Player Matchup

Awilix
Awilix
DarkWebby96
Awilix
Level 107
God Stats
6W - 15L
1,569 SR
Queue Stats
660W - 576L
1,578 Elo+
Party 1
Atlas
Atlas
Ickycursedme
Atlas
Level 127
God Stats
8W - 12L
1,505 SR
Queue Stats
166W - 140L
1,586 Elo+
Solo
Kuzenbo
Kuzenbo
LA_MUERTE-MAV
Kuzenbo
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 65L
1,523 Elo+
Solo
Danzaburou
Danzaburou
perserul01
Danzaburou
Level 121
God Stats
5W - 13L
1,399 SR
Queue Stats
114W - 95L
1,612 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
xxtheraidaxx
Morgan Le Fay
Level 63
God Stats
68W - 48L
1,597 SR
Queue Stats
275W - 246L
1,513 Elo+
Party 1
Team Averages
Level 111
1,514 SR
1,562 Elo+

VS

Team Averages
Level 132
1,517 SR
1,527 Elo+
Cthulhu
Cthulhu
Kinosaypient
Cthulhu
Level 129
God Stats
62W - 48L
1,566 SR
Queue Stats
522W - 498L
1,489 Elo+
Solo
Ymir
Ymir
Pandabae220
Ymir
Level 102
God Stats
38W - 27L
1,606 SR
Queue Stats
618W - 575L
1,519 Elo+
Party 2
Cupid
Cupid
Pandaboo0220
Cupid
Level 145
God Stats
6W - 7L
1,511 SR
Queue Stats
476W - 457L
1,517 Elo+
Party 2
Thor
Thor
RomanMythology
Thor
Level 156
God Stats
4W - 6L
1,270 SR
Queue Stats
734W - 481L
1,624 Elo+
Solo
Fenrir
Fenrir
Thampelton
Fenrir
Level 128
God Stats
5W - 1L
1,633 SR
Queue Stats
155W - 143L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
11
1 / 1 / 0
6,004
546
3,439
8,926
3,423
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
0 / 4 / 0
5,777
525
4,116
11,561
5,633
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Kuzenbo
8
0 / 4 / 1
5,275
480
4,335
9,989
10,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Danzaburou
perserul01
Danzaburou
9
1 / 0 / 1
5,372
488
4,440
4,263
1,469
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
xxtheraidaxx
Morgan Le Fay
10
0 / 2 / 0
5,328
484
2,931
5,618
2,338
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Kinosaypient
Cthulhu
13
3 / 0 / 0
6,805
619
4,088
5,978
2,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

8
0 / 1 / 2
4,763
433
1,706
6,173
5,105
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

10
2 / 1 / 1
5,617
511
6,196
6,978
2,426
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

13
4 / 0 / 0
7,607
692
10,794
11,287
4,812
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fenrir
Thampelton
Fenrir
11
2 / 0 / 5
6,295
572
4,310
9,226
3,816
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
19
2
Kills
11
11
Deaths
2
2
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Awilix
1
1
0
1
L
0
4
0
0
W
Cthulhu
Kinosaypient
Cthulhu
3
0
0
3
L
Kuzenbo
0
4
1
0.13
W
0
1
2
1
W
2
1
1
2.5
W
4
0
0
4
W
Fenrir
Thampelton
Fenrir
2
0
5
4.5
L
Danzaburou
perserul01
Danzaburou
1
0
1
1.5
L
Morgan Le Fay
xxtheraidaxx
Morgan Le Fay
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,261
Damage
27,094
40,357
Taken
39,642
23,734
Mitigated
18,884
7,750
Healing
13,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
3,439
1,582
0
785
8,926
3,423
0
1,131
7,795
0
49,404
L
4,116
1,266
0
2,630
11,561
5,633
0
28
11,533
33,128
0
W
Cthulhu
Kinosaypient
Cthulhu
4,088
0
82
1,206
5,978
2,725
0
2,294
3,455
46,940
0
L
Kuzenbo
4,335
2,173
0
1,429
9,989
10,871
0
1,183
8,806
12,492
285
W
1,706
366
262
1,286
6,173
5,105
0
1,713
4,460
15,126
0
W
6,196
3,847
566
3,758
6,978
2,426
141
2,090
4,888
0
44,029
W
10,794
3,547
0
3,333
11,287
4,812
0
3,678
7,171
0
56,691
W
Fenrir
Thampelton
Fenrir
4,310
1,113
0
2,815
9,226
3,816
0
603
8,571
0
47,039
L
Danzaburou
perserul01
Danzaburou
4,440
2,094
0
2,017
4,263
1,469
27
523
3,740
0
40,581
L
Morgan Le Fay
xxtheraidaxx
Morgan Le Fay
2,931
204
0
889
5,618
2,338
0
2,978
2,640
32,723
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,756
Gold Earned
31,087
283
Minions Killed
343
0
Camps Cleared
0
1,093,988
Distance Traveled
1,152,623
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
6,004
546
80
7
0
273,754
0
L
Atlas
5,777
525
78
7
0
201,746
0
W
Cthulhu
6,805
619
87
8
0
265,074
4
L
Kuzenbo
5,275
480
17
2
0
205,077
4
W
Ymir
4,763
433
22
2
0
194,022
2
W
Cupid
5,617
511
72
7
0
206,798
0
W
Thor
7,607
692
90
8
0
220,667
2
W
Fenrir
6,295
572
72
7
0
266,062
2
L
Danzaburou
5,372
488
57
5
0
205,036
1
L
Morgan Le Fay
5,328
484
51
5
0
208,375
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role