Player Matchup

Cupid
Cupid
EquinoxQT
Cupid
Level 121
God Stats
1W - 0L
1,151 SR
Queue Stats
125W - 118L
1,467 Elo+
Solo
Zhong Kui
Zhong Kui
NaeNaeKiller
Zhong Kui
Level 101
God Stats
13W - 8L
1,675 SR
Queue Stats
148W - 153L
1,552 Elo+
Solo
Sun Wukong
Sun Wukong
Sn3akAttackZach
Sun Wukong
Level 123
God Stats
9W - 3L
1,625 SR
Queue Stats
53W - 57L
1,484 Elo+
Solo
Khepri
Khepri
Stefonio
Khepri
Level 125
God Stats
7W - 2L
1,901 SR
Queue Stats
105W - 93L
1,594 Elo+
Solo
Ne Zha
Ne Zha
steamyburro
Ne Zha
Level 74
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 29L
1,414 Elo+
Solo
Team Averages
Level 109
1,571 SR
1,502 Elo+

VS

Team Averages
Level 119
1,476 SR
1,484 Elo+
Ix Chel
Ix Chel
BowDownPeasantz
Ix Chel
Level 119
God Stats
3W - 3L
1,705 SR
Queue Stats
234W - 232L
1,481 Elo+
Solo
Cliodhna
Cliodhna
DeeDeeSenpai
Cliodhna
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,494 Elo+
Solo
Scylla
Scylla
Kuroashi28
Scylla
Level 118
God Stats
0W - 4L
1,483 SR
Queue Stats
74W - 77L
1,517 Elo+
Solo
Atlas
Atlas
QThe-necRomancer
Atlas
Level 125
God Stats
1W - 6L
1,362 SR
Queue Stats
136W - 130L
1,488 Elo+
Party 1
Ishtar
Ishtar
fluffy_Samurai_
Ishtar
Level 129
God Stats
5W - 12L
1,331 SR
Queue Stats
171W - 191L
1,440 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
EquinoxQT
Cupid
14
2 / 3 / 5
8,997
474
8,760
12,138
4,700
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Zhong Kui
NaeNaeKiller
Zhong Kui
19
6 / 0 / 3
11,673
614
17,271
11,283
11,908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
Sn3akAttackZach
Sun Wukong
18
5 / 0 / 4
11,250
592
11,968
16,396
15,017
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Khepri
Stefonio
Khepri
14
1 / 2 / 9
9,358
493
7,208
21,960
20,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ne Zha
16
4 / 2 / 7
10,084
531
13,626
19,061
8,942
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 2 / 1
9,593
505
10,515
12,292
5,976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cliodhna
DeeDeeSenpai
Cliodhna
14
2 / 5 / 2
8,545
450
5,248
20,291
8,065
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Scylla
Kuroashi28
Scylla
15
1 / 3 / 3
8,972
472
8,292
10,514
3,723
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 3 / 4
8,517
448
11,504
19,523
18,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
3 / 5 / 1
8,862
466
17,201
20,179
8,504
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
18
18
Kills
7
7
Deaths
18
28
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
L
Cliodhna
DeeDeeSenpai
Cliodhna
2
5
2
0.6
W
Cupid
EquinoxQT
Cupid
2
3
5
1.5
L
Scylla
Kuroashi28
Scylla
1
3
3
0.83
W
Zhong Kui
NaeNaeKiller
Zhong Kui
6
0
3
7.5
L
1
3
4
1
W
Sun Wukong
Sn3akAttackZach
Sun Wukong
5
0
4
7
W
Khepri
Stefonio
Khepri
1
2
9
2.75
L
3
5
1
0.7
W
Ne Zha
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,833
Damage
52,760
80,838
Taken
82,799
61,423
Mitigated
45,203
27,425
Healing
25,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,515
912
714
3,179
12,292
5,976
205
1,176
11,116
79,437
0
L
Cliodhna
DeeDeeSenpai
Cliodhna
5,248
786
0
7,390
20,291
8,065
0
4,562
15,729
0
56,175
W
Cupid
EquinoxQT
Cupid
8,760
4,843
690
3,786
12,138
4,700
860
3,638
8,348
0
59,569
L
Scylla
Kuroashi28
Scylla
8,292
617
166
2,759
10,514
3,723
358
5,787
4,727
67,916
0
W
Zhong Kui
NaeNaeKiller
Zhong Kui
17,271
1,203
0
7,120
11,283
11,908
1,870
4,111
6,982
116,666
0
L
11,504
5,253
0
3,442
19,523
18,935
0
6,415
12,764
39,552
0
W
Sun Wukong
Sn3akAttackZach
Sun Wukong
11,968
1,251
0
2,636
16,396
15,017
376
9,193
7,159
0
83,362
W
Khepri
Stefonio
Khepri
7,208
1,145
533
5,967
21,960
20,856
262
7,993
13,450
27,272
0
L
17,201
10,659
0
7,933
20,179
8,504
243
6,475
13,704
0
84,642
W
Ne Zha
13,626
4,470
0
6,693
19,061
8,942
1,478
4,813
14,171
0
84,993

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,362
Gold Earned
44,489
587
Minions Killed
514
0
Camps Cleared
0
2,004,261
Distance Traveled
1,744,472
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
9,593
505
145
8
0
351,246
2
L
Cliodhna
8,545
450
80
4
0
389,877
4
W
Cupid
8,997
474
100
5
0
383,760
2
L
Scylla
8,972
472
124
7
0
344,638
2
W
Zhong Kui
11,673
614
205
11
0
398,320
0
L
Atlas
8,517
448
37
2
0
350,178
1
W
Sun Wukong
11,250
592
147
8
0
373,602
0
W
Khepri
9,358
493
24
1
0
396,665
0
L
Ishtar
8,862
466
128
7
0
308,533
0
W
Ne Zha
10,084
531
111
6
0
451,914
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role