Player Matchup

Sol
Sol
Gold IV
 
Sol
Gold IV
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Gold IV
HurrikMcCoy
Ymir
Gold IV
Level 207
God Stats
294W - 294L
1,536 SR
Queue Stats
444W - 458L
1,357 MMR
Party 1
Chronos
Chronos
Gold IV
KingD000777
Chronos
Gold IV
Level 125
God Stats
137W - 99L
1,618 SR
Queue Stats
843W - 856L
1,397 MMR
Party 1
Mercury
Mercury
Gold IV
P0TATTO
Mercury
Gold IV
Level 96
God Stats
3W - 1L
1,602 SR
Queue Stats
65W - 60L
1,347 MMR
Solo
Baba Yaga
Baba Yaga
Silver I
SsouJa
Baba Yaga
Silver I
Level 103
God Stats
5W - 3L
1,816 SR
Queue Stats
89W - 90L
1,369 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 127
1,615 SR
1,394 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 145
1,552 SR
1,395 MMR
Anubis
Anubis
Gold IV
 
Anubis
Gold IV
Level 194
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Silver II
BQNGRIPSgg
Ah Muzen Cab
Silver II
Level 163
God Stats
0W - 1L
1,608 SR
Queue Stats
13W - 16L
1,381 MMR
Party 2
Atlas
Atlas
Gold V
Frex20K
Atlas
Gold V
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 48L
1,347 MMR
Solo
Mulan
Mulan
Bronze III
TaeHaDuh55
Mulan
Bronze III
Level 88
God Stats
1W - 2L
1,509 SR
Queue Stats
1W - 7L
1,377 MMR
Solo
Serqet
Serqet
Silver III
imyoursonok77
Serqet
Silver III
Level 173
God Stats
2W - 4L
1,643 SR
Queue Stats
17W - 20L
1,372 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
2 / 2 / 4
8,608
615
6,116
7,076
2,236
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 0 / 7
8,134
581
3,878
17,219
12,864
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chronos
KingD000777
Chronos
15
7 / 0 / 4
9,794
700
8,150
11,955
6,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mercury
P0TATTO
Mercury
16
6 / 1 / 4
9,935
710
9,043
11,690
4,769
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Baba Yaga
SsouJa
Baba Yaga
12
3 / 0 / 6
7,981
570
10,856
6,656
2,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
ShivaAo KuangRavanaAchilles

VS

Bans
BacchusKuzenboThanatosSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
10
1 / 5 / 0
6,122
437
7,800
12,172
6,089
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
BQNGRIPSgg
Ah Muzen Cab
9
1 / 2 / 0
6,263
447
1,298
6,944
2,258
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Atlas
Frex20K
Atlas
9
1 / 2 / 0
6,239
446
3,468
10,153
6,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mulan
9
0 / 7 / 0
5,575
398
4,707
11,730
9,931
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
0 / 3 / 2
6,586
470
5,261
13,467
5,132
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
5
19
Kills
3
3
Deaths
19
25
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
2
2
4
2
L
Anubis
 
Anubis
1
5
0
0.2
L
Ah Muzen Cab
BQNGRIPSgg
Ah Muzen Cab
1
2
0
0.5
L
Atlas
Frex20K
Atlas
1
2
0
0.5
W
1
0
7
4.5
W
Chronos
KingD000777
Chronos
7
0
4
9
W
Mercury
P0TATTO
Mercury
6
1
4
8
W
Baba Yaga
SsouJa
Baba Yaga
3
0
6
6
L
Mulan
0
7
0
0
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,043
Damage
22,534
54,596
Taken
54,466
28,926
Mitigated
30,389
13,892
Healing
13,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
6,116
2,609
0
2,693
7,076
2,236
2,637
161
6,811
68,236
0
L
Anubis
 
Anubis
7,800
467
0
5,036
12,172
6,089
0
7,982
4,065
59,066
0
L
Ah Muzen Cab
BQNGRIPSgg
Ah Muzen Cab
1,298
512
0
1,348
6,944
2,258
108
2,176
4,768
0
30,759
L
Atlas
Frex20K
Atlas
3,468
918
0
1,379
10,153
6,979
0
7,520
2,633
16,912
0
W
3,878
784
2,119
3,138
17,219
12,864
168
5,913
11,306
16,612
0
W
Chronos
KingD000777
Chronos
8,150
2,176
0
3,410
11,955
6,524
1,834
2,167
9,568
71,691
0
W
Mercury
P0TATTO
Mercury
9,043
5,456
0
730
11,690
4,769
3,041
3,252
8,166
0
101,334
W
Baba Yaga
SsouJa
Baba Yaga
10,856
356
0
1,802
6,656
2,533
265
3,066
3,422
45,318
0
L
Mulan
4,707
561
0
1,931
11,730
9,931
0
6,625
5,105
0
24,971
L
5,261
1,367
0
4,143
13,467
5,132
0
4,992
8,475
0
47,679

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,452
Gold Earned
30,785
476
Minions Killed
299
0
Camps Cleared
0
1,503,183
Distance Traveled
1,240,061
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,608
615
140
10
0
266,689
1
L
Anubis
6,122
437
95
7
0
223,466
0
L
Ah Muzen Cab
6,263
447
62
4
0
180,322
0
L
Atlas
6,239
446
15
1
0
294,068
4
W
Ymir
8,134
581
21
2
0
290,060
0
W
Chronos
9,794
700
109
8
0
260,983
3
W
Mercury
9,935
710
145
10
0
375,751
0
W
Baba Yaga
7,981
570
61
4
0
309,700
0
L
Mulan
5,575
398
35
3
0
222,446
2
L
Serqet
6,586
470
92
7
0
319,759
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role