Player Matchup

Thanatos
Thanatos
Anaya___2
Thanatos
Level 28
God Stats
17W - 23L
1,333 SR
Queue Stats
63W - 65L
1,313 Elo+
Party 2
Khepri
Khepri
BlackJackkX3
Khepri
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,127 Elo+
Solo
Nike
Nike
Devillman567
Nike
Level 48
God Stats
1W - 1L
1,563 SR
Queue Stats
80W - 108L
1,337 Elo+
Solo
He Bo
He Bo
XTC-_Crisp
He Bo
Level 62
God Stats
0W - 3L
1,500 SR
Queue Stats
278W - 275L
1,375 Elo+
Party 2
Maui
Maui
XTC-_SNIPES
Maui
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,308 Elo+
Party 2
Team Averages
Level 42
1,479 SR
1,292 Elo+

VS

Team Averages
Level 91
1,533 SR
1,442 Elo+
Medusa
Medusa
AceThePoet
Medusa
Level 134
God Stats
8W - 5L
1,622 SR
Queue Stats
143W - 146L
1,469 Elo+
Party 1
Chronos
Chronos
TheWeekender759
Chronos
Level 83
God Stats
18W - 15L
1,427 SR
Queue Stats
149W - 157L
1,443 Elo+
Solo
Ne Zha
Ne Zha
The_Reven1702
Ne Zha
Level 88
God Stats
4W - 4L
1,604 SR
Queue Stats
214W - 212L
1,451 Elo+
Solo
Sobek
Sobek
moneygreenbanana
Sobek
Level 65
God Stats
6W - 5L
1,514 SR
Queue Stats
24W - 33L
1,371 Elo+
Party 1
Vamana
Vamana
xxgoldenkingzz
Vamana
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 79L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Anaya___2
Thanatos
10
2 / 4 / 2
6,138
558
5,840
11,507
4,475
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Khepri
3
0 / 5 / 0
4,012
365
45
4,974
3,261
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

11
3 / 2 / 1
6,754
614
5,242
7,351
6,241
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

He Bo
11
2 / 3 / 0
6,176
561
3,318
7,191
2,520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

8
0 / 2 / 0
5,028
457
1,089
8,790
6,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
AceThePoet
Medusa
9
3 / 0 / 1
5,473
498
4,081
2,176
658
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 2 / 5
6,331
576
5,512
5,535
1,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

12
7 / 1 / 1
7,191
654
3,989
9,904
3,865
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

10
1 / 1 / 4
6,407
582
2,716
8,302
6,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

10
1 / 4 / 2
5,872
534
3,030
9,054
4,964
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
25
7
Kills
12
16
Deaths
8
3
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Medusa
AceThePoet
Medusa
3
0
1
3.5
L
Thanatos
Anaya___2
Thanatos
2
4
2
0.75
L
Khepri
0
5
0
0
L
3
2
1
1.75
W
0
2
5
1.25
W
7
1
1
7.5
L
He Bo
2
3
0
0.67
L
0
2
0
0
W
1
1
4
3
W
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,534
Damage
19,328
39,813
Taken
34,971
23,125
Mitigated
17,674
10,271
Healing
6,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
AceThePoet
Medusa
4,081
1,974
0
629
2,176
658
610
153
2,023
0
27,616
L
Thanatos
Anaya___2
Thanatos
5,840
2,158
115
6,636
11,507
4,475
0
3,241
8,266
0
40,888
L
Khepri
45
45
0
0
4,974
3,261
0
160
4,814
6,081
0
L
5,242
603
0
500
7,351
6,241
480
196
7,075
100
43,605
W
5,512
2,094
0
528
5,535
1,872
0
1,349
4,186
45,451
0
W
3,989
1,337
0
1,944
9,904
3,865
0
1,025
8,879
0
48,542
L
He Bo
3,318
430
0
1,643
7,191
2,520
0
2,802
4,389
33,314
0
L
1,089
552
0
1,377
8,790
6,628
0
2,068
6,670
15,447
0
W
2,716
309
141
2,280
8,302
6,315
270
2,057
6,245
15,177
0
W
3,030
1,028
0
1,433
9,054
4,964
0
99
8,955
0
28,121

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,108
Gold Earned
31,274
215
Minions Killed
271
0
Camps Cleared
0
993,385
Distance Traveled
1,144,564
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
5,473
498
48
4
0
198,065
0
L
Thanatos
6,138
558
56
5
0
225,330
0
L
Khepri
4,012
365
5
0
0
182,059
5
L
Nike
6,754
614
67
6
0
192,022
0
W
Chronos
6,331
576
76
7
0
214,878
2
W
Ne Zha
7,191
654
77
7
0
273,537
0
L
He Bo
6,176
561
64
6
0
198,106
1
L
Maui
5,028
457
23
2
0
195,868
0
W
Sobek
6,407
582
20
2
0
221,312
0
W
Vamana
5,872
534
50
5
0
236,772
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role