Player Matchup

Nu Wa
Nu Wa
Bronze III
MaroonPhoenix
Nu Wa
Bronze III
Level 68
God Stats
0W - 1L
1,244 SR
Queue Stats
0W - 2L
1,500 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 68
1,244 SR
1,500 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 123
1,859 SR
1,476 MMR
Ra
Ra
Gold IV
Wiki_Kan
Ra
Gold IV
Level 123
God Stats
3W - 0L
1,859 SR
Queue Stats
115W - 113L
1,476 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 0
7,354
817
4,819
7,988
3,372
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bans
AnubisAh Muzen CabJanusBakasuraNeith

VS

Bans
SkadiHelChronosCabrakanHe Bo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 0
9,388
1,043
6,084
8,088
5,084
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
1
1
Kills
1
1
Deaths
1
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
1
1
0
1
W
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,819
Damage
6,084
7,988
Taken
8,088
3,372
Mitigated
5,084
534
Healing
2,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,819
1,089
0
534
7,988
3,372
0
6,383
1,545
31,444
0
W
6,084
666
0
2,725
8,088
5,084
655
4,934
3,154
58,903
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

7,354
Gold Earned
9,388
49
Minions Killed
114
3
Camps Cleared
4
176,453
Distance Traveled
178,065
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,354
817
49
5
3
176,453
0
W
Ra
9,388
1,043
114
13
4
178,065
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role