Player Matchup

Da Ji
Da Ji
FROUFROU_JAGUAR
Da Ji
Level 129
God Stats
1W - 0L
1,216 SR
Queue Stats
19W - 19L
1,601 Elo+
Party 1
Anubis
Anubis
TooDeadly4You
Anubis
Level 128
God Stats
1W - 2L
1,213 SR
Queue Stats
48W - 40L
1,577 Elo+
Party 1
Medusa
Medusa
Ultraaboeren
Medusa
Level 24
God Stats
2W - 4L
1,354 SR
Queue Stats
58W - 55L
1,557 Elo+
Party 1
Team Averages
Level 94
1,261 SR
1,578 Elo+

VS

Team Averages
Level 107
1,423 SR
1,454 Elo+
Ao Kuang
Ao Kuang
AFC HARRY AFC
Ao Kuang
Level 144
God Stats
13W - 9L
1,471 SR
Queue Stats
117W - 65L
1,622 Elo+
Solo
Serqet
Serqet
anock77
Serqet
Level 69
God Stats
15W - 20L
1,194 SR
Queue Stats
277W - 289L
1,356 Elo+
Solo
Nemesis
Nemesis
miuosh568
Nemesis
Level 108
God Stats
1W - 4L
1,606 SR
Queue Stats
2W - 4L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 4 / 12
13,813
767
13,849
16,792
7,495
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

18
11 / 5 / 8
15,007
834
22,885
11,717
5,989
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Medusa
17
4 / 2 / 12
14,183
788
13,620
12,739
4,935
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
AFC HARRY AFC
Ao Kuang
16
3 / 7 / 5
13,109
728
10,956
20,312
7,795
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Serqet
anock77
Serqet
15
1 / 7 / 10
12,253
681
6,743
24,689
28,610
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nemesis
miuosh568
Nemesis
17
7 / 6 / 3
14,644
814
11,480
18,121
6,834
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
29
20
Kills
11
11
Deaths
20
32
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
AFC HARRY AFC
Ao Kuang
3
7
5
0.79
W
5
4
12
2.75
W
11
5
8
3
W
Medusa
4
2
12
5
L
Serqet
anock77
Serqet
1
7
10
0.86
L
Nemesis
miuosh568
Nemesis
7
6
3
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,354
Damage
29,179
41,248
Taken
63,122
18,419
Mitigated
43,239
8,080
Healing
10,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
AFC HARRY AFC
Ao Kuang
10,956
1,993
0
3,375
20,312
7,795
478
6,415
13,797
56,992
0
W
13,849
3,271
0
1,040
16,792
7,495
686
5,055
11,451
0
60,332
W
22,885
870
0
2,807
11,717
5,989
332
2,517
8,874
70,780
0
W
Medusa
13,620
6,028
0
4,233
12,739
4,935
955
4,673
7,948
0
60,281
L
Serqet
anock77
Serqet
6,743
660
0
1,525
24,689
28,610
80
10,235
14,332
83
18,158
L
Nemesis
miuosh568
Nemesis
11,480
5,331
0
5,275
18,121
6,834
1,193
7,094
10,876
37
46,119

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,003
Gold Earned
40,006
218
Minions Killed
144
0
Camps Cleared
0
982,341
Distance Traveled
959,816
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
13,109
728
70
4
0
309,076
0
W
Da Ji
13,813
767
72
4
0
328,252
0
W
Anubis
15,007
834
89
5
0
329,660
0
W
Medusa
14,183
788
57
3
0
324,429
0
L
Serqet
12,253
681
23
1
0
317,071
0
L
Nemesis
14,644
814
51
3
0
333,669
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role