Player Matchup

Cthulhu
Cthulhu
Darklord1724
Cthulhu
Level 70
God Stats
73W - 46L
1,538 SR
Queue Stats
258W - 260L
1,423 Elo+
Party 1
Ra
Ra
DragonTyrus
Ra
Level 121
God Stats
2W - 4L
1,585 SR
Queue Stats
223W - 214L
1,389 Elo+
Party 1
Izanami
Izanami
Fafner7724
Izanami
Level 8
God Stats
0W - 3L
1,122 SR
Queue Stats
0W - 4L
1,109 Elo+
Party 1
Thanatos
Thanatos
Hwmss7676
Thanatos
Level 96
God Stats
1W - 6L
1,298 SR
Queue Stats
200W - 194L
1,397 Elo+
Party 1
Vulcan
Vulcan
SerbonneM124
Vulcan
Level 107
God Stats
0W - 3L
1,288 SR
Queue Stats
260W - 244L
1,483 Elo+
Solo
Team Averages
Level 80
1,366 SR
1,360 Elo+

VS

Team Averages
Level 111
1,498 SR
1,472 Elo+
Vulcan
Vulcan
ChinsWorth182
Vulcan
Level 109
God Stats
13W - 8L
1,483 SR
Queue Stats
416W - 423L
1,450 Elo+
Party 2
Odin
Odin
KRYPT0NITE KING
Odin
Level 126
God Stats
3W - 6L
1,225 SR
Queue Stats
482W - 481L
1,450 Elo+
Party 2
Ymir
Ymir
LiWalsh97
Ymir
Level 74
God Stats
2W - 2L
1,309 SR
Queue Stats
189W - 183L
1,459 Elo+
Solo
Fenrir
Fenrir
thehornswolf13
Fenrir
Level 121
God Stats
5W - 3L
1,701 SR
Queue Stats
225W - 212L
1,500 Elo+
Party 3
Medusa
Medusa
xylon 025
Medusa
Level 124
God Stats
15W - 18L
1,774 SR
Queue Stats
220W - 205L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Darklord1724
Cthulhu
13
2 / 0 / 1
7,990
571
8,892
7,516
5,640
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 6 / 4
6,432
459
7,439
12,721
7,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Izanami
Fafner7724
Izanami
8
0 / 9 / 1
5,418
387
2,842
10,492
2,964
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Bow

Short Bow

+15%
Attack Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
Hwmss7676
Thanatos
13
5 / 4 / 0
7,820
559
7,422
13,103
5,411
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Vulcan
11
1 / 3 / 0
6,498
464
6,384
5,255
2,092
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 3
7,752
554
4,716
8,511
2,980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

12
0 / 3 / 0
6,490
464
2,187
12,194
7,106
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ymir
13
2 / 1 / 9
8,844
632
5,890
10,448
6,883
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
11 / 0 / 0
9,238
660
13,842
13,842
5,840
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
xylon 025
Medusa
14
8 / 2 / 2
9,140
653
6,969
10,392
4,007
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
36
8
Kills
22
22
Deaths
8
6
Assists
14
Player
Kills
Deaths
Assists
KDA
W
1
2
3
1.25
L
Cthulhu
Darklord1724
Cthulhu
2
0
1
2.5
L
0
6
4
0.33
L
Izanami
Fafner7724
Izanami
0
9
1
0.06
L
Thanatos
Hwmss7676
Thanatos
5
4
0
1.25
W
0
3
0
0
W
Ymir
2
1
9
6.5
L
Vulcan
1
3
0
0.33
W
11
0
0
11
W
Medusa
xylon 025
Medusa
8
2
2
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,979
Damage
33,604
49,087
Taken
55,387
23,914
Mitigated
26,816
12,979
Healing
15,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,716
1,338
0
2,529
8,511
2,980
56
5,531
2,980
62,784
0
L
Cthulhu
Darklord1724
Cthulhu
8,892
45
0
3,599
7,516
5,640
143
202
6,767
56,683
0
L
7,439
1,600
369
2,700
12,721
7,807
250
5,828
6,893
36,261
0
L
Izanami
Fafner7724
Izanami
2,842
2,405
0
13
10,492
2,964
0
896
9,596
0
21,292
L
Thanatos
Hwmss7676
Thanatos
7,422
2,499
0
5,548
13,103
5,411
0
551
12,552
0
55,813
W
2,187
87
0
2,036
12,194
7,106
0
6,576
4,762
0
26,358
W
Ymir
5,890
1,840
0
2,435
10,448
6,883
0
4,408
6,040
34,275
0
L
Vulcan
6,384
2,625
0
750
5,255
2,092
0
3,244
2,011
43,921
0
W
13,842
5,760
0
3,424
13,842
5,840
226
2,543
11,213
0
69,717
W
Medusa
xylon 025
Medusa
6,969
4,206
0
5,153
10,392
4,007
5,513
3,021
7,314
0
66,181

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,158
Gold Earned
41,464
317
Minions Killed
415
0
Camps Cleared
0
1,215,456
Distance Traveled
1,408,221
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
7,752
554
125
9
0
274,470
4
L
Cthulhu
7,990
571
94
7
0
297,382
0
L
Ra
6,432
459
41
3
0
238,176
0
L
Izanami
5,418
387
31
2
0
195,495
0
L
Thanatos
7,820
559
82
6
0
278,591
0
W
Odin
6,490
464
41
3
0
269,198
0
W
Ymir
8,844
632
47
3
0
259,854
2
L
Vulcan
6,498
464
69
5
0
205,812
0
W
Fenrir
9,238
660
90
6
0
354,318
0
W
Medusa
9,140
653
112
8
0
250,381
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role