Player Matchup

Thor
Thor
ALLBUSTER
Thor
Level 95
God Stats
22W - 18L
1,556 SR
Queue Stats
190W - 164L
1,493 Elo+
Solo
Charybdis
Charybdis
Kruzaidar
Charybdis
Level 89
God Stats
15W - 13L
1,507 SR
Queue Stats
136W - 125L
1,459 Elo+
Party 1
Agni
Agni
MR DeRP mAnn
Agni
Level 137
God Stats
5W - 3L
1,536 SR
Queue Stats
343W - 315L
1,536 Elo+
Solo
Bellona
Bellona
WunHOTtamale
Bellona
Level 65
God Stats
28W - 15L
1,597 SR
Queue Stats
194W - 170L
1,515 Elo+
Solo
Ymir
Ymir
ratdreamflores
Ymir
Level 146
God Stats
5W - 2L
1,978 SR
Queue Stats
218W - 198L
1,521 Elo+
Party 1
Team Averages
Level 106
1,635 SR
1,505 Elo+

VS

Team Averages
Level 83
1,596 SR
1,497 Elo+
Ravana
Ravana
C4PNCLUTCH14
Ravana
Level 88
God Stats
3W - 2L
1,696 SR
Queue Stats
85W - 77L
1,477 Elo+
Party 2
Ymir
Ymir
GenuinelyGoated_
Ymir
Level 93
God Stats
2W - 1L
1,543 SR
Queue Stats
40W - 35L
1,514 Elo+
Party 2
Cupid
Cupid
Politikz29
Cupid
Level 48
God Stats
1W - 1L
1,741 SR
Queue Stats
88W - 80L
1,482 Elo+
Party 2
Bakasura
Bakasura
SeasonalDread2
Bakasura
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 25L
1,514 Elo+
Party 2
Nu Wa
Nu Wa
z_Youngblood
Nu Wa
Level 149
God Stats
0W - 3L
1,500 SR
Queue Stats
287W - 269L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
10
3 / 1 / 6
6,410
641
5,359
7,656
2,796
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charybdis
Kruzaidar
Charybdis
10
1 / 2 / 2
5,492
549
6,963
6,664
2,022
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 0 / 2
6,506
651
4,554
4,119
1,413
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
WunHOTtamale
Bellona
12
6 / 1 / 0
6,935
694
7,611
11,884
11,792
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 2 / 3
6,263
626
3,900
10,417
6,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
9
0 / 3 / 1
5,542
554
6,350
8,908
6,626
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

8
0 / 2 / 3
5,001
500
4,611
10,188
6,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cupid
9
3 / 2 / 1
5,082
508
3,873
7,807
2,550
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
10
3 / 4 / 0
5,849
585
4,422
10,931
3,892
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 1 / 0
5,698
570
2,745
4,981
1,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
11
12
Kills
6
6
Deaths
12
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Thor
3
1
6
6
L
Ravana
0
3
1
0.17
L
0
2
3
0.75
W
Charybdis
Kruzaidar
Charybdis
1
2
2
1
W
1
0
2
2
L
Cupid
3
2
1
1.75
L
Bakasura
3
4
0
0.75
W
Bellona
WunHOTtamale
Bellona
6
1
0
6
W
1
2
3
1.25
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,387
Damage
22,001
40,740
Taken
42,815
24,387
Mitigated
20,694
13,072
Healing
9,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
5,359
1,898
0
466
7,656
2,796
0
1,698
5,798
0
48,158
L
Ravana
6,350
1,669
0
1,574
8,908
6,626
0
340
8,568
0
37,040
L
4,611
1,662
0
2,606
10,188
6,144
0
1,649
8,464
17,758
0
W
Charybdis
Kruzaidar
Charybdis
6,963
4,111
0
3,002
6,664
2,022
968
1,411
5,207
0
40,508
W
4,554
234
0
1,143
4,119
1,413
367
1,288
2,731
51,871
0
L
Cupid
3,873
2,482
112
2,872
7,807
2,550
0
990
6,817
0
22,567
L
Bakasura
4,422
2,692
0
1,850
10,931
3,892
0
2,024
8,823
0
35,532
W
Bellona
WunHOTtamale
Bellona
7,611
2,396
0
4,795
11,884
11,792
0
1,175
10,584
0
48,753
W
3,900
1,172
375
3,291
10,417
6,364
72
2,060
8,071
26,946
0
L
2,745
336
0
250
4,981
1,482
0
3,173
1,518
47,269
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,606
Gold Earned
27,172
361
Minions Killed
255
0
Camps Cleared
0
1,008,912
Distance Traveled
1,023,472
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
6,410
641
79
8
0
223,766
2
L
Ravana
5,542
554
68
7
0
197,590
0
L
Ymir
5,001
500
20
2
0
199,464
2
W
Charybdis
5,492
549
59
6
0
186,714
0
W
Agni
6,506
651
109
11
0
206,161
4
L
Cupid
5,082
508
27
3
0
210,303
0
L
Bakasura
5,849
585
62
6
0
230,450
0
W
Bellona
6,935
694
71
7
0
214,509
2
W
Ymir
6,263
626
43
4
0
177,762
1
L
Nu Wa
5,698
570
78
8
0
185,665
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role