Player Matchup

Terra
Terra
 
Terra
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
BFatherRobin
Amaterasu
Level 158
God Stats
9W - 2L
1,682 SR
Queue Stats
309W - 198L
1,574 Elo+
Solo
Gilgamesh
Gilgamesh
OscarElcrack22
Gilgamesh
Level 88
God Stats
19W - 4L
1,955 SR
Queue Stats
989W - 944L
1,503 Elo+
Solo
Nike
Nike
Poiron
Nike
Level 152
God Stats
1W - 0L
1,257 SR
Queue Stats
61W - 61L
1,484 Elo+
Solo
Raijin
Raijin
sub__par
Raijin
Level 148
God Stats
4W - 3L
1,535 SR
Queue Stats
111W - 96L
1,532 Elo+
Party 2
Team Averages
Level 138
1,586 SR
1,519 Elo+

VS

Team Averages
Level 144
1,583 SR
1,481 Elo+
Erlang Shen
Erlang Shen
Devinator02
Erlang Shen
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 22L
1,484 Elo+
Party 1
Susano
Susano
HarlemStruggle1
Susano
Level 143
God Stats
0W - 2L
1,812 SR
Queue Stats
47W - 43L
1,467 Elo+
Party 1
Hercules
Hercules
MauroWolf
Hercules
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 36L
1,460 Elo+
Solo
Rama
Rama
SpoookyKid
Rama
Level 154
God Stats
2W - 6L
1,603 SR
Queue Stats
396W - 388L
1,501 Elo+
Solo
Terra
Terra
Whistler Mark
Terra
Level 159
God Stats
1W - 3L
1,500 SR
Queue Stats
175W - 178L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
17
2 / 2 / 10
10,067
671
8,927
15,187
18,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Amaterasu
BFatherRobin
Amaterasu
17
3 / 4 / 10
10,300
687
18,180
26,307
28,353
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Gilgamesh
OscarElcrack22
Gilgamesh
18
3 / 0 / 9
10,920
728
15,601
15,562
18,281
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nike
Poiron
Nike
19
4 / 2 / 11
10,929
729
12,140
16,750
21,560
Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Raijin
sub__par
Raijin
20
6 / 1 / 6
11,916
794
21,723
13,988
11,341
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Devinator02
Erlang Shen
17
1 / 4 / 6
9,389
626
15,591
19,988
17,891
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
4 / 4 / 2
9,628
642
16,162
13,565
6,859
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
MauroWolf
Hercules
18
2 / 3 / 5
9,817
654
16,171
27,195
20,982
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

16
0 / 6 / 3
9,503
634
14,842
14,322
6,673
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 1 / 2
8,633
576
7,345
9,157
7,069
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
26
18
Kills
8
9
Deaths
18
46
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
2
2
10
3.5
W
Amaterasu
BFatherRobin
Amaterasu
3
4
10
2
L
Erlang Shen
Devinator02
Erlang Shen
1
4
6
1
L
4
4
2
1.25
L
Hercules
MauroWolf
Hercules
2
3
5
1.5
W
Gilgamesh
OscarElcrack22
Gilgamesh
3
0
9
7.5
W
Nike
Poiron
Nike
4
2
11
4.75
L
0
6
3
0.25
L
1
1
2
2
W
Raijin
sub__par
Raijin
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,571
Damage
70,111
87,794
Taken
84,227
97,747
Mitigated
59,474
36,766
Healing
33,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
8,927
1,557
10,577
4,478
15,187
18,212
259
1,762
13,295
13,081
0
W
Amaterasu
BFatherRobin
Amaterasu
18,180
6,967
650
8,319
26,307
28,353
2,576
1,313
24,693
0
25,630
L
Erlang Shen
Devinator02
Erlang Shen
15,591
5,033
2,471
5,108
19,988
17,891
0
7,589
11,904
313
24,873
L
16,162
2,449
1,503
1,443
13,565
6,859
0
3,763
9,748
0
27,779
L
Hercules
MauroWolf
Hercules
16,171
3,991
1,412
12,136
27,195
20,982
0
10,908
15,252
0
26,698
W
Gilgamesh
OscarElcrack22
Gilgamesh
15,601
2,065
1,130
2,509
15,562
18,281
650
1,725
13,837
0
30,979
W
Nike
Poiron
Nike
12,140
1,795
1,495
2,243
16,750
21,560
716
1,149
15,524
0
20,117
L
14,842
8,637
867
1,790
14,322
6,673
325
3,988
10,094
0
40,735
L
7,345
810
3,222
3,734
9,157
7,069
0
4,249
4,508
18,810
0
W
Raijin
sub__par
Raijin
21,723
2,709
2,333
3,032
13,988
11,341
1,690
1,855
11,972
62,317
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,132
Gold Earned
46,970
183
Minions Killed
152
0
Camps Cleared
0
1,501,316
Distance Traveled
1,232,294
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
10,067
671
2
0
0
311,212
0
W
Amaterasu
10,300
687
21
1
0
287,447
0
L
Erlang Shen
9,389
626
18
1
0
293,656
0
L
Susano
9,628
642
33
2
0
273,429
0
L
Hercules
9,817
654
29
2
0
268,983
4
W
Gilgamesh
10,920
728
47
3
0
349,819
0
W
Nike
10,929
729
17
1
0
307,889
0
L
Rama
9,503
634
53
4
0
211,256
0
L
Terra
8,633
576
19
1
0
184,970
0
W
Raijin
11,916
794
96
6
0
244,949
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role