Player Matchup

Chernobog
Chernobog
C4PNCLUTCH14
Chernobog
Level 88
God Stats
4W - 1L
1,826 SR
Queue Stats
85W - 77L
1,456 Elo+
Party 1
Da Ji
Da Ji
GenuinelyGoated_
Da Ji
Level 94
God Stats
4W - 1L
1,726 SR
Queue Stats
40W - 35L
1,486 Elo+
Party 1
Fafnir
Fafnir
Jamez5998
Fafnir
Level 149
God Stats
4W - 7L
1,572 SR
Queue Stats
423W - 426L
1,501 Elo+
Solo
Maui
Maui
Politikz29
Maui
Level 48
God Stats
20W - 19L
1,528 SR
Queue Stats
88W - 80L
1,460 Elo+
Party 1
Sol
Sol
SeasonalDread2
Sol
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 25L
1,479 Elo+
Party 1
Team Averages
Level 84
1,630 SR
1,477 Elo+

VS

Team Averages
Level 101
1,523 SR
1,507 Elo+
Surtr
Surtr
 
Surtr
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Cupti
Loki
Level 68
God Stats
9W - 12L
1,386 SR
Queue Stats
190W - 182L
1,475 Elo+
Party 2
Anubis
Anubis
Hobodancer222
Anubis
Level 108
God Stats
73W - 55L
1,629 SR
Queue Stats
144W - 117L
1,491 Elo+
Party 2
Hou Yi
Hou Yi
Sofayax18
Hou Yi
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 24L
1,583 Elo+
Solo
Khepri
Khepri
sekratzer
Khepri
Level 127
God Stats
4W - 9L
1,600 SR
Queue Stats
211W - 200L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
C4PNCLUTCH14
Chernobog
11
0 / 4 / 4
6,479
498
5,989
10,575
3,161
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
4 / 5 / 4
7,712
593
8,018
13,219
4,638
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fafnir
Jamez5998
Fafnir
15
3 / 0 / 2
8,671
667
5,499
6,587
4,927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
1 / 2 / 4
6,633
510
3,354
11,389
8,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

13
5 / 3 / 3
8,338
641
7,840
8,679
2,557
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
1
0 / 0 / 0
2,721
209
0
0
0
Loki
Cupti
Loki
11
1 / 4 / 1
6,896
530
3,292
9,827
3,446
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
10 / 5 / 0
8,465
651
14,341
13,963
8,355
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
Sofayax18
Hou Yi
9
2 / 2 / 3
6,180
475
7,875
8,678
3,431
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Khepri
sekratzer
Khepri
10
0 / 2 / 7
6,426
494
3,235
12,959
12,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
24
13
Kills
13
14
Deaths
13
17
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
0
0
0
0
W
Chernobog
C4PNCLUTCH14
Chernobog
0
4
4
0.5
L
Loki
Cupti
Loki
1
4
1
0.38
W
4
5
4
1.2
L
10
5
0
2
W
Fafnir
Jamez5998
Fafnir
3
0
2
4
W
1
2
4
1.5
W
5
3
3
2.17
L
Hou Yi
Sofayax18
Hou Yi
2
2
3
1.75
L
Khepri
sekratzer
Khepri
0
2
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,700
Damage
28,743
50,449
Taken
45,427
23,723
Mitigated
27,419
13,241
Healing
14,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
0
0
0
0
0
0
0
0
0
0
0
W
Chernobog
C4PNCLUTCH14
Chernobog
5,989
3,844
0
3,882
10,575
3,161
159
3,884
6,480
0
44,528
L
Loki
Cupti
Loki
3,292
828
0
1,008
9,827
3,446
92
4,451
5,376
0
40,713
W
8,018
2,004
0
1,440
13,219
4,638
0
4,452
8,767
0
50,519
L
14,341
664
0
7,114
13,963
8,355
0
4,806
9,157
75,563
0
W
Fafnir
Jamez5998
Fafnir
5,499
1,390
0
2,704
6,587
4,927
724
834
5,753
50,115
0
W
3,354
625
0
2,126
11,389
8,440
150
4,533
6,686
16,744
0
W
7,840
3,956
0
3,089
8,679
2,557
3,097
3,828
4,851
45,396
0
L
Hou Yi
Sofayax18
Hou Yi
7,875
4,179
0
2,080
8,678
3,431
343
3,323
5,355
0
35,420
L
Khepri
sekratzer
Khepri
3,235
398
293
4,040
12,959
12,187
0
4,188
8,771
16,246
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,833
Gold Earned
30,688
332
Minions Killed
253
0
Camps Cleared
0
1,265,938
Distance Traveled
998,386
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
2,721
209
0
0
0
0
0
W
Chernobog
6,479
498
58
4
0
242,638
0
L
Loki
6,896
530
67
5
0
294,094
0
W
Da Ji
7,712
593
78
6
0
265,662
1
L
Anubis
8,465
651
110
8
0
217,905
0
W
Fafnir
8,671
667
95
7
0
248,311
0
W
Maui
6,633
510
28
2
0
263,374
0
W
Sol
8,338
641
73
6
0
245,953
0
L
Hou Yi
6,180
475
51
4
0
220,413
0
L
Khepri
6,426
494
25
2
0
265,974
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role