Player Matchup

Achilles
Achilles
BreakfastWizards
Achilles
Level 125
God Stats
39W - 36L
1,544 SR
Queue Stats
972W - 826L
1,480 Elo+
Solo
Hades
Hades
EdinardoSouza
Hades
Level 146
God Stats
65W - 42L
1,635 SR
Queue Stats
234W - 236L
1,415 Elo+
Solo
Mulan
Mulan
ICEBEARinc
Mulan
Level 132
God Stats
5W - 3L
1,544 SR
Queue Stats
76W - 90L
1,444 Elo+
Party 2
Olorun
Olorun
JohnFrydaddy
Olorun
Level 98
God Stats
72W - 60L
1,598 SR
Queue Stats
78W - 68L
1,517 Elo+
Solo
Ne Zha
Ne Zha
TeezyTheSavage
Ne Zha
Level 128
God Stats
3W - 7L
1,151 SR
Queue Stats
153W - 189L
1,413 Elo+
Party 2
Team Averages
Level 126
1,494 SR
1,454 Elo+

VS

Team Averages
Level 87
1,504 SR
1,470 Elo+
Izanami
Izanami
AlexS__S
Izanami
Level 109
God Stats
358W - 316L
1,464 SR
Queue Stats
753W - 770L
1,380 Elo+
Solo
Tyr
Tyr
MrWhiteFoxx
Tyr
Level 67
God Stats
20W - 27L
1,431 SR
Queue Stats
353W - 444L
1,423 Elo+
Solo
Ix Chel
Ix Chel
Spiccy5098
Ix Chel
Level 92
God Stats
9W - 9L
1,568 SR
Queue Stats
36W - 37L
1,509 Elo+
Solo
Serqet
Serqet
V Arianna V
Serqet
Level 96
God Stats
7W - 11L
1,513 SR
Queue Stats
328W - 282L
1,505 Elo+
Party 1
Hades
Hades
V Esam V8973
Hades
Level 73
God Stats
16W - 13L
1,542 SR
Queue Stats
339W - 301L
1,533 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 6
6,037
464
8,412
8,684
5,949
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
3 / 0 / 2
7,637
587
4,970
7,673
3,856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mulan
14
2 / 0 / 1
8,175
629
9,146
10,469
6,335
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Olorun
12
1 / 0 / 2
7,007
539
5,445
8,100
3,199
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
3 / 1 / 3
7,506
577
5,663
10,891
4,138
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AlexS__S
Izanami
13
0 / 0 / 0
7,167
551
2,673
4,199
1,541
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
0 / 3 / 0
6,593
507
6,907
12,907
13,764
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ix Chel
Spiccy5098
Ix Chel
12
0 / 1 / 0
6,620
509
4,572
6,524
2,287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Serqet
11
1 / 2 / 0
6,426
494
4,739
9,968
3,968
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

9
0 / 3 / 1
5,405
416
7,311
14,427
6,845
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
2
9
Kills
1
1
Deaths
9
14
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Izanami
AlexS__S
Izanami
0
0
0
0
W
0
0
6
3
W
3
0
2
4
W
Mulan
2
0
1
2.5
W
Olorun
1
0
2
2
L
0
3
0
0
L
Ix Chel
Spiccy5098
Ix Chel
0
1
0
0
W
3
1
3
4.5
L
Serqet
1
2
0
0.5
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,636
Damage
26,202
45,817
Taken
48,025
23,477
Mitigated
28,405
20,045
Healing
14,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
AlexS__S
Izanami
2,673
2,285
0
1,803
4,199
1,541
790
1,095
3,038
0
62,874
W
8,412
1,897
0
1,813
8,684
5,949
184
4,161
4,331
0
23,648
W
4,970
108
1,008
3,724
7,673
3,856
1,047
2,806
4,867
49,018
0
W
Mulan
9,146
1,816
0
4,945
10,469
6,335
0
49
10,420
31
58,252
W
Olorun
5,445
3,648
1,570
4,603
8,100
3,199
622
2,875
5,225
62,132
0
L
6,907
1,480
0
4,075
12,907
13,764
0
0
12,863
0
49,361
L
Ix Chel
Spiccy5098
Ix Chel
4,572
180
493
2,003
6,524
2,287
0
2,669
3,722
53,721
0
W
5,663
1,595
0
2,382
10,891
4,138
0
2,041
8,643
0
56,319
L
Serqet
4,739
896
0
950
9,968
3,968
0
1,435
8,354
0
46,743
L
7,311
448
126
4,710
14,427
6,845
0
5,216
8,542
33,994
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,362
Gold Earned
32,211
455
Minions Killed
428
0
Camps Cleared
0
1,319,030
Distance Traveled
1,324,187
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,167
551
123
9
0
229,681
6
W
Achilles
6,037
464
27
2
0
292,493
0
W
Hades
7,637
587
101
8
0
220,334
3
W
Mulan
8,175
629
120
9
0
232,588
0
W
Olorun
7,007
539
120
9
0
245,750
3
L
Tyr
6,593
507
83
6
0
251,896
0
L
Ix Chel
6,620
509
108
8
0
258,271
1
W
Ne Zha
7,506
577
87
7
0
327,865
1
L
Serqet
6,426
494
73
6
0
317,096
0
L
Hades
5,405
416
41
3
0
267,243
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role