Player Matchup

Izanami
Izanami
AudioTundra5
Izanami
Level 79
God Stats
4W - 6L
1,399 SR
Queue Stats
114W - 143L
1,414 Elo+
Party 2
Kuzenbo
Kuzenbo
SnuffLip34
Kuzenbo
Level 108
God Stats
6W - 4L
1,820 SR
Queue Stats
265W - 264L
1,475 Elo+
Party 2
Jormungandr
Jormungandr
a16collins
Jormungandr
Level 102
God Stats
7W - 8L
1,494 SR
Queue Stats
164W - 203L
1,437 Elo+
Party 2
Nu Wa
Nu Wa
thanamain01
Nu Wa
Level 49
God Stats
4W - 2L
1,603 SR
Queue Stats
94W - 125L
1,410 Elo+
Solo
Ymir
Ymir
thedudeman69420
Ymir
Level 87
God Stats
10W - 25L
1,304 SR
Queue Stats
230W - 269L
1,455 Elo+
Party 2
Team Averages
Level 85
1,524 SR
1,438 Elo+

VS

Team Averages
Level 104
1,516 SR
1,527 Elo+
Surtr
Surtr
E_SINOFPRIDE
Surtr
Level 154
God Stats
40W - 37L
1,494 SR
Queue Stats
574W - 528L
1,469 Elo+
Solo
Odin
Odin
EndemicWalk8069
Odin
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 21L
1,615 Elo+
Solo
Ravana
Ravana
James McGirthy
Ravana
Level 76
God Stats
7W - 7L
1,612 SR
Queue Stats
211W - 190L
1,532 Elo+
Party 1
Scylla
Scylla
ThePrairieDawg
Scylla
Level 78
God Stats
21W - 23L
1,513 SR
Queue Stats
88W - 79L
1,486 Elo+
Party 1
Charybdis
Charybdis
zergo800
Charybdis
Level 84
God Stats
8W - 8L
1,462 SR
Queue Stats
179W - 182L
1,533 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AudioTundra5
Izanami
9
1 / 1 / 1
5,795
483
4,404
5,939
2,019
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kuzenbo
SnuffLip34
Kuzenbo
9
1 / 0 / 2
6,088
507
3,638
5,716
5,827
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jormungandr
a16collins
Jormungandr
11
3 / 1 / 1
6,424
535
4,322
7,858
6,694
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
0 / 3 / 4
6,219
518
3,038
5,483
1,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
3 / 0 / 3
6,662
555
5,012
7,935
3,647
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 2 / 0
4,871
406
3,268
7,060
4,564
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
0 / 3 / 0
5,850
488
3,210
8,479
5,539
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 2 / 2
5,825
485
4,794
6,869
2,637
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
4 / 1 / 0
6,674
556
5,028
4,745
1,529
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Charybdis
zergo800
Charybdis
10
0 / 1 / 2
5,575
465
2,219
8,491
2,831
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
9
8
Kills
5
5
Deaths
9
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Izanami
AudioTundra5
Izanami
1
1
1
1.5
L
1
2
0
0.5
L
0
3
0
0
L
0
2
2
0.5
W
Kuzenbo
SnuffLip34
Kuzenbo
1
0
2
2
L
4
1
0
4
W
Jormungandr
a16collins
Jormungandr
3
1
1
3.5
W
0
3
4
0.67
W
3
0
3
4.5
L
Charybdis
zergo800
Charybdis
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,414
Damage
18,519
32,931
Taken
35,644
19,983
Mitigated
17,100
5,854
Healing
11,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
AudioTundra5
Izanami
4,404
3,019
0
945
5,939
2,019
920
74
5,865
0
38,603
L
3,268
1,077
11
2,095
7,060
4,564
0
2,582
4,478
220
15,902
L
3,210
462
0
1,060
8,479
5,539
0
4,862
3,179
0
32,240
L
4,794
1,385
0
3,285
6,869
2,637
0
3,825
2,999
0
41,269
W
Kuzenbo
SnuffLip34
Kuzenbo
3,638
1,373
0
1,447
5,716
5,827
92
789
4,856
17,041
0
L
5,028
327
0
1,458
4,745
1,529
0
2,586
2,159
45,074
0
W
Jormungandr
a16collins
Jormungandr
4,322
1,261
0
1,862
7,858
6,694
0
915
6,903
36,170
188
W
3,038
1,158
0
750
5,483
1,796
0
1,577
3,818
36,176
0
W
5,012
2,497
0
850
7,935
3,647
0
1,619
6,220
44,901
0
L
Charybdis
zergo800
Charybdis
2,219
1,370
0
3,108
8,491
2,831
128
1,616
6,875
0
34,106

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,188
Gold Earned
28,795
271
Minions Killed
284
0
Camps Cleared
0
1,167,227
Distance Traveled
1,129,363
14
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
5,795
483
55
5
0
243,064
2
L
Surtr
4,871
406
20
2
0
199,167
3
L
Odin
5,850
488
53
4
0
220,367
0
L
Ravana
5,825
485
70
6
0
248,846
0
W
Kuzenbo
6,088
507
23
2
0
247,434
2
L
Scylla
6,674
556
91
8
0
240,573
0
W
Jormungandr
6,424
535
64
5
0
217,022
8
W
Nu Wa
6,219
518
62
5
0
213,571
0
W
Ymir
6,662
555
67
6
0
246,136
2
L
Charybdis
5,575
465
50
4
0
220,410
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role