Player Matchup

Nike
Nike
SHOWTIME669
Nike
Level 82
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 10L
1,468 Elo+
Party 1
Chang'e
Chang'e
W Roaming Rook
Chang'e
Level 68
God Stats
12W - 14L
1,540 SR
Queue Stats
37W - 54L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
holdmyrasengan
Kuzenbo
Level 127
God Stats
0W - 2L
1,271 SR
Queue Stats
63W - 71L
1,549 Elo+
Party 1
Team Averages
Level 92
1,437 SR
1,506 Elo+

VS

Team Averages
Level 109
1,320 SR
1,486 Elo+
Cu Chulainn
Cu Chulainn
Inbowned_x
Cu Chulainn
Level 106
God Stats
43W - 49L
1,403 SR
Queue Stats
452W - 457L
1,512 Elo+
Solo
Freya
Freya
KingOmega001
Freya
Level 108
God Stats
1W - 2L
1,285 SR
Queue Stats
33W - 28L
1,576 Elo+
Solo
Heimdallr
Heimdallr
LittleRagzer
Heimdallr
Level 112
God Stats
2W - 1L
1,273 SR
Queue Stats
12W - 18L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 5 / 4
10,291
792
7,673
14,336
9,250
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
1 / 5 / 6
9,436
726
8,463
11,261
3,973
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

11
3 / 6 / 4
9,604
739
8,662
21,043
24,257
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Inbowned_x
Cu Chulainn
14
7 / 1 / 9
11,415
878
12,706
14,081
10,806
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

15
6 / 1 / 9
11,343
873
10,893
9,683
3,876
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Heimdallr
LittleRagzer
Heimdallr
14
3 / 5 / 10
10,576
814
12,412
12,007
4,937
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
44
7
Kills
16
16
Deaths
7
14
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Inbowned_x
Cu Chulainn
7
1
9
11.5
W
6
1
9
10.5
W
Heimdallr
LittleRagzer
Heimdallr
3
5
10
1.6
L
3
5
4
1
L
1
5
6
0.8
L
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,798
Damage
36,011
46,640
Taken
35,771
37,480
Mitigated
19,619
7,155
Healing
8,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Inbowned_x
Cu Chulainn
12,706
1,594
0
1,080
14,081
10,806
382
7,123
6,900
0
45,917
W
10,893
2,998
0
5,279
9,683
3,876
705
3,644
5,944
49,895
0
W
Heimdallr
LittleRagzer
Heimdallr
12,412
6,138
0
2,604
12,007
4,937
1,669
6,387
5,620
0
53,758
L
7,673
1,219
525
512
14,336
9,250
0
4,495
9,687
0
29,219
L
8,463
1,166
2,303
2,346
11,261
3,973
0
2,452
8,664
37,804
0
L
8,662
1,521
242
1,227
21,043
24,257
0
4,709
16,150
23,684
652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,331
Gold Earned
33,334
107
Minions Killed
182
0
Camps Cleared
0
791,050
Distance Traveled
699,007
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
11,415
878
56
4
0
256,732
5
W
Freya
11,343
873
69
5
0
217,781
0
W
Heimdallr
10,576
814
57
4
0
224,494
0
L
Nike
10,291
792
35
3
0
199,681
0
L
Chang'e
9,436
726
63
5
0
311,048
0
L
Kuzenbo
9,604
739
9
1
0
280,321
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role