Player Matchup

Anhur
Anhur
JesusGChrist
Anhur
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 20L
1,277 Elo+
Party 1
Thanatos
Thanatos
LilBobbyTroller
Thanatos
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,623 Elo+
Party 1
Ra
Ra
Thumpergod
Ra
Level 67
God Stats
15W - 19L
1,540 SR
Queue Stats
77W - 80L
1,546 Elo+
Party 1
Ravana
Ravana
ThumpsHalo
Ravana
Level 27
God Stats
3W - 4L
1,599 SR
Queue Stats
28W - 42L
1,388 Elo+
Party 1
Ymir
Ymir
Yortmeef
Ymir
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 30L
1,340 Elo+
Party 1
Team Averages
Level 29
1,528 SR
1,435 Elo+

VS

Team Averages
Level 58
1,627 SR
1,598 Elo+
Apollo
Apollo
BanCliodhna
Apollo
Level 29
God Stats
3W - 1L
1,207 SR
Queue Stats
65W - 54L
1,717 Elo+
Party 3
Hel
Hel
DougDread
Hel
Level 31
God Stats
6W - 0L
1,924 SR
Queue Stats
13W - 9L
1,509 Elo+
Party 2
Gilgamesh
Gilgamesh
MonchmaQuchi
Gilgamesh
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 8L
1,598 Elo+
Party 3
Anubis
Anubis
R1ftstalker
Anubis
Level 67
God Stats
35W - 25L
1,605 SR
Queue Stats
113W - 91L
1,544 Elo+
Party 2
Thanatos
Thanatos
WTFHAHAHAHAHAHA
Thanatos
Level 138
God Stats
3W - 2L
1,897 SR
Queue Stats
60W - 30L
1,624 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 5 / 1
6,737
518
3,408
9,313
2,066
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
11
1 / 7 / 4
6,814
524
7,179
15,004
4,185
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
3 / 9 / 3
7,539
580
6,935
11,348
3,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ravana
ThumpsHalo
Ravana
13
1 / 1 / 2
7,041
542
6,091
7,890
7,812
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ymir
10
1 / 4 / 0
6,410
493
2,911
12,570
7,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
12
7 / 1 / 5
7,863
605
12,056
8,425
3,054
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
1 / 0 / 11
7,533
579
4,030
6,678
4,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
MonchmaQuchi
Gilgamesh
12
1 / 2 / 1
6,816
524
2,587
10,459
8,633
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anubis
14
5 / 3 / 8
8,465
651
10,039
9,615
4,686
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thanatos
14
12 / 3 / 6
8,904
685
12,761
14,002
7,028
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
57
8
Kills
26
26
Deaths
9
10
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Apollo
7
1
5
9.5
W
1
0
11
6.5
L
2
5
1
0.5
L
Thanatos
1
7
4
0.43
W
Gilgamesh
MonchmaQuchi
Gilgamesh
1
2
1
0.75
W
Anubis
5
3
8
3
L
3
9
3
0.5
L
Ravana
ThumpsHalo
Ravana
1
1
2
2
W
Thanatos
12
3
6
5
L
Ymir
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,524
Damage
41,473
56,125
Taken
49,179
25,021
Mitigated
27,972
11,892
Healing
28,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
12,056
8,131
0
3,842
8,425
3,054
1,877
2,524
5,901
0
66,304
W
4,030
500
2,731
5,374
6,678
4,571
263
1,991
4,599
16,616
0
L
3,408
1,921
0
1,234
9,313
2,066
0
2,223
7,090
0
27,338
L
Thanatos
7,179
3,291
0
6,439
15,004
4,185
0
2,812
12,087
0
44,618
W
Gilgamesh
MonchmaQuchi
Gilgamesh
2,587
963
0
1,347
10,459
8,633
9
6
10,236
0
34,702
W
Anubis
10,039
605
0
3,842
9,615
4,686
665
3,728
5,712
66,410
0
L
6,935
1,329
300
904
11,348
3,033
0
4,642
6,706
45,222
0
L
Ravana
ThumpsHalo
Ravana
6,091
1,850
0
1,474
7,890
7,812
5
591
6,781
0
43,285
W
Thanatos
12,761
4,697
0
11,706
14,002
7,028
0
1,514
12,307
0
60,923
L
Ymir
2,911
522
0
1,541
12,570
7,925
0
3,566
8,812
17,190
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,541
Gold Earned
39,581
297
Minions Killed
375
0
Camps Cleared
0
1,202,662
Distance Traveled
1,263,525
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
7,863
605
115
9
0
235,201
0
W
Hel
7,533
579
16
1
0
265,615
6
L
Anhur
6,737
518
48
4
0
242,778
0
L
Thanatos
6,814
524
71
5
0
256,436
0
W
Gilgamesh
6,816
524
60
5
0
237,052
0
W
Anubis
8,465
651
108
8
0
232,977
0
L
Ra
7,539
580
76
6
0
234,693
0
L
Ravana
7,041
542
77
6
0
234,797
0
W
Thanatos
8,904
685
76
6
0
292,680
0
L
Ymir
6,410
493
25
2
0
233,958
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role