Player Matchup

Sol
Sol
America76
Sol
Level 125
God Stats
1W - 0L
1,503 SR
Queue Stats
84W - 62L
1,564 Elo+
Solo
Surtr
Surtr
JohnnyReaper02
Surtr
Level 108
God Stats
11W - 6L
1,651 SR
Queue Stats
26W - 33L
1,450 Elo+
Solo
Bacchus
Bacchus
MrNiCeGuY9904
Bacchus
Level 157
God Stats
18W - 8L
1,670 SR
Queue Stats
174W - 162L
1,473 Elo+
Party 1
Chaac
Chaac
TMPR Vivi PR
Chaac
Level 149
God Stats
4W - 1L
1,702 SR
Queue Stats
324W - 284L
1,563 Elo+
Party 1
Bellona
Bellona
iKryopt
Bellona
Level 115
God Stats
32W - 47L
1,451 SR
Queue Stats
256W - 237L
1,473 Elo+
Solo
Team Averages
Level 131
1,596 SR
1,505 Elo+

VS

Team Averages
Level 126
1,554 SR
1,530 Elo+
Terra
Terra
Frostymarcus3287
Terra
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
164W - 152L
1,517 Elo+
Solo
Kukulkan
Kukulkan
LagNGlitches
Kukulkan
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 51L
1,500 Elo+
Solo
Bastet
Bastet
Roguester_G
Bastet
Level 151
God Stats
50W - 34L
1,576 SR
Queue Stats
500W - 457L
1,568 Elo+
Solo
He Bo
He Bo
SimplyIsa_
He Bo
Level 86
God Stats
2W - 4L
1,484 SR
Queue Stats
537W - 489L
1,508 Elo+
Solo
Chernobog
Chernobog
WizardryAntics
Chernobog
Level 157
God Stats
3W - 2L
1,710 SR
Queue Stats
88W - 86L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 3 / 3
8,370
598
12,858
12,515
4,880
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
0 / 2 / 9
6,674
477
5,470
13,238
9,105
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
13
6 / 2 / 7
8,527
609
9,446
9,255
5,563
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

14
4 / 0 / 7
8,894
635
11,662
13,671
7,561
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
iKryopt
Bellona
12
1 / 5 / 0
7,655
547
3,866
10,929
12,250
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 4
7,001
500
5,420
11,832
9,890
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Kukulkan
LagNGlitches
Kukulkan
10
0 / 4 / 2
6,068
433
5,815
9,252
3,777
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
14
8 / 3 / 2
8,578
613
10,378
13,087
5,323
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

He Bo
11
3 / 4 / 2
7,217
516
7,760
11,046
4,050
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chernobog
WizardryAntics
Chernobog
11
0 / 4 / 5
6,362
454
6,953
13,721
6,341
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
27
16
Kills
12
12
Deaths
16
26
Assists
15
Player
Kills
Deaths
Assists
KDA
W
5
3
3
2.17
L
1
1
4
3
W
0
2
9
2.25
L
Kukulkan
LagNGlitches
Kukulkan
0
4
2
0.25
W
Bacchus
6
2
7
4.75
L
Bastet
8
3
2
3
L
He Bo
3
4
2
1
W
4
0
7
7.5
L
Chernobog
WizardryAntics
Chernobog
0
4
5
0.63
W
Bellona
iKryopt
Bellona
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,302
Damage
36,326
59,608
Taken
58,938
39,359
Mitigated
29,381
17,804
Healing
17,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,858
4,407
0
7,110
12,515
4,880
1,508
3,829
8,686
72,109
0
L
5,420
590
2,621
3,343
11,832
9,890
0
4,904
6,790
24,949
0
W
5,470
1,258
0
1,904
13,238
9,105
146
4,509
8,687
235
30,663
L
Kukulkan
LagNGlitches
Kukulkan
5,815
646
0
1,118
9,252
3,777
0
3,220
6,000
34,652
0
W
Bacchus
9,446
782
0
750
9,255
5,563
0
3,342
5,651
44,716
0
L
Bastet
10,378
2,494
0
3,785
13,087
5,323
0
2,476
10,250
0
56,593
L
He Bo
7,760
683
0
2,872
11,046
4,050
0
4,804
6,200
46,891
0
W
11,662
2,460
0
6,617
13,671
7,561
337
6,087
7,410
0
64,171
L
Chernobog
WizardryAntics
Chernobog
6,953
3,291
0
3,822
13,721
6,341
0
7,840
5,755
0
38,788
W
Bellona
iKryopt
Bellona
3,866
861
0
1,423
10,929
12,250
495
1,159
9,770
1,464
51,591

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,120
Gold Earned
35,226
418
Minions Killed
320
0
Camps Cleared
0
1,457,959
Distance Traveled
1,390,746
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,370
598
111
8
0
247,874
0
L
Terra
7,001
500
32
2
0
305,389
0
W
Surtr
6,674
477
42
3
0
303,190
0
L
Kukulkan
6,068
433
61
4
0
276,489
4
W
Bacchus
8,527
609
59
4
0
332,058
0
L
Bastet
8,578
613
87
6
0
302,146
2
L
He Bo
7,217
516
69
5
0
247,053
0
W
Chaac
8,894
635
103
7
0
342,632
4
L
Chernobog
6,362
454
71
5
0
259,669
0
W
Bellona
7,655
547
103
7
0
232,205
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role