Player Matchup

Odin
Odin
AlkaiosAmatoTTV
Odin
Level 175
God Stats
14W - 5L
1,987 SR
Queue Stats
669W - 610L
1,578 Elo+
Solo
Jormungandr
Jormungandr
EricksInMaHouse
Jormungandr
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 62L
1,488 Elo+
Solo
Cupid
Cupid
Ironstick
Cupid
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
183W - 167L
1,585 Elo+
Solo
Baron Samedi
Baron Samedi
elusivesquid
Baron Samedi
Level 147
God Stats
1W - 3L
1,520 SR
Queue Stats
79W - 74L
1,568 Elo+
Party 2
Serqet
Serqet
ºKalam
Serqet
Level 153
God Stats
8W - 5L
1,669 SR
Queue Stats
49W - 46L
1,577 Elo+
Party 2
Team Averages
Level 147
1,635 SR
1,559 Elo+

VS

Team Averages
Level 151
1,538 SR
1,608 Elo+
Izanami
Izanami
GamingwithDrewzy
Izanami
Level 159
God Stats
6W - 5L
1,628 SR
Queue Stats
263W - 234L
1,586 Elo+
Party 1
Bakasura
Bakasura
ShadowNips
Bakasura
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
132W - 107L
1,662 Elo+
Party 3
Bacchus
Bacchus
SlyRPGaming
Bacchus
Level 125
God Stats
6W - 6L
1,607 SR
Queue Stats
223W - 199L
1,590 Elo+
Party 1
Mercury
Mercury
TheInfiniteGyre_
Mercury
Level 156
God Stats
0W - 3L
1,261 SR
Queue Stats
97W - 84L
1,619 Elo+
Party 3
Ix Chel
Ix Chel
drunkenbillygoat
Ix Chel
Level 158
God Stats
6W - 6L
1,693 SR
Queue Stats
659W - 589L
1,586 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 3 / 9
10,665
561
9,786
13,718
10,928
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Jormungandr
EricksInMaHouse
Jormungandr
15
2 / 1 / 13
10,064
530
10,434
15,994
15,479
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cupid
Ironstick
Cupid
19
8 / 0 / 4
12,115
638
15,655
11,539
5,285
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
elusivesquid
Baron Samedi
16
2 / 4 / 10
10,466
551
10,743
10,325
4,977
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
ºKalam
Serqet
17
11 / 4 / 5
11,229
591
16,620
17,397
8,484
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 5 / 3
9,855
519
5,660
13,361
4,832
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bakasura
ShadowNips
Bakasura
18
5 / 5 / 1
12,062
635
13,275
22,039
17,470
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Bacchus
SlyRPGaming
Bacchus
11
1 / 5 / 3
8,033
423
5,580
18,104
21,189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

16
1 / 5 / 5
9,788
515
6,677
14,689
5,755
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
5 / 6 / 3
10,208
537
12,836
15,500
6,051
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
27
26
Kills
12
12
Deaths
26
41
Assists
15
Player
Kills
Deaths
Assists
KDA
W
3
3
9
2.5
W
Jormungandr
EricksInMaHouse
Jormungandr
2
1
13
8.5
L
0
5
3
0.3
W
Cupid
Ironstick
Cupid
8
0
4
10
L
Bakasura
ShadowNips
Bakasura
5
5
1
1.1
L
Bacchus
SlyRPGaming
Bacchus
1
5
3
0.5
L
1
5
5
0.7
L
5
6
3
1.08
W
Baron Samedi
elusivesquid
Baron Samedi
2
4
10
1.75
W
Serqet
ºKalam
Serqet
11
4
5
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,238
Damage
44,028
68,973
Taken
83,693
45,153
Mitigated
55,297
19,971
Healing
17,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,786
1,234
0
2,929
13,718
10,928
449
1,796
10,055
1,545
74,930
W
Jormungandr
EricksInMaHouse
Jormungandr
10,434
2,530
0
3,531
15,994
15,479
0
5,065
9,947
46,682
0
L
5,660
3,388
0
2,773
13,361
4,832
3,647
2,743
10,563
0
73,398
W
Cupid
Ironstick
Cupid
15,655
10,390
52
7,441
11,539
5,285
2,592
3,456
7,825
0
101,382
L
Bakasura
ShadowNips
Bakasura
13,275
7,629
0
8,473
22,039
17,470
501
2,970
17,697
48
75,085
L
Bacchus
SlyRPGaming
Bacchus
5,580
1,275
0
2,003
18,104
21,189
0
6,250
11,284
12,597
0
L
6,677
4,034
0
525
14,689
5,755
935
3,472
10,392
0
88,911
L
12,836
1,359
707
2,568
15,500
6,051
0
6,566
8,308
66,600
0
W
Baron Samedi
elusivesquid
Baron Samedi
10,743
484
1,009
2,783
10,325
4,977
152
3,839
6,217
74,748
0
W
Serqet
ºKalam
Serqet
16,620
4,525
0
2,226
17,397
8,484
0
4,546
11,772
0
85,351

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,539
Gold Earned
49,946
567
Minions Killed
589
0
Camps Cleared
0
1,950,354
Distance Traveled
1,890,149
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
10,665
561
110
6
0
400,462
0
W
Jormungandr
10,064
530
53
3
0
402,584
0
L
Izanami
9,855
519
147
8
0
333,891
4
W
Cupid
12,115
638
169
9
0
361,306
0
L
Bakasura
12,062
635
180
9
0
376,404
0
L
Bacchus
8,033
423
14
1
0
371,921
0
L
Mercury
9,788
515
127
7
0
452,045
2
L
Ix Chel
10,208
537
121
6
0
355,888
4
W
Baron Samedi
10,466
551
125
7
0
368,598
6
W
Serqet
11,229
591
110
6
0
417,404
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role