Player Matchup

Shiva
Shiva
Diamond III
 
Shiva
Diamond III
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bakasura
Bakasura
Diamond V
 
Bakasura
Diamond V
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nike
Nike
Diamond V
AlchemyJug
Nike
Diamond V
Level 144
God Stats
4W - 4L
1,813 SR
Queue Stats
322W - 306L
1,986 MMR
Solo
Hades
Hades
Platinum I
HashCorp_
Hades
Platinum I
Level 155
God Stats
80W - 68L
1,621 SR
Queue Stats
99W - 93L
2,071 MMR
Solo
Olorun
Olorun
Platinum I
JasonDaBaws
Olorun
Platinum I
Level 156
God Stats
1W - 2L
1,500 SR
Queue Stats
85W - 83L
2,060 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 141
1,587 SR
1,824 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 144
1,560 SR
1,913 MMR
Loki
Loki
Diamond II
 
Loki
Diamond II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Diamond V
Amaudray12
Mulan
Diamond V
Level 181
God Stats
18W - 12L
1,605 SR
Queue Stats
526W - 523L
2,049 MMR
Solo
Eset
Eset
Diamond IV
Jamees100
Eset
Diamond IV
Level 186
God Stats
119W - 104L
1,644 SR
Queue Stats
304W - 297L
2,199 MMR
Solo
Cabrakan
Cabrakan
Platinum I
NotBeingAMidget
Cabrakan
Platinum I
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 55L
1,964 MMR
Solo
Izanami
Izanami
Platinum III
ScaryT3rry22
Izanami
Platinum III
Level 72
God Stats
9W - 10L
1,554 SR
Queue Stats
221W - 224L
1,853 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
7
0 / 0 / 0
3,822
637
2,081
2,527
1,810
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bakasura
 
Bakasura
6
0 / 0 / 1
3,727
621
821
4,065
1,270
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

6
1 / 0 / 1
4,214
702
1,374
4,361
1,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hades
HashCorp_
Hades
7
0 / 0 / 0
4,110
685
914
2,616
931
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Olorun
7
2 / 0 / 1
4,480
747
3,625
1,743
456
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bans
KaliMartichorasRavanaSusano

VS

Bans
Ao KuangThorMercurySurtr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
6
0 / 1 / 0
3,692
615
1,921
4,304
1,232
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mulan
7
0 / 0 / 0
4,117
686
1,329
3,876
1,985
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Eset
8
0 / 0 / 0
3,960
660
1,176
1,555
409
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
3
0 / 1 / 0
3,017
503
880
2,585
1,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Izanami
ScaryT3rry22
Izanami
6
0 / 1 / 0
3,614
602
1,534
3,531
1,032
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
0
3
Kills
0
0
Deaths
3
3
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
0
0
0
0
W
Bakasura
 
Bakasura
0
0
1
0.5
L
Loki
 
Loki
0
1
0
0
W
1
0
1
1.5
L
Mulan
0
0
0
0
W
Hades
HashCorp_
Hades
0
0
0
0
L
Eset
0
0
0
0
W
Olorun
2
0
1
2.5
L
Cabrakan
0
1
0
0
L
Izanami
ScaryT3rry22
Izanami
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,815
Damage
6,840
15,312
Taken
15,851
6,259
Mitigated
6,340
8,427
Healing
6,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
2,081
1,176
0
1,352
2,527
1,810
0
0
2,527
0
19,006
W
Bakasura
 
Bakasura
821
574
0
1,476
4,065
1,270
0
360
3,677
0
16,604
L
Loki
 
Loki
1,921
952
0
504
4,304
1,232
0
1,218
3,053
0
26,300
W
1,374
115
0
1,635
4,361
1,792
0
1,166
3,131
0
16,001
L
Mulan
1,329
563
0
2,281
3,876
1,985
0
0
3,876
0
24,060
W
Hades
HashCorp_
Hades
914
84
440
2,192
2,616
931
0
417
2,143
28,110
0
L
Eset
1,176
157
0
738
1,555
409
0
267
1,288
25,043
0
W
Olorun
3,625
2,046
60
1,272
1,743
456
0
7
1,736
27,439
0
L
Cabrakan
880
293
0
1,042
2,585
1,682
0
1,291
1,228
3,467
0
L
Izanami
ScaryT3rry22
Izanami
1,534
1,294
0
1,498
3,531
1,032
0
1,763
1,768
0
22,387

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,353
Gold Earned
18,400
203
Minions Killed
205
0
Camps Cleared
0
607,708
Distance Traveled
557,454
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
3,822
637
31
5
0
117,089
3
W
Bakasura
3,727
621
43
7
0
128,993
0
L
Loki
3,692
615
45
8
0
135,168
0
W
Nike
4,214
702
21
4
0
141,089
0
L
Mulan
4,117
686
51
9
0
118,172
1
W
Hades
4,110
685
62
10
0
112,870
0
L
Eset
3,960
660
58
10
0
113,085
3
W
Olorun
4,480
747
46
8
0
107,667
0
L
Cabrakan
3,017
503
2
0
0
66,167
1
L
Izanami
3,614
602
49
8
0
124,862
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role