Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
DresKingOfGames
Izanami
Level 34
God Stats
28W - 43L
1,459 SR
Queue Stats
112W - 132L
1,369 Elo+
Party 2
Thor
Thor
JacobTwoToo
Thor
Level 33
God Stats
2W - 4L
1,197 SR
Queue Stats
8W - 21L
1,156 Elo+
Solo
Ishtar
Ishtar
ming_yu11
Ishtar
Level 128
God Stats
13W - 26L
1,397 SR
Queue Stats
286W - 291L
1,467 Elo+
Solo
Fenrir
Fenrir
per-ses_88
Fenrir
Level 149
God Stats
2W - 2L
1,853 SR
Queue Stats
267W - 262L
1,518 Elo+
Solo
Team Averages
Level 101
1,481 SR
1,402 Elo+

VS

Team Averages
Level 116
1,516 SR
1,506 Elo+
Lancelot
Lancelot
EighteenConch33
Lancelot
Level 128
God Stats
2W - 1L
1,457 SR
Queue Stats
54W - 49L
1,491 Elo+
Solo
Cabrakan
Cabrakan
Oncle_sam420
Cabrakan
Level 126
God Stats
1W - 0L
1,521 SR
Queue Stats
35W - 44L
1,513 Elo+
Party 1
Athena
Athena
PunishingWrath
Athena
Level 146
God Stats
5W - 4L
1,466 SR
Queue Stats
45W - 52L
1,550 Elo+
Solo
Sol
Sol
rahsaan7
Sol
Level 156
God Stats
25W - 23L
1,586 SR
Queue Stats
773W - 800L
1,453 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
reshh37
Ah Muzen Cab
Level 22
God Stats
8W - 10L
1,547 SR
Queue Stats
49W - 56L
1,521 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
12
2 / 0 / 2
6,961
1,160
6,124
2,172
680
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
0 / 1 / 1
6,243
1,041
1,427
5,733
2,158
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

9
0 / 0 / 0
4,136
689
0
0
0
Ishtar
ming_yu11
Ishtar
12
1 / 4 / 3
6,797
1,133
6,358
7,759
2,996
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Fenrir
per-ses_88
Fenrir
12
1 / 2 / 3
6,837
1,140
6,428
10,635
5,290
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Team 1 Tickets

327

VS

Team 2 Tickets

365

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
12
1 / 2 / 6
6,853
1,142
7,338
6,221
2,819
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Cabrakan
Oncle_sam420
Cabrakan
11
1 / 2 / 5
6,725
1,121
6,851
7,323
4,930
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

12
3 / 0 / 3
7,766
1,294
2,626
5,447
5,840
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

12
2 / 0 / 4
7,212
1,202
5,549
1,987
621
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Ah Muzen Cab
reshh37
Ah Muzen Cab
11
0 / 0 / 1
6,094
1,016
962
2,149
757
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
26
4
Kills
7
7
Deaths
4
9
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
2
0
2
3
L
0
1
1
0.5
W
Lancelot
1
2
6
2
L
0
0
0
0
W
Cabrakan
Oncle_sam420
Cabrakan
1
2
5
1.75
W
3
0
3
4.5
L
Ishtar
ming_yu11
Ishtar
1
4
3
0.63
L
Fenrir
per-ses_88
Fenrir
1
2
3
1.25
W
2
0
4
4
W
Ah Muzen Cab
reshh37
Ah Muzen Cab
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,337
Damage
23,326
26,299
Taken
23,127
11,124
Mitigated
14,967
776
Healing
4,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
6,124
744
0
0
2,172
680
0
536
1,636
17,204
0
L
1,427
1,155
0
0
5,733
2,158
0
2,315
3,418
0
12,475
W
Lancelot
7,338
1,283
0
511
6,221
2,819
0
1,678
4,511
0
19,077
L
0
0
0
0
0
0
0
0
0
0
0
W
Cabrakan
Oncle_sam420
Cabrakan
6,851
489
0
1,820
7,323
4,930
0
1,593
5,730
13,151
0
W
2,626
534
0
530
5,447
5,840
0
1,658
3,661
9,539
235
L
Ishtar
ming_yu11
Ishtar
6,358
4,113
105
255
7,759
2,996
0
5,538
2,221
0
23,696
L
Fenrir
per-ses_88
Fenrir
6,428
1,174
0
416
10,635
5,290
0
6,402
4,183
389
12,947
W
5,549
2,000
0
1,218
1,987
621
0
704
1,283
27,914
0
W
Ah Muzen Cab
reshh37
Ah Muzen Cab
962
146
0
141
2,149
757
0
894
1,255
0
6,497

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,974
Gold Earned
34,650
112
Minions Killed
131
5
Camps Cleared
4
388,151
Distance Traveled
614,913
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,961
1,160
19
3
4
92,011
0
L
Izanami
6,243
1,041
35
6
0
91,573
0
W
Lancelot
6,853
1,142
25
4
2
141,340
0
L
Thor
4,136
689
0
0
0
0
0
W
Cabrakan
6,725
1,121
13
2
0
103,966
0
W
Athena
7,766
1,294
11
2
0
130,467
0
L
Ishtar
6,797
1,133
40
7
0
90,694
0
L
Fenrir
6,837
1,140
18
3
1
113,873
0
W
Sol
7,212
1,202
65
11
0
117,414
0
W
Ah Muzen Cab
6,094
1,016
17
3
2
121,726
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role