Player Matchup

Nemesis
Nemesis
Brienzaa
Nemesis
Level 157
God Stats
4W - 1L
1,862 SR
Queue Stats
209W - 202L
1,538 Elo+
Solo
Ra
Ra
JoeMushroomTip
Ra
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 24L
1,380 Elo+
Party 1
Horus
Horus
Maccaroni81
Horus
Level 102
God Stats
3W - 5L
1,551 SR
Queue Stats
152W - 135L
1,541 Elo+
Solo
Kuzenbo
Kuzenbo
SonOfCabrakan
Kuzenbo
Level 157
God Stats
4W - 1L
1,838 SR
Queue Stats
54W - 46L
1,526 Elo+
Party 1
Ishtar
Ishtar
gameboynic
Ishtar
Level 119
God Stats
3W - 3L
1,584 SR
Queue Stats
21W - 27L
1,430 Elo+
Party 1
Team Averages
Level 136
1,667 SR
1,483 Elo+

VS

Team Averages
Level 122
1,619 SR
1,537 Elo+
Loki
Loki
DripNoWater
Loki
Level 146
God Stats
37W - 37L
1,547 SR
Queue Stats
590W - 579L
1,520 Elo+
Solo
Xbalanque
Xbalanque
INCREDIBLEKI1131
Xbalanque
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
211W - 183L
1,593 Elo+
Solo
Horus
Horus
RG3 VIPER
Horus
Level 48
God Stats
11W - 9L
1,583 SR
Queue Stats
124W - 112L
1,474 Elo+
Solo
Mulan
Mulan
ZX-_NO-
Mulan
Level 106
God Stats
3W - 1L
1,737 SR
Queue Stats
170W - 127L
1,557 Elo+
Solo
Nu Wa
Nu Wa
thatkaijukid
Nu Wa
Level 223
God Stats
14W - 12L
1,727 SR
Queue Stats
217W - 187L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Brienzaa
Nemesis
8
2 / 1 / 0
4,464
744
3,920
5,666
1,735
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

7
0 / 2 / 0
3,944
657
2,493
3,849
1,230
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

3
0 / 2 / 1
3,137
523
352
3,113
1,458
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kuzenbo
4
0 / 2 / 1
3,332
555
2,863
5,246
3,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ishtar
gameboynic
Ishtar
6
1 / 1 / 0
3,714
619
4,316
3,125
850
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 0 / 1
4,200
700
2,690
4,007
1,108
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xbalanque
5
3 / 2 / 0
4,073
679
2,749
5,164
1,758
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Horus
RG3 VIPER
Horus
5
0 / 0 / 2
3,995
666
1,362
5,150
2,219
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Mulan
ZX-_NO-
Mulan
9
3 / 1 / 0
5,103
851
2,734
5,359
2,051
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

8
0 / 0 / 2
4,316
719
2,324
2,734
882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
13
3
Kills
8
8
Deaths
3
2
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Brienzaa
Nemesis
2
1
0
2
W
2
0
1
2.5
W
Xbalanque
3
2
0
1.5
L
0
2
0
0
L
0
2
1
0.25
W
Horus
RG3 VIPER
Horus
0
0
2
1
L
Kuzenbo
0
2
1
0.25
W
Mulan
ZX-_NO-
Mulan
3
1
0
3
L
Ishtar
gameboynic
Ishtar
1
1
0
1
W
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,944
Damage
11,859
20,999
Taken
22,414
8,522
Mitigated
8,018
5,788
Healing
7,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Brienzaa
Nemesis
3,920
2,284
0
1,683
5,666
1,735
0
319
5,347
0
20,273
W
2,690
811
0
672
4,007
1,108
0
1,291
2,716
0
20,813
W
Xbalanque
2,749
1,223
0
1,703
5,164
1,758
0
1,365
3,799
0
15,620
L
2,493
686
160
934
3,849
1,230
0
2,005
1,844
30,305
0
L
352
46
0
669
3,113
1,458
0
0
3,113
0
6,723
W
Horus
RG3 VIPER
Horus
1,362
851
1,094
1,733
5,150
2,219
0
972
4,178
0
8,427
L
Kuzenbo
2,863
1,378
0
808
5,246
3,249
0
0
5,246
6,845
0
W
Mulan
ZX-_NO-
Mulan
2,734
620
0
1,699
5,359
2,051
0
0
5,258
0
31,355
L
Ishtar
gameboynic
Ishtar
4,316
2,521
0
1,534
3,125
850
0
0
3,125
0
21,977
W
2,324
994
0
910
2,734
882
0
1,784
950
26,668
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,591
Gold Earned
21,687
135
Minions Killed
185
0
Camps Cleared
0
571,581
Distance Traveled
666,792
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
4,464
744
38
6
0
140,366
0
W
Loki
4,200
700
37
6
0
166,843
0
W
Xbalanque
4,073
679
25
4
0
121,603
0
L
Ra
3,944
657
44
7
0
129,008
0
L
Horus
3,137
523
10
2
0
55,727
0
W
Horus
3,995
666
14
2
0
126,439
0
L
Kuzenbo
3,332
555
5
1
0
130,589
2
W
Mulan
5,103
851
54
9
0
130,673
0
L
Ishtar
3,714
619
38
6
0
115,891
0
W
Nu Wa
4,316
719
55
9
0
121,234
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role