Player Matchup

Sol
Sol
Flamedradragon
Sol
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 54L
1,625 Elo+
Solo
Nike
Nike
Gers820
Nike
Level 107
God Stats
12W - 6L
1,409 SR
Queue Stats
708W - 699L
1,439 Elo+
Solo
Janus
Janus
HappyChappie
Janus
Level 89
God Stats
2W - 3L
1,500 SR
Queue Stats
138W - 128L
1,581 Elo+
Solo
Guan Yu
Guan Yu
ThunderCycle2019
Guan Yu
Level 26
God Stats
1W - 1L
1,699 SR
Queue Stats
69W - 70L
1,435 Elo+
Solo
Da Ji
Da Ji
iluvwhitequeens
Da Ji
Level 38
God Stats
2W - 4L
1,711 SR
Queue Stats
294W - 294L
1,458 Elo+
Solo
Team Averages
Level 72
1,564 SR
1,508 Elo+

VS

Team Averages
Level 99
1,613 SR
1,457 Elo+
Ares
Ares
DJ GOOFYGOOBY
Ares
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 9L
1,260 Elo+
Solo
Tyr
Tyr
FewerBirches
Tyr
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
147W - 142L
1,512 Elo+
Solo
Cernunnos
Cernunnos
MrBubblezzz432
Cernunnos
Level 108
God Stats
9W - 7L
1,882 SR
Queue Stats
352W - 320L
1,515 Elo+
Solo
Guan Yu
Guan Yu
PINCHAD1TO
Guan Yu
Level 109
God Stats
8W - 1L
1,801 SR
Queue Stats
274W - 268L
1,477 Elo+
Solo
Loki
Loki
Secret_Vict2455
Loki
Level 68
God Stats
2W - 0L
1,380 SR
Queue Stats
187W - 155L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 5 / 7
8,720
623
18,495
13,857
4,956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Focus

Magic Focus

+20
Magical Power

Nike
Gers820
Nike
18
6 / 3 / 4
9,994
714
19,301
17,257
19,899
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
3 / 3 / 7
9,498
678
20,227
10,071
4,046
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
0 / 2 / 9
9,249
661
3,819
18,525
12,905
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

1
0 / 1 / 0
3,372
241
0
699
30

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 2 / 12
10,206
729
10,079
18,718
22,029
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

17
5 / 3 / 5
10,432
745
8,869
20,200
21,533
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cernunnos
MrBubblezzz432
Cernunnos
18
1 / 1 / 12
10,349
739
14,102
12,507
7,880
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Guan Yu
PINCHAD1TO
Guan Yu
18
4 / 3 / 8
10,573
755
11,491
18,673
21,730
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

19
4 / 1 / 6
10,762
769
11,256
11,168
6,263
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
57
10
Kills
14
14
Deaths
10
27
Assists
43
Player
Kills
Deaths
Assists
KDA
W
0
2
12
3
W
5
3
5
2.5
L
1
5
7
0.9
L
Nike
Gers820
Nike
6
3
4
2.67
L
3
3
7
2.17
W
Cernunnos
MrBubblezzz432
Cernunnos
1
1
12
7
W
Guan Yu
PINCHAD1TO
Guan Yu
4
3
8
2.67
W
4
1
6
7
L
0
2
9
2.25
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,842
Damage
55,797
60,409
Taken
81,266
41,836
Mitigated
79,435
27,316
Healing
36,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,079
185
230
1,947
18,718
22,029
927
9,821
8,480
15,622
0
W
8,869
566
2,994
4,235
20,200
21,533
1,223
8,484
11,338
0
13,701
L
18,495
3,490
612
2,394
13,857
4,956
58
1,407
12,304
33,965
0
L
Nike
Gers820
Nike
19,301
113
1,749
2,610
17,257
19,899
54
3,828
12,816
2,619
29,753
L
20,227
1,461
707
691
10,071
4,046
0
1,169
8,467
43,995
0
W
Cernunnos
MrBubblezzz432
Cernunnos
14,102
3,754
1,753
2,387
12,507
7,880
2,097
7,830
4,528
0
46,496
W
Guan Yu
PINCHAD1TO
Guan Yu
11,491
649
10,970
5,616
18,673
21,730
1,041
9,970
8,206
0
21,915
W
11,256
849
3,542
3,092
11,168
6,263
3,023
4,898
5,799
0
37,889
L
3,819
163
10,219
8,334
18,525
12,905
0
3,218
14,802
0
8,792
L
0
0
0
0
699
30
0
0
699
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,833
Gold Earned
52,322
132
Minions Killed
154
0
Camps Cleared
0
1,027,457
Distance Traveled
1,308,675
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
10,206
729
15
1
0
267,622
0
W
Tyr
10,432
745
17
1
0
230,031
0
L
Sol
8,720
623
38
3
0
228,448
0
L
Nike
9,994
714
26
2
0
263,579
0
L
Janus
9,498
678
58
4
0
240,652
0
W
Cernunnos
10,349
739
63
5
0
210,884
0
W
Guan Yu
10,573
755
19
1
0
303,598
0
W
Loki
10,762
769
40
3
0
296,540
0
L
Guan Yu
9,249
661
10
1
0
294,778
0
L
Da Ji
3,372
241
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role