Player Matchup

Bakasura
Bakasura
Chaotic4630
Bakasura
Level 25
God Stats
6W - 6L
1,716 SR
Queue Stats
47W - 55L
1,338 Elo+
Party 1
Anubis
Anubis
TvgChaotic
Anubis
Level 103
God Stats
6W - 14L
1,297 SR
Queue Stats
334W - 438L
1,343 Elo+
Party 1
Xing Tian
Xing Tian
dragonsareforeve
Xing Tian
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 6L
1,199 Elo+
Solo
Team Averages
Level 59
1,504 SR
1,293 Elo+

VS

Team Averages
Level 96
1,592 SR
1,342 Elo+
Zhong Kui
Zhong Kui
JebBushesWeenie
Zhong Kui
Level 111
God Stats
1W - 2L
1,751 SR
Queue Stats
44W - 55L
1,358 Elo+
Solo
Gilgamesh
Gilgamesh
ROCCnation29
Gilgamesh
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
44W - 55L
1,340 Elo+
Solo
Anubis
Anubis
StonerKingKloud
Anubis
Level 67
God Stats
14W - 13L
1,524 SR
Queue Stats
133W - 150L
1,329 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Chaotic4630
Bakasura
15
7 / 6 / 7
13,475
842
10,906
16,806
8,403
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Anubis
TvgChaotic
Anubis
16
12 / 5 / 3
13,617
851
23,939
17,758
9,387
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Xing Tian
15
0 / 3 / 14
11,841
740
7,702
16,088
18,785
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
JebBushesWeenie
Zhong Kui
12
4 / 2 / 5
11,125
695
10,526
9,318
6,743
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
ROCCnation29
Gilgamesh
15
5 / 7 / 9
12,472
780
13,106
25,223
25,381
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
5 / 11 / 3
12,751
797
16,373
20,062
9,440
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
31
19
Kills
14
14
Deaths
20
24
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Chaotic4630
Bakasura
7
6
7
1.75
L
Zhong Kui
JebBushesWeenie
Zhong Kui
4
2
5
3.25
L
Gilgamesh
ROCCnation29
Gilgamesh
5
7
9
1.36
L
5
11
3
0.59
W
Anubis
TvgChaotic
Anubis
12
5
3
2.7
W
Xing Tian
0
3
14
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,547
Damage
40,005
50,652
Taken
54,603
36,575
Mitigated
41,564
10,704
Healing
10,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Chaotic4630
Bakasura
10,906
7,755
0
2,168
16,806
8,403
2,257
9,278
7,528
0
35,788
L
Zhong Kui
JebBushesWeenie
Zhong Kui
10,526
1,106
125
2,511
9,318
6,743
25
5,017
3,953
29,472
0
L
Gilgamesh
ROCCnation29
Gilgamesh
13,106
3,259
0
2,459
25,223
25,381
0
12,368
11,318
0
33,513
L
16,373
1,631
40
4,889
20,062
9,440
0
13,635
6,155
51,942
0
W
Anubis
TvgChaotic
Anubis
23,939
724
171
7,502
17,758
9,387
543
7,968
9,647
66,542
0
W
Xing Tian
7,702
1,634
84
779
16,088
18,785
152
10,279
5,601
16,691
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,933
Gold Earned
36,348
163
Minions Killed
124
0
Camps Cleared
0
818,502
Distance Traveled
606,697
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
13,475
842
61
4
0
303,616
0
L
Zhong Kui
11,125
695
32
2
0
145,271
0
L
Gilgamesh
12,472
780
26
2
0
294,173
0
L
Anubis
12,751
797
66
4
0
167,253
0
W
Anubis
13,617
851
79
5
0
232,391
0
W
Xing Tian
11,841
740
23
1
0
282,495
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role