR
Queue Stats
131W - 114L
1,495 Elo+
Solo
Chaac
Chaac
alfaageos
Chaac
Level 17
God Stats
4W - 0L
1,977 SR
Queue Stats
9W - 12L
1,395 Elo+
Party 1
Ix Chel
Ix Chel
thegame1Arturpro
Ix Chel
Level 128
God Stats
4W - 4L
1,706 SR
Queue Stats
181W - 166L
1,533 Elo+
Solo
Thanatos
Thanatos
wiliansittto
Thanatos
Level 126
God Stats
5W - 5L
1,489 SR
Queue Stats
45W - 42L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DylanKacz
Artemis
13
0 / 5 / 0
7,000
636
6,620
9,200
3,678
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tiamat
Isodemonz
Tiamat
13
0 / 2 / 2
7,049
641
8,530
8,837
4,955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
Maxi9235
Arachne
14
1 / 1 / 2
7,743
704
3,094
7,791
3,797
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
Nic Dubbs
Bellona
13
0 / 2 / 0
6,868
624
3,497
10,998
9,336
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chang'e
Zach-Djinn
Chang'e
15
3 / 1 / 0
7,985
726
6,339
7,643
2,706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Disturbed14
Bacchus
14
1 / 1 / 6
8,238
749
4,329
10,334
12,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
IndyNate95
Medusa
15
0 / 1 / 8
8,029
730
8,802
7,462
3,010
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chaac
alfaageos
Chaac
13
0 / 1 / 5
7,211
656
5,468
9,243
9,043
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
3 / 1 / 5
8,341
758
8,940
8,221
3,245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Thanatos
wiliansittto
Thanatos
16
7 / 0 / 2
9,129
830
9,028
9,892
4,442
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
37
4
Kills
11
11
Deaths
4
4
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Disturbed14
Bacchus
1
1
6
4
L
Artemis
DylanKacz
Artemis
0
5
0
0
W
Medusa
IndyNate95
Medusa
0
1
8
4
L
Tiamat
Isodemonz
Tiamat
0
2
2
0.5
L
Arachne
Maxi9235
Arachne
1
1
2
2
L
Bellona
Nic Dubbs
Bellona
0
2
0
0
L
Chang'e
Zach-Djinn
Chang'e
3
1
0
3
W
Chaac
alfaageos
Chaac
0
1
5
2.5
W
3
1
5
5.5
W
Thanatos
wiliansittto
Thanatos
7
0
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,080
Damage
36,567
44,469
Taken
45,152
24,472
Mitigated
32,282
7,421
Healing
15,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Disturbed14
Bacchus
4,329
148
0
1,768
10,334
12,542
0
2,364
7,759
17,550
0
L
Artemis
DylanKacz
Artemis
6,620
1,972
0
173
9,200
3,678
0
3,586
5,428
0
22,951
W
Medusa
IndyNate95
Medusa
8,802
3,116
0
500
7,462
3,010
1,862
2,189
4,992
0
39,072
L
Tiamat
Isodemonz
Tiamat
8,530
546
0
251
8,837
4,955
26
2,773
5,960
20,009
0
L
Arachne
Maxi9235
Arachne
3,094
1,997
0
2,453
7,791
3,797
0
1,145
6,474
0
21,060
L
Bellona
Nic Dubbs
Bellona
3,497
236
0
365
10,998
9,336
0
4,283
6,453
0
13,097
L
Chang'e
Zach-Djinn
Chang'e
6,339
260
1,300
2,879
7,643
2,706
0
1,694
5,910
30,147
0
W
Chaac
alfaageos
Chaac
5,468
411
0
1,495
9,243
9,043
193
2,591
6,490
0
18,484
W
8,940
1,198
1,852
2,431
8,221
3,245
618
4,069
3,928
35,727
0
W
Thanatos
wiliansittto
Thanatos
9,028
1,196
0
7,258
9,892
4,442
384
3,343
6,335
0
34,625

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,645
Gold Earned
40,948
194
Minions Killed
269
0
Camps Cleared
0
1,097,909
Distance Traveled
1,178,437
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,238
749
24
2
0
238,472
0
L
Artemis
7,000
636
30
3
0
175,918
1
W
Medusa
8,029
730
60
5
0
220,546
0
L
Tiamat
7,049
641
31
3
0
239,320
0
L
Arachne
7,743
704
50
5
0
223,685
0
L
Bellona
6,868
624
25
2
0
241,791
0
L
Chang'e
7,985
726
58
5
0
217,195
0
W
Chaac
7,211
656
30
3
0
219,040
0
W
Ix Chel
8,341
758
89
8
0
232,956
0
W
Thanatos
9,129
830
66
6
0
267,423
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role