Player Matchup

Loki
Loki
 
Loki
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hel
Hel
 
Hel
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Janus
Janus
KoolAyd14
Janus
Level 84
God Stats
21W - 15L
1,611 SR
Queue Stats
77W - 66L
1,586 Elo+
Solo
Ymir
Ymir
Neo_Jeager
Ymir
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 18L
1,464 Elo+
Solo
Neith
Neith
SG Pup
Neith
Level 68
God Stats
1W - 0L
1,169 SR
Queue Stats
219W - 214L
1,484 Elo+
Solo
Team Averages
Level 98
1,456 SR
1,507 Elo+

VS

Team Averages
Level 83
1,530 SR
1,382 Elo+
Tsukuyomi
Tsukuyomi
Friendlygrim
Tsukuyomi
Level 89
God Stats
1W - 1L
1,648 SR
Queue Stats
113W - 128L
1,424 Elo+
Party 2
Anubis
Anubis
MrChiken3884
Anubis
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,285 Elo+
Party 1
Cu Chulainn
Cu Chulainn
OG Mij OG
Cu Chulainn
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,304 Elo+
Party 1
Pele
Pele
SweetVoltage
Pele
Level 139
God Stats
2W - 2L
1,500 SR
Queue Stats
190W - 192L
1,447 Elo+
Party 2
Nemesis
Nemesis
kamikazebark
Nemesis
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 37L
1,448 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
12
5 / 0 / 2
7,014
638
6,071
9,586
3,124
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hel
 
Hel
10
1 / 2 / 4
6,276
571
2,479
8,719
5,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Janus
KoolAyd14
Janus
13
3 / 0 / 3
7,492
681
3,528
2,668
900
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
7 / 0 / 0
8,190
745
9,526
8,996
5,154
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Neith
SG Pup
Neith
9
1 / 2 / 4
5,600
509
6,462
8,781
2,558
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Friendlygrim
Tsukuyomi
9
1 / 4 / 1
5,202
473
7,347
9,792
3,537
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Anubis
11
0 / 2 / 0
6,010
546
1,120
6,341
2,936
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cu Chulainn
OG Mij OG
Cu Chulainn
10
0 / 5 / 0
5,340
485
3,286
11,870
6,954
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

11
2 / 1 / 2
5,971
543
8,942
9,057
3,112
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Nemesis
kamikazebark
Nemesis
10
1 / 5 / 1
6,171
561
3,712
10,573
3,892
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
8
17
Kills
4
4
Deaths
17
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
5
0
2
6
W
Hel
 
Hel
1
2
4
1.5
L
Tsukuyomi
Friendlygrim
Tsukuyomi
1
4
1
0.38
W
Janus
KoolAyd14
Janus
3
0
3
4.5
L
Anubis
0
2
0
0
W
7
0
0
7
L
Cu Chulainn
OG Mij OG
Cu Chulainn
0
5
0
0
W
Neith
SG Pup
Neith
1
2
4
1.5
L
2
1
2
3
L
Nemesis
kamikazebark
Nemesis
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,066
Damage
24,407
38,750
Taken
47,633
17,531
Mitigated
20,431
17,804
Healing
8,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
6,071
1,436
0
930
9,586
3,124
0
755
8,831
0
50,737
W
Hel
 
Hel
2,479
186
2,167
5,342
8,719
5,795
0
185
8,534
19,707
0
L
Tsukuyomi
Friendlygrim
Tsukuyomi
7,347
930
112
1,164
9,792
3,537
23
1,992
7,800
0
23,490
W
Janus
KoolAyd14
Janus
3,528
679
0
746
2,668
900
255
229
2,439
53,216
0
L
Anubis
1,120
222
0
2,603
6,341
2,936
0
2,362
3,821
47,491
0
W
9,526
3,554
0
6,453
8,996
5,154
96
64
8,932
58,210
0
L
Cu Chulainn
OG Mij OG
Cu Chulainn
3,286
1,118
0
1,569
11,870
6,954
0
6,981
4,889
0
27,331
W
Neith
SG Pup
Neith
6,462
1,538
138
2,028
8,781
2,558
312
0
8,781
0
33,708
L
8,942
1,705
0
2,095
9,057
3,112
541
1,570
7,443
0
49,486
L
Nemesis
kamikazebark
Nemesis
3,712
940
0
868
10,573
3,892
0
2,486
8,055
0
50,023

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,572
Gold Earned
28,694
373
Minions Killed
292
0
Camps Cleared
0
1,128,670
Distance Traveled
1,176,601
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
7,014
638
79
7
0
263,693
0
W
Hel
6,276
571
30
3
0
230,670
3
L
Tsukuyomi
5,202
473
26
2
0
258,875
0
W
Janus
7,492
681
106
10
0
224,889
4
L
Anubis
6,010
546
77
7
0
197,354
0
W
Ymir
8,190
745
101
9
0
197,314
0
L
Cu Chulainn
5,340
485
43
4
0
217,292
0
W
Neith
5,600
509
57
5
0
212,104
0
L
Pele
5,971
543
63
6
0
250,194
2
L
Nemesis
6,171
561
83
8
0
252,886
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role