Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
BearFist8637
Surtr
Level 42
God Stats
2W - 4L
1,234 SR
Queue Stats
2W - 5L
1,133 Elo+
Party 2
Jing Wei
Jing Wei
Carey577
Jing Wei
Level 137
God Stats
5W - 5L
1,463 SR
Queue Stats
80W - 82L
1,456 Elo+
Party 2
Awilix
Awilix
The Ita1ian
Awilix
Level 144
God Stats
3W - 4L
1,497 SR
Queue Stats
78W - 80L
1,458 Elo+
Party 2
Terra
Terra
brkensaint88
Terra
Level 126
God Stats
9W - 7L
1,505 SR
Queue Stats
48W - 38L
1,482 Elo+
Party 2
Team Averages
Level 119
1,440 SR
1,406 Elo+

VS

Team Averages
Level 135
1,513 SR
1,408 Elo+
Charybdis
Charybdis
Dehtail
Charybdis
Level 159
God Stats
0W - 1L
1,321 SR
Queue Stats
12W - 16L
1,470 Elo+
Party 1
Hera
Hera
HumblemanJay
Hera
Level 182
God Stats
8W - 5L
1,607 SR
Queue Stats
208W - 219L
1,443 Elo+
Solo
Cabrakan
Cabrakan
KindaWorm088211
Cabrakan
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,225 Elo+
Party 1
Baron Samedi
Baron Samedi
StrayAssassin x
Baron Samedi
Level 159
God Stats
3W - 3L
1,636 SR
Queue Stats
32W - 40L
1,451 Elo+
Party 1
Cthulhu
Cthulhu
xDeTeKz
Cthulhu
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 95L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
9
0 / 0 / 3
5,014
716
2,635
2,803
978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

7
0 / 3 / 0
4,133
590
282
6,747
2,956
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

Jing Wei
Carey577
Jing Wei
7
2 / 1 / 0
4,112
587
2,733
3,058
847
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Awilix
10
4 / 0 / 1
5,505
786
2,320
5,715
1,924
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

7
0 / 0 / 2
4,297
614
1,098
5,279
2,204
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Dehtail
Charybdis
7
1 / 0 / 0
4,310
616
3,743
3,241
963
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
3 / 1 / 0
5,344
763
4,555
3,140
921
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cabrakan
6
0 / 2 / 0
3,769
538
2,654
4,222
2,231
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Baron Samedi
StrayAssassin x
Baron Samedi
8
0 / 3 / 0
4,225
604
2,862
5,586
2,351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
xDeTeKz
Cthulhu
1
0 / 0 / 0
2,944
421
0
0
0

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
4
6
Kills
4
4
Deaths
6
6
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
 
Ix Chel
0
0
3
1.5
W
0
3
0
0
W
Jing Wei
Carey577
Jing Wei
2
1
0
2
L
Charybdis
Dehtail
Charybdis
1
0
0
1
L
3
1
0
3
L
Cabrakan
0
2
0
0
L
Baron Samedi
StrayAssassin x
Baron Samedi
0
3
0
0
W
Awilix
4
0
1
4.5
W
0
0
2
1
L
Cthulhu
xDeTeKz
Cthulhu
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,068
Damage
13,814
23,602
Taken
16,189
8,909
Mitigated
6,466
6,485
Healing
6,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
 
Ix Chel
2,635
170
86
1,406
2,803
978
0
2,220
583
32,013
0
W
282
11
0
998
6,747
2,956
0
4,337
2,410
79
20,643
W
Jing Wei
Carey577
Jing Wei
2,733
1,901
128
496
3,058
847
0
439
2,619
0
22,773
L
Charybdis
Dehtail
Charybdis
3,743
1,957
0
1,890
3,241
963
0
472
2,769
0
24,472
L
4,555
942
0
1,440
3,140
921
0
196
2,944
31,707
0
L
Cabrakan
2,654
353
34
766
4,222
2,231
0
626
3,596
16,222
0
L
Baron Samedi
StrayAssassin x
Baron Samedi
2,862
144
0
2,204
5,586
2,351
0
2,635
2,951
27,160
0
W
Awilix
2,320
861
93
138
5,715
1,924
0
1,136
4,579
0
35,309
W
1,098
183
1,019
2,121
5,279
2,204
0
2,028
3,251
7,369
0
L
Cthulhu
xDeTeKz
Cthulhu
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,061
Gold Earned
20,592
207
Minions Killed
160
0
Camps Cleared
0
766,920
Distance Traveled
522,871
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
5,014
716
60
9
0
143,452
0
W
Surtr
4,133
590
30
4
0
142,639
0
W
Jing Wei
4,112
587
47
7
0
150,209
0
L
Charybdis
4,310
616
32
5
0
125,573
1
L
Hera
5,344
763
54
8
0
121,180
3
L
Cabrakan
3,769
538
30
4
0
131,663
2
L
Baron Samedi
4,225
604
44
6
0
144,455
0
W
Awilix
5,505
786
63
9
0
195,764
1
W
Terra
4,297
614
7
1
0
134,856
4
L
Cthulhu
2,944
421
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role