Player Matchup

Heimdallr
Heimdallr
Giouseppe
Heimdallr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,477 Elo+
Party 1
Kuzenbo
Kuzenbo
Madcatbig
Kuzenbo
Level 25
God Stats
7W - 5L
1,694 SR
Queue Stats
29W - 28L
1,410 Elo+
Party 1
Zeus
Zeus
nicki626
Zeus
Level 45
God Stats
0W - 2L
1,256 SR
Queue Stats
38W - 38L
1,377 Elo+
Party 1
Team Averages
Level 33
1,483 SR
1,421 Elo+

VS

Team Averages
Level 80
1,531 SR
1,376 Elo+
Janus
Janus
Bas_L33333
Janus
Level 105
God Stats
11W - 11L
1,492 SR
Queue Stats
139W - 166L
1,385 Elo+
Party 2
Fenrir
Fenrir
DonPelamen
Fenrir
Level 108
God Stats
5W - 2L
1,596 SR
Queue Stats
29W - 32L
1,423 Elo+
Party 2
Chaac
Chaac
bitss91
Chaac
Level 28
God Stats
19W - 14L
1,505 SR
Queue Stats
75W - 101L
1,319 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Giouseppe
Heimdallr
10
0 / 7 / 1
8,755
673
5,103
12,193
4,958
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
Madcatbig
Kuzenbo
14
4 / 1 / 0
10,537
811
9,023
9,905
11,849
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zeus
12
1 / 7 / 2
9,374
721
6,569
10,542
3,354
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
13
6 / 2 / 4
10,412
801
11,027
7,190
3,290
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
DonPelamen
Fenrir
13
6 / 2 / 8
10,823
833
7,875
11,933
9,377
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Chaac
bitss91
Chaac
13
3 / 1 / 9
9,947
765
9,898
12,108
7,243
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
36
5
Kills
15
15
Deaths
5
3
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Janus
6
2
4
4
W
Fenrir
DonPelamen
Fenrir
6
2
8
5
L
Heimdallr
Giouseppe
Heimdallr
0
7
1
0.07
L
Kuzenbo
Madcatbig
Kuzenbo
4
1
0
4
W
Chaac
bitss91
Chaac
3
1
9
7.5
L
Zeus
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,695
Damage
28,800
32,640
Taken
31,231
20,161
Mitigated
19,910
2,325
Healing
5,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
11,027
0
0
0
7,190
3,290
285
4,720
2,470
45,574
0
W
Fenrir
DonPelamen
Fenrir
7,875
2,030
0
1,502
11,933
9,377
0
5,056
6,877
0
35,693
L
Heimdallr
Giouseppe
Heimdallr
5,103
1,916
281
228
12,193
4,958
0
4,706
7,411
0
25,269
L
Kuzenbo
Madcatbig
Kuzenbo
9,023
3,976
0
1,260
9,905
11,849
0
4,134
5,613
20,153
0
W
Chaac
bitss91
Chaac
9,898
1,320
374
3,943
12,108
7,243
605
6,677
5,431
0
29,707
L
Zeus
6,569
1,409
128
428
10,542
3,354
0
2,525
7,939
23,929
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,666
Gold Earned
31,182
76
Minions Killed
134
0
Camps Cleared
0
659,354
Distance Traveled
764,530
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,412
801
51
4
0
234,072
4
W
Fenrir
10,823
833
48
4
0
244,902
4
L
Heimdallr
8,755
673
40
3
0
199,947
0
L
Kuzenbo
10,537
811
11
1
0
254,360
2
W
Chaac
9,947
765
35
3
0
285,556
0
L
Zeus
9,374
721
25
2
0
205,047
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role