Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
 
Mulan
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Horus
Horus
WitheredAbyss18
Horus
Level 119
God Stats
10W - 6L
1,735 SR
Queue Stats
58W - 48L
1,624 Elo+
Party 2
Team Averages
Level 139
1,578 SR
1,541 Elo+

VS

Team Averages
Level 130
1,559 SR
1,585 Elo+
Morgan Le Fay
Morgan Le Fay
CodexQ
Morgan Le Fay
Level 154
God Stats
15W - 16L
1,618 SR
Queue Stats
299W - 295L
1,605 Elo+
Party 1
Gilgamesh
Gilgamesh
Silent Refugee
Gilgamesh
Level 128
God Stats
1W - 2L
1,417 SR
Queue Stats
304W - 301L
1,602 Elo+
Party 1
Thor
Thor
XxMegatronxX107
Thor
Level 107
God Stats
22W - 19L
1,643 SR
Queue Stats
457W - 469L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
12
5 / 0 / 2
8,563
856
8,884
5,035
2,431
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
 
Mulan
11
2 / 0 / 5
7,943
794
5,644
8,206
9,051
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

10
0 / 0 / 6
7,279
728
4,532
10,482
8,157
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
CodexQ
Morgan Le Fay
10
0 / 2 / 0
7,058
706
5,721
4,645
2,066
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Silent Refugee
Gilgamesh
9
0 / 2 / 0
6,875
688
9,225
10,246
9,459
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
0 / 3 / 0
6,881
688
3,481
8,101
3,301
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
0
7
Kills
0
0
Deaths
7
13
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
 
Ix Chel
5
0
2
6
W
Mulan
 
Mulan
2
0
5
4.5
L
Morgan Le Fay
CodexQ
Morgan Le Fay
0
2
0
0
L
Gilgamesh
Silent Refugee
Gilgamesh
0
2
0
0
W
0
0
6
3
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,060
Damage
18,427
23,723
Taken
22,992
19,639
Mitigated
14,826
10,937
Healing
6,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
 
Ix Chel
8,884
1,167
1,453
1,099
5,035
2,431
242
2,643
2,300
52,305
0
W
Mulan
 
Mulan
5,644
555
0
1,368
8,206
9,051
21
2,717
5,385
1,944
14,324
L
Morgan Le Fay
CodexQ
Morgan Le Fay
5,721
298
0
749
4,645
2,066
0
1,483
3,162
37,296
0
L
Gilgamesh
Silent Refugee
Gilgamesh
9,225
1,584
0
3,355
10,246
9,459
0
5,023
5,223
4,202
15,215
W
4,532
2,461
2,392
4,625
10,482
8,157
44
3,025
7,327
0
10,953
L
3,481
224
0
2,582
8,101
3,301
0
4,320
3,715
0
24,274

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,785
Gold Earned
20,814
121
Minions Killed
104
0
Camps Cleared
0
594,510
Distance Traveled
580,134
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
8,563
856
78
8
0
187,267
0
W
Mulan
7,943
794
28
3
0
205,545
0
L
Morgan Le Fay
7,058
706
56
6
0
177,958
0
L
Gilgamesh
6,875
688
22
2
0
201,422
0
W
Horus
7,279
728
15
2
0
201,698
0
L
Thor
6,881
688
26
3
0
200,754
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role