Player Matchup

Atlas
Atlas
Buttsmigee
Atlas
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 11L
1,875 Elo+
Party 3
Hercules
Hercules
CreeperSmasher01
Hercules
Level 123
God Stats
49W - 67L
1,466 SR
Queue Stats
258W - 248L
1,508 Elo+
Party 2
Thor
Thor
Devring
Thor
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 82L
1,557 Elo+
Party 2
Merlin
Merlin
Kingcarlos12345
Merlin
Level 128
God Stats
4W - 7L
1,572 SR
Queue Stats
123W - 115L
1,498 Elo+
Party 2
Anhur
Anhur
Siegbrau
Anhur
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 11L
1,875 Elo+
Party 3
Team Averages
Level 122
1,507 SR
1,662 Elo+

VS

Team Averages
Level 103
1,604 SR
1,535 Elo+
Hachiman
Hachiman
 
Hachiman
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
CelticLemonade
Hercules
Level 87
God Stats
5W - 7L
1,432 SR
Queue Stats
111W - 195L
1,467 Elo+
Party 1
Freya
Freya
JTFSU
Freya
Level 129
God Stats
2W - 1L
1,881 SR
Queue Stats
194W - 300L
1,528 Elo+
Party 1
Horus
Horus
KingChxrles98
Horus
Level 145
God Stats
3W - 6L
1,677 SR
Queue Stats
176W - 287L
1,527 Elo+
Party 1
Olorun
Olorun
dragontorch111
Olorun
Level 49
God Stats
5W - 1L
1,531 SR
Queue Stats
110W - 93L
1,652 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
9
1 / 1 / 0
5,886
491
2,847
8,500
5,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 2 / 0
6,397
533
2,654
10,172
7,917
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thor
Devring
Thor
9
0 / 7 / 0
5,667
472
3,314
12,553
3,949
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 5 / 0
5,882
490
3,972
6,504
2,024
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Anhur
Siegbrau
Anhur
11
0 / 2 / 1
6,057
505
3,410
7,748
2,574
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
13
6 / 0 / 6
7,638
637
7,435
5,291
2,010
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hercules
12
8 / 0 / 4
7,593
633
7,211
8,107
3,789
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Freya
JTFSU
Freya
13
1 / 0 / 3
7,706
642
6,381
5,228
3,134
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
1 / 0 / 6
6,968
581
3,395
8,430
6,450
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

12
1 / 1 / 0
7,380
615
5,158
5,746
2,111
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
36
1
Kills
17
17
Deaths
1
1
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
6
0
6
9
L
Atlas
1
1
0
1
W
Hercules
8
0
4
10
L
0
2
0
0
L
Thor
Devring
Thor
0
7
0
0
W
Freya
JTFSU
Freya
1
0
3
2.5
W
1
0
6
4
L
0
5
0
0
L
Anhur
Siegbrau
Anhur
0
2
1
0.25
W
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,197
Damage
29,580
45,477
Taken
32,802
21,771
Mitigated
17,494
9,043
Healing
16,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
7,435
5,731
0
4,234
5,291
2,010
508
1,986
3,305
0
48,862
L
Atlas
2,847
965
0
1,847
8,500
5,307
0
2,880
5,580
14,663
0
W
Hercules
7,211
2,153
0
3,762
8,107
3,789
0
913
7,194
0
43,939
L
2,654
915
0
3,292
10,172
7,917
0
5,560
4,388
0
47,934
L
Thor
Devring
Thor
3,314
773
0
500
12,553
3,949
0
425
12,100
0
36,683
W
Freya
JTFSU
Freya
6,381
1,745
0
3,518
5,228
3,134
497
134
5,094
52,285
0
W
3,395
875
200
2,593
8,430
6,450
84
2,932
5,498
0
16,860
L
3,972
358
0
750
6,504
2,024
373
0
6,504
44,477
0
L
Anhur
Siegbrau
Anhur
3,410
2,178
0
2,654
7,748
2,574
363
2,410
5,338
0
48,536
W
5,158
2,619
120
2,352
5,746
2,111
1,022
955
4,791
65,185
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,889
Gold Earned
37,285
330
Minions Killed
388
0
Camps Cleared
0
1,199,613
Distance Traveled
1,233,806
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
7,638
637
81
7
0
234,886
0
L
Atlas
5,886
491
14
1
0
264,628
0
W
Hercules
7,593
633
66
6
0
267,131
0
L
Hercules
6,397
533
73
6
0
259,047
2
L
Thor
5,667
472
58
5
0
248,869
0
W
Freya
7,706
642
102
9
0
236,510
3
W
Horus
6,968
581
19
2
0
260,923
6
L
Merlin
5,882
490
89
7
0
202,018
0
L
Anhur
6,057
505
96
8
0
225,051
1
W
Olorun
7,380
615
120
10
0
234,356
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role