Player Matchup

Janus
Janus
Marfola34
Janus
Level 41
God Stats
1W - 4L
1,091 SR
Queue Stats
82W - 110L
1,344 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Pu77aCus
Cu Chulainn
Level 127
God Stats
5W - 12L
1,232 SR
Queue Stats
149W - 118L
1,452 Elo+
Party 1
Nemesis
Nemesis
miniyee117
Nemesis
Level 24
God Stats
4W - 5L
1,403 SR
Queue Stats
85W - 103L
1,337 Elo+
Party 1
Sylvanus
Sylvanus
tomi0055
Sylvanus
Level 32
God Stats
2W - 3L
1,500 SR
Queue Stats
95W - 101L
1,326 Elo+
Party 3
Medusa
Medusa
xDuskTaker
Medusa
Level 24
God Stats
5W - 8L
1,163 SR
Queue Stats
56W - 91L
1,175 Elo+
Party 1
Team Averages
Level 50
1,278 SR
1,327 Elo+

VS

Team Averages
Level 57
1,575 SR
1,479 Elo+
King Arthur
King Arthur
Hedgehawgg
King Arthur
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 8L
1,536 Elo+
Party 4
Horus
Horus
ItzRainzo
Horus
Level 26
God Stats
4W - 0L
1,759 SR
Queue Stats
15W - 19L
1,432 Elo+
Party 2
Ix Chel
Ix Chel
Kalibxr
Ix Chel
Level 54
God Stats
2W - 0L
1,736 SR
Queue Stats
34W - 26L
1,517 Elo+
Party 4
Thanatos
Thanatos
TheforSkin
Thanatos
Level 109
God Stats
4W - 2L
1,286 SR
Queue Stats
89W - 82L
1,489 Elo+
Party 2
Danzaburou
Danzaburou
rumpleforesskin
Danzaburou
Level 68
God Stats
4W - 1L
1,594 SR
Queue Stats
45W - 39L
1,423 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Marfola34
Janus
12
4 / 9 / 2
8,089
426
10,348
16,021
4,131
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cu Chulainn
Pu77aCus
Cu Chulainn
17
2 / 4 / 1
10,839
570
16,643
19,196
22,397
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Nemesis
miniyee117
Nemesis
13
2 / 10 / 1
8,405
442
6,221
19,485
5,098
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sylvanus
tomi0055
Sylvanus
12
1 / 3 / 4
8,218
433
5,255
20,070
17,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Medusa
xDuskTaker
Medusa
14
1 / 1 / 0
8,570
451
2,119
10,997
3,735
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Hedgehawgg
King Arthur
15
2 / 3 / 2
9,524
501
9,842
19,975
20,241
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Horus
ItzRainzo
Horus
14
0 / 2 / 8
9,376
493
2,339
13,814
11,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ix Chel
Kalibxr
Ix Chel
14
1 / 4 / 8
9,212
485
10,924
12,530
4,909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
TheforSkin
Thanatos
18
22 / 1 / 2
13,193
694
27,402
20,354
9,438
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Danzaburou
rumpleforesskin
Danzaburou
18
2 / 0 / 0
11,534
607
7,795
8,273
4,149
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
47
10
Kills
27
27
Deaths
10
8
Assists
20
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Hedgehawgg
King Arthur
2
3
2
1
W
Horus
ItzRainzo
Horus
0
2
8
2
W
Ix Chel
Kalibxr
Ix Chel
1
4
8
1.25
L
Janus
Marfola34
Janus
4
9
2
0.56
L
Cu Chulainn
Pu77aCus
Cu Chulainn
2
4
1
0.63
W
Thanatos
TheforSkin
Thanatos
22
1
2
23
L
Nemesis
miniyee117
Nemesis
2
10
1
0.25
W
Danzaburou
rumpleforesskin
Danzaburou
2
0
0
2
L
Sylvanus
tomi0055
Sylvanus
1
3
4
1
L
Medusa
xDuskTaker
Medusa
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,586
Damage
58,302
85,769
Taken
74,946
52,938
Mitigated
50,162
14,889
Healing
33,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Hedgehawgg
King Arthur
9,842
1,530
0
2,874
19,975
20,241
0
370
19,605
0
61,460
W
Horus
ItzRainzo
Horus
2,339
1,275
2,087
4,336
13,814
11,425
120
4,278
9,298
0
24,868
W
Ix Chel
Kalibxr
Ix Chel
10,924
366
266
838
12,530
4,909
968
7,280
4,840
62,684
0
L
Janus
Marfola34
Janus
10,348
975
0
1,880
16,021
4,131
0
3,351
12,670
46,289
0
L
Cu Chulainn
Pu77aCus
Cu Chulainn
16,643
4,819
0
1,338
19,196
22,397
165
940
18,256
0
98,789
W
Thanatos
TheforSkin
Thanatos
27,402
9,701
0
18,658
20,354
9,438
0
2,762
17,442
0
116,334
L
Nemesis
miniyee117
Nemesis
6,221
3,563
0
435
19,485
5,098
0
771
18,714
0
61,337
W
Danzaburou
rumpleforesskin
Danzaburou
7,795
3,078
0
4,549
8,273
4,149
2,979
661
7,612
0
113,560
L
Sylvanus
tomi0055
Sylvanus
5,255
1,534
600
5,997
20,070
17,577
0
5,918
14,152
22,381
0
L
Medusa
xDuskTaker
Medusa
2,119
683
0
4,639
10,997
3,735
0
0
10,997
0
56,574

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,121
Gold Earned
52,839
436
Minions Killed
522
0
Camps Cleared
0
1,795,374
Distance Traveled
1,953,791
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
9,524
501
76
4
0
344,638
0
W
Horus
9,376
493
38
2
0
379,974
1
W
Ix Chel
9,212
485
103
5
0
362,146
0
L
Janus
8,089
426
64
3
0
339,112
0
L
Cu Chulainn
10,839
570
167
9
0
350,580
0
W
Thanatos
13,193
694
127
7
0
486,052
0
L
Nemesis
8,405
442
85
4
0
386,906
0
W
Danzaburou
11,534
607
178
9
0
380,981
4
L
Sylvanus
8,218
433
26
1
0
325,099
4
L
Medusa
8,570
451
94
5
0
393,677
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role