Player Matchup

Baron Samedi
Baron Samedi
Silver I
CCeeyAa
Baron Samedi
Silver I
Level 104
God Stats
0W - 1L
1,689 SR
Queue Stats
115W - 128L
1,178 MMR
Solo
Hachiman
Hachiman
Silver I
DeadArachne
Hachiman
Silver I
Level 160
God Stats
13W - 21L
1,383 SR
Queue Stats
339W - 368L
1,184 MMR
Solo
Poseidon
Poseidon
Silver II
Demitry32
Poseidon
Silver II
Level 129
God Stats
12W - 12L
1,455 SR
Queue Stats
58W - 74L
1,218 MMR
Party 2
Ravana
Ravana
Silver II
Domesickle
Ravana
Silver II
Level 125
God Stats
0W - 2L
1,318 SR
Queue Stats
69W - 79L
1,218 MMR
Party 2
Horus
Horus
Silver IV
im grumpy yay
Horus
Silver IV
Level 133
God Stats
2W - 1L
1,866 SR
Queue Stats
38W - 48L
1,147 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 130
1,542 SR
1,189 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 123
1,469 SR
1,261 MMR
Danzaburou
Danzaburou
Silver I
 
Danzaburou
Silver I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Gold V
ABlazzer2NE1
Bacchus
Gold V
Level 154
God Stats
11W - 13L
1,484 SR
Queue Stats
115W - 118L
1,206 MMR
Solo
Anubis
Anubis
Silver I
Firedeath27
Anubis
Silver I
Level 140
God Stats
13W - 12L
1,570 SR
Queue Stats
73W - 75L
1,225 MMR
Party 1
Achilles
Achilles
Silver II
ImOnlyHueman
Achilles
Silver II
Level 99
God Stats
64W - 54L
1,162 SR
Queue Stats
1,235W - 1,260L
1,155 MMR
Solo
Arachne
Arachne
Silver I
ThatsSghettios
Arachne
Silver I
Level 63
God Stats
22W - 16L
1,628 SR
Queue Stats
46W - 43L
1,218 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CCeeyAa
Baron Samedi
9
0 / 4 / 1
5,910
394
4,497
9,500
3,355
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hachiman
DeadArachne
Hachiman
11
1 / 3 / 0
6,770
451
3,291
8,514
2,922
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Poseidon
Demitry32
Poseidon
13
1 / 5 / 1
7,465
498
3,306
9,795
2,746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ravana
Domesickle
Ravana
14
1 / 1 / 2
7,928
529
4,638
5,355
2,196
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
0 / 3 / 1
8,162
544
14,027
13,665
11,252
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
AphroditeThanatosLokiAgni

VS

Bans
BakasuraThorKaliMerlin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
15
3 / 0 / 3
9,484
632
9,841
11,210
4,850
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
ABlazzer2NE1
Bacchus
13
3 / 1 / 4
8,473
565
4,828
11,579
12,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anubis
15
5 / 0 / 2
9,323
622
7,664
4,481
2,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Achilles
ImOnlyHueman
Achilles
14
2 / 1 / 2
8,444
563
6,453
16,945
15,397
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
3 / 1 / 1
9,173
612
5,925
13,857
5,685
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
28
3
Kills
16
16
Deaths
3
5
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
3
0
3
4.5
W
Bacchus
ABlazzer2NE1
Bacchus
3
1
4
5
L
Baron Samedi
CCeeyAa
Baron Samedi
0
4
1
0.13
L
Hachiman
DeadArachne
Hachiman
1
3
0
0.33
L
Poseidon
Demitry32
Poseidon
1
5
1
0.3
L
Ravana
Domesickle
Ravana
1
1
2
2
W
Anubis
5
0
2
6
W
Achilles
ImOnlyHueman
Achilles
2
1
2
3
W
3
1
1
3.5
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,759
Damage
34,711
46,829
Taken
58,072
22,471
Mitigated
40,560
13,101
Healing
27,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
9,841
4,713
0
7,603
11,210
4,850
840
2,342
8,868
0
70,325
W
Bacchus
ABlazzer2NE1
Bacchus
4,828
586
0
4,534
11,579
12,402
0
2,614
8,965
23,728
0
L
Baron Samedi
CCeeyAa
Baron Samedi
4,497
410
121
1,750
9,500
3,355
0
3,175
6,305
24,469
0
L
Hachiman
DeadArachne
Hachiman
3,291
1,327
0
3,672
8,514
2,922
0
452
8,062
0
39,640
L
Poseidon
Demitry32
Poseidon
3,306
309
0
510
9,795
2,746
0
6,447
3,348
61,335
0
L
Ravana
Domesickle
Ravana
4,638
342
0
1,101
5,355
2,196
0
1,983
3,372
0
73,600
W
Anubis
7,664
224
359
2,050
4,481
2,226
390
1,932
2,504
77,869
0
W
Achilles
ImOnlyHueman
Achilles
6,453
1,671
0
6,184
16,945
15,397
0
725
14,965
0
61,127
W
5,925
3,759
0
6,647
13,857
5,685
82
841
12,920
0
101,675
L
14,027
5,388
40
5,907
13,665
11,252
0
472
13,193
0
69,148

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,235
Gold Earned
44,897
438
Minions Killed
484
0
Camps Cleared
0
1,512,458
Distance Traveled
1,583,861
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,484
632
109
7
0
312,221
0
W
Bacchus
8,473
565
22
1
0
327,400
3
L
Baron Samedi
5,910
394
41
3
0
279,828
1
L
Hachiman
6,770
451
74
5
0
261,770
0
L
Poseidon
7,465
498
102
7
0
308,481
2
L
Ravana
7,928
529
114
8
0
375,790
2
W
Anubis
9,323
622
116
8
0
304,242
0
W
Achilles
8,444
563
93
6
0
306,813
2
W
Arachne
9,173
612
144
10
0
333,185
0
L
Horus
8,162
544
107
7
0
286,589
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role