Player Matchup

Baron Samedi
Baron Samedi
AK_withdat_47
Baron Samedi
Level 97
God Stats
22W - 17L
1,445 SR
Queue Stats
554W - 530L
1,507 Elo+
Solo
Chang'e
Chang'e
BigMonyThingz
Chang'e
Level 97
God Stats
3W - 8L
1,408 SR
Queue Stats
26W - 28L
1,398 Elo+
Solo
Surtr
Surtr
Ninjii
Surtr
Level 125
God Stats
64W - 63L
1,514 SR
Queue Stats
123W - 132L
1,460 Elo+
Solo
Cliodhna
Cliodhna
Pray4Fate
Cliodhna
Level 61
God Stats
18W - 17L
1,361 SR
Queue Stats
20W - 25L
1,321 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
TheOgreSin
Ah Muzen Cab
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,349 Elo+
Solo
Team Averages
Level 93
1,445 SR
1,407 Elo+

VS

Team Averages
Level 70
1,529 SR
1,454 Elo+
Hel
Hel
SpaAtlMamba
Hel
Level 31
God Stats
2W - 1L
1,519 SR
Queue Stats
21W - 20L
1,648 Elo+
Solo
Ymir
Ymir
ZekeMartin3
Ymir
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 34L
1,470 Elo+
Party 1
Danzaburou
Danzaburou
leviathan01
Danzaburou
Level 89
God Stats
1W - 3L
1,402 SR
Queue Stats
43W - 46L
1,483 Elo+
Solo
Anubis
Anubis
meowhollymeow
Anubis
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,138 Elo+
Solo
Surtr
Surtr
private_gunny
Surtr
Level 106
God Stats
5W - 3L
1,722 SR
Queue Stats
36W - 30L
1,533 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AK_withdat_47
Baron Samedi
18
9 / 0 / 15
11,952
1,087
15,023
5,702
2,737
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chang'e
18
10 / 0 / 17
12,136
1,103
19,541
12,277
5,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Surtr
Ninjii
Surtr
18
2 / 1 / 19
11,919
1,084
14,460
13,085
6,868
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cliodhna
Pray4Fate
Cliodhna
18
8 / 1 / 16
11,953
1,087
22,600
13,395
5,912
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ah Muzen Cab
TheOgreSin
Ah Muzen Cab
18
1 / 1 / 20
11,088
1,008
12,704
8,589
3,699
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

287

VS

Team 2 Tickets

132

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 4 / 0
10,138
922
9,208
15,255
6,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
0 / 5 / 1
10,327
939
3,471
22,590
27,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Danzaburou
leviathan01
Danzaburou
16
1 / 2 / 2
10,844
986
13,104
12,119
5,344
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
0 / 16 / 2
9,546
868
10,561
22,762
13,040
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
1 / 3 / 1
9,861
896
11,013
16,232
19,003
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
9
30
Kills
3
3
Deaths
30
87
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
AK_withdat_47
Baron Samedi
9
0
15
16.5
W
Chang'e
10
0
17
18.5
W
Surtr
Ninjii
Surtr
2
1
19
11.5
W
Cliodhna
Pray4Fate
Cliodhna
8
1
16
16
L
1
4
0
0.25
W
Ah Muzen Cab
TheOgreSin
Ah Muzen Cab
1
1
20
11
L
0
5
1
0.1
L
Danzaburou
leviathan01
Danzaburou
1
2
2
1
L
0
16
2
0.06
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,328
Damage
47,357
53,048
Taken
88,958
24,552
Mitigated
71,340
22,012
Healing
9,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
AK_withdat_47
Baron Samedi
15,023
1,210
1,861
2,314
5,702
2,737
0
2,719
2,722
26,707
0
W
Chang'e
19,541
433
5,674
6,982
12,277
5,336
0
5,124
6,870
39,353
0
W
Surtr
Ninjii
Surtr
14,460
6,929
256
3,772
13,085
6,868
0
5,206
7,658
633
35,078
W
Cliodhna
Pray4Fate
Cliodhna
22,600
5,441
0
1,069
13,395
5,912
0
6,004
7,171
0
42,787
L
9,208
262
1,084
2,376
15,255
6,310
0
6,555
8,700
29,821
0
W
Ah Muzen Cab
TheOgreSin
Ah Muzen Cab
12,704
5,934
0
84
8,589
3,699
0
4,624
3,644
0
34,026
L
3,471
251
124
1,030
22,590
27,643
0
8,760
13,615
8,777
0
L
Danzaburou
leviathan01
Danzaburou
13,104
3,378
0
2,454
12,119
5,344
0
5,503
6,616
0
55,991
L
10,561
109
0
1,138
22,762
13,040
0
8,316
14,446
22,490
0
L
11,013
3,820
0
971
16,232
19,003
0
6,112
9,732
655
21,481

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,048
Gold Earned
50,716
224
Minions Killed
234
14
Camps Cleared
4
1,101,219
Distance Traveled
930,226
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,952
1,087
36
3
2
188,865
0
W
Chang'e
12,136
1,103
53
5
2
243,531
0
W
Surtr
11,919
1,084
38
3
10
220,240
0
W
Cliodhna
11,953
1,087
57
5
0
261,350
0
L
Hel
10,138
922
56
5
0
198,501
0
W
Ah Muzen Cab
11,088
1,008
40
4
0
187,233
0
L
Ymir
10,327
939
16
1
0
188,863
0
L
Danzaburou
10,844
986
109
10
0
197,743
0
L
Anubis
9,546
868
21
2
2
160,692
0
L
Surtr
9,861
896
32
3
2
184,427
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role