Player Matchup

Ra
Ra
DaddyJayrude
Ra
Level 66
God Stats
6W - 6L
1,550 SR
Queue Stats
240W - 270L
1,441 Elo+
Party 1
Bacchus
Bacchus
MasterOogway20
Bacchus
Level 89
God Stats
6W - 6L
1,625 SR
Queue Stats
230W - 222L
1,549 Elo+
Solo
Bellona
Bellona
Paragon679
Bellona
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 109L
1,408 Elo+
Party 1
Medusa
Medusa
Xerel
Medusa
Level 54
God Stats
3W - 3L
1,745 SR
Queue Stats
95W - 77L
1,530 Elo+
Solo
Thanatos
Thanatos
metalface02
Thanatos
Level 29
God Stats
50W - 68L
1,331 SR
Queue Stats
91W - 125L
1,354 Elo+
Party 1
Team Averages
Level 64
1,550 SR
1,456 Elo+

VS

Team Averages
Level 58
1,577 SR
1,488 Elo+
Pele
Pele
JuanFernandoVIII
Pele
Level 78
God Stats
6W - 3L
1,736 SR
Queue Stats
135W - 115L
1,458 Elo+
Solo
Kuzenbo
Kuzenbo
Mtrkhart
Kuzenbo
Level 42
God Stats
6W - 2L
1,562 SR
Queue Stats
118W - 103L
1,513 Elo+
Solo
Anubis
Anubis
TimiPeaKok
Anubis
Level 27
God Stats
12W - 4L
1,571 SR
Queue Stats
36W - 28L
1,490 Elo+
Party 2
Achilles
Achilles
TobyFromHR
Achilles
Level 65
God Stats
73W - 82L
1,493 SR
Queue Stats
425W - 424L
1,476 Elo+
Party 2
Cernunnos
Cernunnos
xProtectionzx
Cernunnos
Level 80
God Stats
20W - 10L
1,521 SR
Queue Stats
158W - 129L
1,504 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 6 / 1
9,035
565
6,827
12,290
3,687
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
6 / 4 / 4
8,406
525
9,435
17,130
18,477
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bellona
Paragon679
Bellona
14
1 / 5 / 0
8,342
521
2,940
14,494
9,610
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
Xerel
Medusa
14
2 / 2 / 5
9,039
565
14,253
12,978
4,708
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thanatos
metalface02
Thanatos
13
1 / 5 / 3
8,019
501
5,492
13,789
4,206
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 5
8,132
508
4,613
11,515
4,153
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kuzenbo
Mtrkhart
Kuzenbo
15
5 / 0 / 4
9,433
590
10,725
10,564
14,535
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 30 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Anubis
TimiPeaKok
Anubis
17
12 / 3 / 3
11,152
697
19,374
14,018
7,263
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
TobyFromHR
Achilles
11
0 / 4 / 5
7,048
441
4,588
16,658
17,479
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cernunnos
xProtectionzx
Cernunnos
14
4 / 3 / 1
8,654
541
7,513
11,788
4,946
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
40
11
Kills
22
22
Deaths
11
13
Assists
18
Player
Kills
Deaths
Assists
KDA
L
1
6
1
0.25
W
1
1
5
3.5
L
6
4
4
2
W
Kuzenbo
Mtrkhart
Kuzenbo
5
0
4
7
L
Bellona
Paragon679
Bellona
1
5
0
0.2
W
Anubis
TimiPeaKok
Anubis
12
3
3
4.5
W
Achilles
TobyFromHR
Achilles
0
4
5
0.63
L
Medusa
Xerel
Medusa
2
2
5
2.25
L
Thanatos
metalface02
Thanatos
1
5
3
0.5
W
Cernunnos
xProtectionzx
Cernunnos
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,947
Damage
46,813
70,681
Taken
64,543
40,688
Mitigated
48,376
24,703
Healing
17,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,827
1,047
886
1,758
12,290
3,687
781
9,363
2,822
74,421
0
W
4,613
969
0
2,933
11,515
4,153
0
878
10,475
0
59,012
L
9,435
1,531
0
3,845
17,130
18,477
248
3,970
13,160
27,966
0
W
Kuzenbo
Mtrkhart
Kuzenbo
10,725
2,847
0
1,590
10,564
14,535
124
1,611
8,817
42,687
679
L
Bellona
Paragon679
Bellona
2,940
850
0
4,296
14,494
9,610
397
6,615
7,315
0
52,089
W
Anubis
TimiPeaKok
Anubis
19,374
1,495
0
6,988
14,018
7,263
952
6,127
6,985
101,312
0
W
Achilles
TobyFromHR
Achilles
4,588
1,262
0
1,383
16,658
17,479
208
3,626
12,205
0
26,147
L
Medusa
Xerel
Medusa
14,253
8,529
0
5,503
12,978
4,708
680
2,566
10,314
0
58,342
L
Thanatos
metalface02
Thanatos
5,492
1,219
0
8,415
13,789
4,206
0
5,925
7,599
0
40,468
W
Cernunnos
xProtectionzx
Cernunnos
7,513
3,811
0
4,808
11,788
4,946
617
3,056
8,465
0
63,914

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,841
Gold Earned
44,419
423
Minions Killed
437
0
Camps Cleared
0
1,580,467
Distance Traveled
1,574,910
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,035
565
148
9
0
308,334
2
W
Pele
8,132
508
89
6
0
392,289
0
L
Bacchus
8,406
525
37
2
0
318,942
5
W
Kuzenbo
9,433
590
63
4
0
281,693
0
L
Bellona
8,342
521
89
6
0
305,271
0
W
Anubis
11,152
697
167
10
0
272,755
0
W
Achilles
7,048
441
33
2
0
332,865
2
L
Medusa
9,039
565
91
6
0
293,835
1
L
Thanatos
8,019
501
58
4
0
354,085
0
W
Cernunnos
8,654
541
85
5
0
295,308
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role