Player Matchup

Anubis
Anubis
FakesNasty
Anubis
Level 65
God Stats
4W - 1L
1,732 SR
Queue Stats
221W - 221L
1,543 Elo+
Party 1
Cupid
Cupid
Hypnicx
Cupid
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 19L
1,555 Elo+
Solo
Fenrir
Fenrir
LDoctorWhoovesL
Fenrir
Level 121
God Stats
6W - 10L
1,652 SR
Queue Stats
17W - 30L
1,500 Elo+
Party 2
Chaac
Chaac
PAGEDOWNT
Chaac
Level 106
God Stats
4W - 4L
1,539 SR
Queue Stats
19W - 24L
1,493 Elo+
Party 2
Atlas
Atlas
isaacvamp
Atlas
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 49L
1,543 Elo+
Party 1
Team Averages
Level 75
1,584 SR
1,527 Elo+

VS

Team Averages
Level 99
1,586 SR
1,527 Elo+
Freya
Freya
 
Freya
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Ben90Ox
Yemoja
Level 67
God Stats
28W - 35L
1,385 SR
Queue Stats
222W - 244L
1,484 Elo+
Solo
Izanami
Izanami
SensoryNuts
Izanami
Level 77
God Stats
29W - 16L
1,702 SR
Queue Stats
236W - 104L
1,643 Elo+
Solo
King Arthur
King Arthur
Zomdies94
King Arthur
Level 89
God Stats
18W - 8L
1,794 SR
Queue Stats
251W - 242L
1,454 Elo+
Solo
Thor
Thor
susayomi
Thor
Level 154
God Stats
17W - 14L
1,549 SR
Queue Stats
303W - 251L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
FakesNasty
Anubis
16
3 / 0 / 8
10,740
1,074
14,253
4,789
2,841
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cupid
Hypnicx
Cupid
16
2 / 0 / 7
10,014
1,001
5,902
2,152
1,095
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
4 / 1 / 8
10,851
1,085
7,755
5,750
3,234
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chaac
PAGEDOWNT
Chaac
16
3 / 0 / 6
9,956
996
6,878
6,874
7,138
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Atlas
isaacvamp
Atlas
16
1 / 0 / 10
10,730
1,073
8,765
8,915
10,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Team 1 Tickets

295

VS

Team 2 Tickets

200

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
15
0 / 5 / 1
9,462
946
10,686
10,138
3,944
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 8% of the target's maximum Health. This effect can only occur once every 10s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Yemoja
Ben90Ox
Yemoja
15
0 / 0 / 0
9,062
906
81
3,854
1,882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Izanami
SensoryNuts
Izanami
15
1 / 2 / 0
9,612
961
5,263
8,551
2,643
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

King Arthur
Zomdies94
King Arthur
15
0 / 5 / 1
9,319
932
4,004
15,580
11,739
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Thor
15
0 / 1 / 0
9,455
946
4,742
9,775
3,592
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
3
13
Kills
1
1
Deaths
13
39
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
0
5
1
0.1
L
Yemoja
Ben90Ox
Yemoja
0
0
0
0
W
Anubis
FakesNasty
Anubis
3
0
8
7
W
Cupid
Hypnicx
Cupid
2
0
7
5.5
W
4
1
8
8
W
Chaac
PAGEDOWNT
Chaac
3
0
6
6
L
Izanami
SensoryNuts
Izanami
1
2
0
0.5
L
King Arthur
Zomdies94
King Arthur
0
5
1
0.1
W
Atlas
isaacvamp
Atlas
1
0
10
6
L
Thor
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,553
Damage
24,776
28,480
Taken
47,898
24,839
Mitigated
23,800
6,393
Healing
4,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
10,686
3,407
0
1,229
10,138
3,944
0
4,368
5,770
32,768
0
L
Yemoja
Ben90Ox
Yemoja
81
0
605
457
3,854
1,882
0
1,501
2,353
321
0
W
Anubis
FakesNasty
Anubis
14,253
635
0
1,716
4,789
2,841
0
1,424
3,211
63,866
0
W
Cupid
Hypnicx
Cupid
5,902
2,465
1,385
795
2,152
1,095
0
1,130
1,022
0
16,551
W
7,755
1,629
0
460
5,750
3,234
0
1,543
4,207
0
15,804
W
Chaac
PAGEDOWNT
Chaac
6,878
859
0
1,101
6,874
7,138
0
3,202
3,672
0
17,224
L
Izanami
SensoryNuts
Izanami
5,263
3,947
0
0
8,551
2,643
0
4,693
3,858
0
28,396
L
King Arthur
Zomdies94
King Arthur
4,004
0
48
909
15,580
11,739
0
7,414
8,166
0
21,900
W
Atlas
isaacvamp
Atlas
8,765
1,819
0
936
8,915
10,531
0
3,302
5,497
16,480
0
L
Thor
4,742
511
0
959
9,775
3,592
0
5,148
4,627
0
25,121

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,291
Gold Earned
46,910
205
Minions Killed
187
8
Camps Cleared
8
1,000,035
Distance Traveled
904,692
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
9,462
946
55
6
4
178,474
0
L
Yemoja
9,062
906
1
0
0
200,965
0
W
Anubis
10,740
1,074
123
12
2
193,503
0
W
Cupid
10,014
1,001
21
2
1
216,669
0
W
Fenrir
10,851
1,085
24
2
3
199,517
0
W
Chaac
9,956
996
26
3
2
175,061
0
L
Izanami
9,612
961
63
6
0
186,106
0
L
King Arthur
9,319
932
31
3
0
182,810
0
W
Atlas
10,730
1,073
11
1
0
215,285
0
L
Thor
9,455
946
37
4
4
156,337
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role