Player Matchup

Horus
Horus
Haku199
Horus
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
377W - 349L
1,489 Elo+
Solo
Sylvanus
Sylvanus
KBEE214
Sylvanus
Level 93
God Stats
5W - 8L
1,470 SR
Queue Stats
8W - 13L
1,437 Elo+
Solo
Merlin
Merlin
Pazuzu1500
Merlin
Level 79
God Stats
5W - 1L
1,692 SR
Queue Stats
245W - 215L
1,492 Elo+
Party 1
Chiron
Chiron
Teqroh
Chiron
Level 147
God Stats
9W - 5L
1,663 SR
Queue Stats
57W - 28L
1,583 Elo+
Party 1
Janus
Janus
XionsLostHeart
Janus
Level 75
God Stats
2W - 8L
1,500 SR
Queue Stats
114W - 85L
1,582 Elo+
Party 1
Team Averages
Level 92
1,565 SR
1,517 Elo+

VS

Team Averages
Level 63
1,568 SR
1,472 Elo+
Nu Wa
Nu Wa
Andres_X999
Nu Wa
Level 30
God Stats
2W - 3L
1,738 SR
Queue Stats
75W - 117L
1,500 Elo+
Solo
Hades
Hades
CNP38
Hades
Level 80
God Stats
7W - 9L
1,546 SR
Queue Stats
63W - 65L
1,466 Elo+
Solo
Sol
Sol
MorbidMonday01
Sol
Level 62
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 24L
1,298 Elo+
Solo
Osiris
Osiris
TheGreatRobino7
Osiris
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
236W - 232L
1,531 Elo+
Solo
Thanatos
Thanatos
xKILLERQUEEN913x
Thanatos
Level 62
God Stats
0W - 1L
1,557 SR
Queue Stats
12W - 13L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Haku199
Horus
15
0 / 1 / 11
8,546
1,068
5,111
12,957
13,933
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Sylvanus
KBEE214
Sylvanus
15
0 / 1 / 10
8,667
1,083
2,284
5,425
5,141
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Merlin
Pazuzu1500
Merlin
15
3 / 0 / 4
9,010
1,126
8,200
5,535
2,558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chiron
Teqroh
Chiron
16
10 / 1 / 4
10,771
1,346
15,903
9,126
4,183
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
1 / 2 / 9
9,061
1,133
11,391
6,304
2,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

301

VS

Team 2 Tickets

232

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 5
8,455
1,057
11,389
10,458
3,321
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hades
CNP38
Hades
14
1 / 2 / 2
8,634
1,079
6,784
9,087
3,751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
0 / 0 / 0
5,775
722
0
0
0
14
0 / 5 / 4
8,427
1,053
7,890
15,779
14,567
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

14
4 / 3 / 1
9,622
1,203
8,233
11,730
4,010
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
17
14
Kills
5
5
Deaths
14
38
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
4
5
0.63
L
Hades
CNP38
Hades
1
2
2
1
W
Horus
Haku199
Horus
0
1
11
5.5
W
Sylvanus
KBEE214
Sylvanus
0
1
10
5
L
0
0
0
0
W
Merlin
Pazuzu1500
Merlin
3
0
4
5
W
Chiron
Teqroh
Chiron
10
1
4
12
L
0
5
4
0.4
W
1
2
9
2.75
L
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,889
Damage
34,296
39,347
Taken
47,054
27,898
Mitigated
25,649
15,401
Healing
11,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,389
5,486
0
0
10,458
3,321
0
5,327
5,090
18,353
0
L
Hades
CNP38
Hades
6,784
264
630
2,614
9,087
3,751
0
5,197
3,757
29,624
0
W
Horus
Haku199
Horus
5,111
2,673
2,912
3,245
12,957
13,933
0
4,183
8,384
0
9,100
W
Sylvanus
KBEE214
Sylvanus
2,284
406
3,842
1,286
5,425
5,141
0
2,724
2,515
11,418
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Merlin
Pazuzu1500
Merlin
8,200
743
0
0
5,535
2,558
0
3,633
1,708
37,042
0
W
Chiron
Teqroh
Chiron
15,903
11,657
704
3,412
9,126
4,183
0
3,866
5,076
0
42,438
L
7,890
3,744
62
1,211
15,779
14,567
0
5,760
9,651
0
19,792
W
11,391
444
0
0
6,304
2,083
0
2,928
3,184
26,676
0
L
8,233
2,495
159
6,573
11,730
4,010
0
5,654
5,987
0
30,648

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,055
Gold Earned
40,913
191
Minions Killed
163
6
Camps Cleared
6
844,125
Distance Traveled
595,737
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,455
1,057
22
3
1
142,266
0
L
Hades
8,634
1,079
69
9
1
151,590
0
W
Horus
8,546
1,068
7
1
0
171,075
0
W
Sylvanus
8,667
1,083
12
2
0
169,605
0
L
Sol
5,775
722
0
0
0
0
0
W
Merlin
9,010
1,126
50
6
2
163,743
0
W
Chiron
10,771
1,346
79
10
3
154,596
0
L
Osiris
8,427
1,053
21
3
3
130,332
0
W
Janus
9,061
1,133
43
5
1
185,106
0
L
Thanatos
9,622
1,203
51
6
1
171,549
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role