Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
 
Hel
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
HaitianGoddess89
Artemis
Level 103
God Stats
26W - 26L
1,529 SR
Queue Stats
60W - 65L
1,400 Elo+
Party 2
Pele
Pele
Melo74141973
Pele
Level 128
God Stats
12W - 3L
1,648 SR
Queue Stats
306W - 285L
1,433 Elo+
Solo
Surtr
Surtr
NISMO7289
Surtr
Level 149
God Stats
6W - 6L
1,438 SR
Queue Stats
91W - 100L
1,403 Elo+
Party 2
Team Averages
Level 129
1,523 SR
1,447 Elo+

VS

Team Averages
Level 71
1,583 SR
1,406 Elo+
Persephone
Persephone
Step_Steppington
Persephone
Level 37
God Stats
4W - 5L
1,480 SR
Queue Stats
6W - 9L
1,361 Elo+
Party 1
Khepri
Khepri
WakefulGinger
Khepri
Level 67
God Stats
65W - 43L
1,587 SR
Queue Stats
767W - 752L
1,395 Elo+
Solo
Surtr
Surtr
XXDerpLord
Surtr
Level 149
God Stats
7W - 6L
1,583 SR
Queue Stats
113W - 121L
1,468 Elo+
Solo
Apollo
Apollo
caII me Iock
Apollo
Level 69
God Stats
9W - 14L
1,765 SR
Queue Stats
141W - 156L
1,446 Elo+
Solo
Serqet
Serqet
donwitdashifts
Serqet
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,361 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
9
0 / 0 / 0
5,203
578
1,035
1,562
517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hel
 
Hel
8
1 / 1 / 3
4,832
537
3,033
4,254
1,047
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

8
2 / 0 / 2
4,868
541
4,712
1,265
537
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
3 / 0 / 2
5,726
636
3,434
7,385
2,381
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Surtr
NISMO7289
Surtr
9
2 / 4 / 0
5,596
622
5,551
9,754
7,521
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Step_Steppington
Persephone
9
0 / 0 / 0
4,966
552
886
1,862
515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

5
0 / 3 / 1
4,118
458
1,085
6,908
3,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Surtr
9
4 / 2 / 0
5,269
585
6,002
11,404
5,658
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Apollo
5
1 / 1 / 0
4,019
447
1,048
4,354
1,254
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

6
0 / 2 / 0
4,076
453
1,034
5,553
1,621
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
6
8
Kills
5
5
Deaths
8
7
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
0
0
0
0
W
Hel
 
Hel
1
1
3
2.5
W
2
0
2
3
W
3
0
2
4
W
Surtr
NISMO7289
Surtr
2
4
0
0.5
L
Persephone
Step_Steppington
Persephone
0
0
0
0
L
0
3
1
0.17
L
Surtr
4
2
0
2
L
Apollo
1
1
0
1
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,765
Damage
10,055
24,220
Taken
30,081
12,003
Mitigated
12,431
7,115
Healing
7,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
1,035
544
0
677
1,562
517
0
886
676
30,239
0
W
Hel
 
Hel
3,033
668
701
1,750
4,254
1,047
381
456
3,798
22,845
0
W
4,712
2,569
155
146
1,265
537
516
499
766
0
22,436
W
3,434
1,023
0
1,935
7,385
2,381
0
130
7,081
0
47,809
W
Surtr
NISMO7289
Surtr
5,551
3,239
0
1,751
9,754
7,521
0
219
9,535
436
34,884
L
Persephone
Step_Steppington
Persephone
886
0
0
392
1,862
515
0
784
1,078
36,841
0
L
1,085
90
110
506
6,908
3,383
0
1,167
5,620
8,277
0
L
Surtr
6,002
3,175
0
4,134
11,404
5,658
0
272
11,132
319
27,058
L
Apollo
1,048
464
0
2,117
4,354
1,254
0
1,128
3,002
0
13,212
L
1,034
261
0
450
5,553
1,621
0
560
4,949
0
17,883

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,225
Gold Earned
22,448
269
Minions Killed
166
0
Camps Cleared
0
893,258
Distance Traveled
791,778
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
5,203
578
51
6
0
176,773
0
W
Hel
4,832
537
44
5
0
173,950
0
W
Artemis
4,868
541
38
4
0
162,482
3
W
Pele
5,726
636
78
9
0
226,787
0
W
Surtr
5,596
622
58
6
0
153,266
0
L
Persephone
4,966
552
57
6
0
162,508
0
L
Khepri
4,118
458
5
1
0
167,570
0
L
Surtr
5,269
585
43
5
0
176,541
0
L
Apollo
4,019
447
25
3
0
71,816
1
L
Serqet
4,076
453
36
4
0
213,343
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role