Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 295
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
GmLs Casanova
Kali
Level 149
God Stats
14W - 3L
1,792 SR
Queue Stats
151W - 142L
1,514 Elo+
Solo
Hachiman
Hachiman
Neo_Jeager
Hachiman
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 18L
1,460 Elo+
Party 2
Aphrodite
Aphrodite
TheKingPeanut
Aphrodite
Level 22
God Stats
2W - 1L
1,835 SR
Queue Stats
2W - 2L
1,426 Elo+
Party 2
Ix Chel
Ix Chel
YosoyMcLovin
Ix Chel
Level 158
God Stats
18W - 20L
1,573 SR
Queue Stats
251W - 221L
1,492 Elo+
Solo
Team Averages
Level 138
1,640 SR
1,478 Elo+

VS

Team Averages
Level 116
1,656 SR
1,437 Elo+
Ganesha
Ganesha
AnimalinHD
Ganesha
Level 149
God Stats
0W - 2L
1,710 SR
Queue Stats
55W - 60L
1,497 Elo+
Party 1
Loki
Loki
BeastKilla2K
Loki
Level 157
God Stats
1W - 1L
1,918 SR
Queue Stats
3W - 6L
1,279 Elo+
Party 1
Martichoras
Martichoras
BravoKRACKER26
Martichoras
Level 154
God Stats
4W - 2L
1,471 SR
Queue Stats
27W - 26L
1,470 Elo+
Party 1
Poseidon
Poseidon
Classified47535
Poseidon
Level 54
God Stats
10W - 3L
1,500 SR
Queue Stats
178W - 158L
1,495 Elo+
Solo
Discordia
Discordia
wookiesnutzz
Discordia
Level 68
God Stats
0W - 1L
1,683 SR
Queue Stats
8W - 10L
1,442 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
15
2 / 1 / 1
9,152
508
9,653
16,869
9,710
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
7 / 2 / 5
10,775
599
16,186
24,140
11,606
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hachiman
Neo_Jeager
Hachiman
16
2 / 0 / 2
8,582
477
10,620
11,576
4,442
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
TheKingPeanut
Aphrodite
13
1 / 3 / 3
8,093
450
2,492
9,998
4,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ix Chel
YosoyMcLovin
Ix Chel
17
3 / 2 / 5
10,471
582
11,266
12,357
4,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
AnimalinHD
Ganesha
13
0 / 3 / 5
8,397
467
6,630
17,982
18,831
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

14
3 / 3 / 2
8,726
485
7,266
14,561
5,910
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Martichoras
BravoKRACKER26
Martichoras
13
1 / 3 / 2
8,120
451
9,821
12,477
5,622
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
14
0 / 3 / 0
8,481
471
6,815
14,574
10,122
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Discordia
wookiesnutzz
Discordia
16
4 / 3 / 1
9,057
503
9,868
9,781
3,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
18
15
Kills
8
8
Deaths
15
16
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
2
1
1
2.5
L
Ganesha
AnimalinHD
Ganesha
0
3
5
0.83
L
3
3
2
1.33
L
Martichoras
BravoKRACKER26
Martichoras
1
3
2
0.67
L
Poseidon
0
3
0
0
W
7
2
5
4.75
W
Hachiman
Neo_Jeager
Hachiman
2
0
2
3
W
Aphrodite
TheKingPeanut
Aphrodite
1
3
3
0.83
W
Ix Chel
YosoyMcLovin
Ix Chel
3
2
5
2.75
L
Discordia
wookiesnutzz
Discordia
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,217
Damage
40,400
74,940
Taken
69,375
35,375
Mitigated
44,102
30,079
Healing
15,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
9,653
1,992
0
6,246
16,869
9,710
666
7,731
9,138
0
60,731
L
Ganesha
AnimalinHD
Ganesha
6,630
1,047
1,638
2,581
17,982
18,831
46
4,870
12,950
28,600
0
L
7,266
2,245
0
2,508
14,561
5,910
0
2,994
11,567
0
75,443
L
Martichoras
BravoKRACKER26
Martichoras
9,821
4,476
0
2,390
12,477
5,622
796
2,014
10,463
0
61,672
L
Poseidon
6,815
1,268
0
4,551
14,574
10,122
0
0
14,574
57,700
684
W
16,186
10,986
0
7,660
24,140
11,606
1,029
5,128
19,012
0
89,550
W
Hachiman
Neo_Jeager
Hachiman
10,620
6,434
0
2,806
11,576
4,442
0
1,011
10,565
0
78,559
W
Aphrodite
TheKingPeanut
Aphrodite
2,492
686
3,921
3,609
9,998
4,677
271
4,000
5,998
21,308
0
W
Ix Chel
YosoyMcLovin
Ix Chel
11,266
1,634
1,729
4,108
12,357
4,940
1,499
4,759
7,598
99,210
0
L
Discordia
wookiesnutzz
Discordia
9,868
585
0
1,443
9,781
3,617
425
3,880
5,901
71,173
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,073
Gold Earned
42,781
511
Minions Killed
454
0
Camps Cleared
0
1,775,152
Distance Traveled
1,580,007
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,152
508
94
5
0
391,968
0
L
Ganesha
8,397
467
12
1
0
335,485
3
L
Loki
8,726
485
93
5
0
360,890
0
L
Martichoras
8,120
451
116
6
0
281,607
0
L
Poseidon
8,481
471
107
6
0
252,384
3
W
Kali
10,775
599
113
6
0
375,516
0
W
Hachiman
8,582
477
104
6
0
314,561
1
W
Aphrodite
8,093
450
41
2
0
334,852
3
W
Ix Chel
10,471
582
159
9
0
358,255
0
L
Discordia
9,057
503
126
7
0
349,641
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role