Player Matchup

Ao Kuang
Ao Kuang
Gold II
Dami1403 2
Ao Kuang
Gold II
Level 186
God Stats
3W - 2L
1,393 SR
Queue Stats
130W - 123L
1,516 MMR
Solo
Nox
Nox
Gold I
JBeefus
Nox
Gold I
Level 155
God Stats
14W - 11L
1,579 SR
Queue Stats
646W - 631L
1,511 MMR
Solo
Ymir
Ymir
Bronze III
LinguiniLindini
Ymir
Bronze III
Level 65
God Stats
1W - 0L
1,597 SR
Queue Stats
6W - 11L
1,500 MMR
Solo
Osiris
Osiris
Gold I
juicejr
Osiris
Gold I
Level 139
God Stats
2W - 1L
1,500 SR
Queue Stats
109W - 96L
1,504 MMR
Solo
Anhur
Anhur
Gold V
Śmite
Anhur
Gold V
Level 80
God Stats
3W - 1L
1,500 SR
Queue Stats
43W - 32L
1,511 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 125
1,514 SR
1,508 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 158
1,571 SR
1,504 MMR
Ix Chel
Ix Chel
Gold III
 
Ix Chel
Gold III
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fafnir
Fafnir
Bronze III
License_To_Drill
Fafnir
Bronze III
Level 158
God Stats
0W - 2L
1,519 SR
Queue Stats
79W - 87L
1,500 MMR
Solo
Hachiman
Hachiman
Gold III
Mąquiąvelø
Hachiman
Gold III
Level 172
God Stats
4W - 2L
1,889 SR
Queue Stats
77W - 80L
1,520 MMR
Solo
Sun Wukong
Sun Wukong
Bronze III
Pablo Pires BR
Sun Wukong
Bronze III
Level 166
God Stats
0W - 1L
1,794 SR
Queue Stats
0W - 3L
1,500 MMR
Solo
Thanatos
Thanatos
Bronze III
WickedVex93
Thanatos
Bronze III
Level 124
God Stats
0W - 1L
1,151 SR
Queue Stats
0W - 1L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Dami1403 2
Ao Kuang
11
4 / 1 / 2
6,471
647
5,843
8,597
3,180
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Nox
11
3 / 2 / 2
6,247
625
3,291
4,476
1,727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 0 / 3
5,158
516
1,575
7,394
4,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Osiris
juicejr
Osiris
11
1 / 0 / 0
6,235
624
7,159
10,805
10,527
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Anhur
Śmite
Anhur
9
1 / 1 / 3
5,350
535
4,443
6,285
1,902
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

Bans
RavanaKuzenboThorMercury

VS

Bans
KaliZhong KuiBakasuraCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
11
1 / 1 / 2
6,170
617
3,316
4,593
1,540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

8
0 / 1 / 2
5,292
529
1,910
5,587
4,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hachiman
Mąquiąvelø
Hachiman
9
2 / 2 / 0
5,231
523
5,630
7,078
1,870
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sun Wukong
Pablo Pires BR
Sun Wukong
10
0 / 1 / 0
5,549
555
5,130
10,736
5,950
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thanatos
WickedVex93
Thanatos
8
1 / 4 / 1
4,656
466
2,693
7,796
3,213
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
9
9
Kills
4
4
Deaths
9
10
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
1
1
2
2
W
Ao Kuang
Dami1403 2
Ao Kuang
4
1
2
5
W
Nox
3
2
2
2
L
0
1
2
1
W
0
0
3
1.5
L
Hachiman
Mąquiąvelø
Hachiman
2
2
0
1
L
Sun Wukong
Pablo Pires BR
Sun Wukong
0
1
0
0
L
Thanatos
WickedVex93
Thanatos
1
4
1
0.38
W
Osiris
juicejr
Osiris
1
0
0
1
W
Anhur
Śmite
Anhur
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,311
Damage
18,679
37,557
Taken
35,790
21,350
Mitigated
16,799
13,732
Healing
13,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
3,316
347
280
1,155
4,593
1,540
0
3,059
1,462
49,056
0
W
Ao Kuang
Dami1403 2
Ao Kuang
5,843
1,763
0
1,831
8,597
3,180
0
1,592
7,005
54,225
0
W
Nox
3,291
210
0
500
4,476
1,727
0
1,858
2,618
39,830
0
L
1,910
641
0
2,419
5,587
4,226
0
1,455
4,132
10,574
0
W
1,575
395
0
3,492
7,394
4,014
0
924
6,470
9,114
0
L
Hachiman
Mąquiąvelø
Hachiman
5,630
3,492
0
2,775
7,078
1,870
0
1,744
5,334
0
33,270
L
Sun Wukong
Pablo Pires BR
Sun Wukong
5,130
1,800
0
3,174
10,736
5,950
0
487
10,249
0
43,836
L
Thanatos
WickedVex93
Thanatos
2,693
773
37
3,193
7,796
3,213
0
3,931
3,865
0
16,258
W
Osiris
juicejr
Osiris
7,159
3,630
0
5,360
10,805
10,527
0
0
10,805
0
47,616
W
Anhur
Śmite
Anhur
4,443
2,855
0
2,549
6,285
1,902
0
939
5,346
0
33,337

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,461
Gold Earned
26,898
322
Minions Killed
251
0
Camps Cleared
0
999,781
Distance Traveled
1,008,774
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
6,170
617
88
9
0
202,383
0
W
Ao Kuang
6,471
647
84
8
0
234,597
2
W
Nox
6,247
625
86
9
0
203,766
5
L
Fafnir
5,292
529
16
2
0
211,068
3
W
Ymir
5,158
516
13
1
0
198,449
0
L
Hachiman
5,231
523
54
5
0
194,873
1
L
Sun Wukong
5,549
555
70
7
0
190,170
4
L
Thanatos
4,656
466
23
2
0
210,280
2
W
Osiris
6,235
624
80
8
0
171,723
1
W
Anhur
5,350
535
59
6
0
191,246
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role