Player Matchup

Da Ji
Da Ji
Destroy_Link
Da Ji
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 49L
1,353 Elo+
Party 1
Persephone
Persephone
EmpressAlkaid
Persephone
Level 65
God Stats
5W - 5L
1,448 SR
Queue Stats
16W - 14L
1,387 Elo+
Party 1
Chang'e
Chang'e
RevanantRyan
Chang'e
Level 26
God Stats
12W - 9L
1,409 SR
Queue Stats
51W - 54L
1,464 Elo+
Solo
Medusa
Medusa
SummonerMe
Medusa
Level 28
God Stats
9W - 3L
1,984 SR
Queue Stats
103W - 67L
1,581 Elo+
Party 2
Amaterasu
Amaterasu
Tschuui
Amaterasu
Level 25
God Stats
14W - 7L
1,714 SR
Queue Stats
54W - 33L
1,621 Elo+
Party 2
Team Averages
Level 54
1,611 SR
1,481 Elo+

VS

Team Averages
Level 50
1,605 SR
1,525 Elo+
Xbalanque
Xbalanque
Malinkath
Xbalanque
Level 125
God Stats
0W - 1L
1,517 SR
Queue Stats
54W - 49L
1,559 Elo+
Party 4
Kuzenbo
Kuzenbo
Neet4Me
Kuzenbo
Level 16
God Stats
2W - 1L
1,470 SR
Queue Stats
9W - 13L
1,447 Elo+
Party 3
Set
Set
SSAyatoes
Set
Level 15
God Stats
4W - 4L
1,431 SR
Queue Stats
12W - 17L
1,390 Elo+
Party 3
Janus
Janus
WomensRightsKEKW
Janus
Level 23
God Stats
21W - 3L
1,948 SR
Queue Stats
40W - 12L
1,685 Elo+
Party 4
Ravana
Ravana
serrat3d
Ravana
Level 70
God Stats
1W - 2L
1,662 SR
Queue Stats
63W - 45L
1,542 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 7
8,450
704
7,223
8,246
3,457
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Persephone
EmpressAlkaid
Persephone
14
0 / 2 / 7
8,455
705
6,609
6,932
2,544
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
RevanantRyan
Chang'e
16
4 / 2 / 3
9,687
807
8,148
10,359
4,439
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Medusa
SummonerMe
Medusa
18
5 / 0 / 6
10,174
848
13,753
7,035
2,740
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Amaterasu
Tschuui
Amaterasu
16
3 / 0 / 10
9,257
771
8,443
13,755
13,364
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Malinkath
Xbalanque
14
0 / 1 / 3
8,022
669
8,176
9,270
3,316
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kuzenbo
Neet4Me
Kuzenbo
13
0 / 4 / 1
7,434
620
7,605
11,918
14,248
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
1 / 6 / 1
8,091
674
6,443
10,476
5,572
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

18
2 / 3 / 2
9,940
828
10,161
11,409
4,864
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ravana
serrat3d
Ravana
15
2 / 1 / 0
8,511
709
4,190
9,567
10,509
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
12
15
Kills
5
5
Deaths
15
33
Assists
7
Player
Kills
Deaths
Assists
KDA
W
3
1
7
6.5
W
Persephone
EmpressAlkaid
Persephone
0
2
7
1.75
L
Xbalanque
Malinkath
Xbalanque
0
1
3
1.5
L
Kuzenbo
Neet4Me
Kuzenbo
0
4
1
0.13
W
Chang'e
RevanantRyan
Chang'e
4
2
3
2.75
L
1
6
1
0.25
W
Medusa
SummonerMe
Medusa
5
0
6
8
W
Amaterasu
Tschuui
Amaterasu
3
0
10
8
L
2
3
2
1
L
Ravana
serrat3d
Ravana
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,176
Damage
36,575
46,327
Taken
52,640
26,544
Mitigated
38,509
13,466
Healing
3,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,223
1,684
0
1,106
8,246
3,457
854
3,604
4,450
0
18,935
W
Persephone
EmpressAlkaid
Persephone
6,609
224
0
486
6,932
2,544
195
3,002
3,801
18,243
0
L
Xbalanque
Malinkath
Xbalanque
8,176
2,826
0
1,157
9,270
3,316
0
4,033
4,973
0
24,249
L
Kuzenbo
Neet4Me
Kuzenbo
7,605
2,077
0
454
11,918
14,248
0
3,417
8,032
12,778
0
W
Chang'e
RevanantRyan
Chang'e
8,148
150
3,379
5,665
10,359
4,439
951
1,441
8,779
33,359
0
L
6,443
2,255
0
58
10,476
5,572
0
2,511
7,382
0
20,433
W
Medusa
SummonerMe
Medusa
13,753
5,679
0
0
7,035
2,740
639
3,387
3,359
0
63,266
W
Amaterasu
Tschuui
Amaterasu
8,443
3,714
0
2,830
13,755
13,364
0
5,147
7,867
0
33,733
L
10,161
216
0
750
11,409
4,864
0
799
10,470
59,370
0
L
Ravana
serrat3d
Ravana
4,190
720
0
1,341
9,567
10,509
11
3,374
5,987
0
28,408

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,023
Gold Earned
41,998
284
Minions Killed
261
0
Camps Cleared
0
1,356,850
Distance Traveled
1,340,315
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
8,450
704
18
2
0
256,742
0
W
Persephone
8,455
705
28
2
0
264,984
0
L
Xbalanque
8,022
669
51
4
0
267,009
0
L
Kuzenbo
7,434
620
9
1
0
254,964
0
W
Chang'e
9,687
807
86
7
0
268,393
0
L
Set
8,091
674
31
3
0
231,131
0
W
Medusa
10,174
848
100
8
0
270,787
0
W
Amaterasu
9,257
771
52
4
0
295,944
1
L
Janus
9,940
828
120
10
0
297,846
0
L
Ravana
8,511
709
50
4
0
289,365
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role