Player Matchup

Artemis
Artemis
Gold IV
 
Artemis
Gold IV
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
King Arthur
King Arthur
Gold IV
ALEXVALL11
King Arthur
Gold IV
Level 123
God Stats
67W - 58L
1,595 SR
Queue Stats
202W - 205L
1,535 MMR
Solo
Thor
Thor
Gold I
JayyzWorld
Thor
Gold I
Level 146
God Stats
18W - 19L
1,636 SR
Queue Stats
290W - 284L
1,612 MMR
Party 1
Geb
Geb
Bronze III
Ynw 4L Dawg
Geb
Bronze III
Level 151
God Stats
2W - 1L
1,524 SR
Queue Stats
13W - 10L
1,540 MMR
Party 2
Zhong Kui
Zhong Kui
Bronze III
Your Munch3033
Zhong Kui
Bronze III
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,554 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 125
1,551 SR
1,548 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 146
1,551 SR
1,529 MMR
Discordia
Discordia
Gold II
 
Discordia
Gold II
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum V
Ewokeo
Cu Chulainn
Platinum V
Level 147
God Stats
56W - 58L
1,297 SR
Queue Stats
275W - 264L
1,532 MMR
Solo
Sobek
Sobek
Platinum IV
ZeldaWelda
Sobek
Platinum IV
Level 128
God Stats
4W - 0L
1,908 SR
Queue Stats
85W - 92L
1,536 MMR
Solo
Cernunnos
Cernunnos
Bronze III
goondar
Cernunnos
Bronze III
Level 112
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 9L
1,539 MMR
Solo
Bastet
Bastet
Gold III
sonfreak
Bastet
Gold III
Level 192
God Stats
30W - 27L
1,552 SR
Queue Stats
468W - 493L
1,538 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
19
1 / 5 / 4
11,629
506
11,619
19,424
8,689
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
ALEXVALL11
King Arthur
16
0 / 3 / 0
9,982
434
5,301
14,904
14,892
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
5 / 8 / 1
12,486
543
7,633
20,666
9,782
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
0 / 3 / 2
9,146
398
4,638
14,552
14,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Zhong Kui
Your Munch3033
Zhong Kui
13
2 / 6 / 1
9,459
411
11,022
14,454
11,315
Bans
RavanaHachimanEsetFreyaAo Kuang

VS

Bans
AthenaAphroditeJormungandrThanatosAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
19
8 / 2 / 7
13,954
607
8,175
8,588
3,865
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cu Chulainn
Ewokeo
Cu Chulainn
19
4 / 1 / 5
13,868
603
15,173
22,269
23,544
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sobek
18
4 / 0 / 13
13,046
567
7,150
15,025
19,379
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cernunnos
goondar
Cernunnos
20
2 / 2 / 11
13,596
591
11,064
15,104
7,276
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bastet
sonfreak
Bastet
20
7 / 3 / 11
13,697
596
18,844
16,845
7,574
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
72
8
Kills
25
25
Deaths
8
8
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
1
5
4
0.6
W
Discordia
 
Discordia
8
2
7
5.75
L
King Arthur
ALEXVALL11
King Arthur
0
3
0
0
W
Cu Chulainn
Ewokeo
Cu Chulainn
4
1
5
6.5
L
5
8
1
0.69
L
0
3
2
0.33
L
Zhong Kui
Your Munch3033
Zhong Kui
2
6
1
0.42
W
Sobek
4
0
13
10.5
W
Cernunnos
goondar
Cernunnos
2
2
11
3.75
W
Bastet
sonfreak
Bastet
7
3
11
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,213
Damage
60,406
84,000
Taken
77,831
58,976
Mitigated
61,638
20,486
Healing
22,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
11,619
5,550
0
5,418
19,424
8,689
24
2,482
16,848
0
98,127
W
Discordia
 
Discordia
8,175
400
0
1,008
8,588
3,865
2,769
3,656
4,932
103,955
0
L
King Arthur
ALEXVALL11
King Arthur
5,301
313
0
3,632
14,904
14,892
0
839
14,065
801
75,358
W
Cu Chulainn
Ewokeo
Cu Chulainn
15,173
2,115
0
2,877
22,269
23,544
827
3,157
19,112
8,533
101,651
L
7,633
1,229
0
5,261
20,666
9,782
0
4,079
16,497
0
108,957
L
4,638
346
0
1,936
14,552
14,298
0
4,245
10,143
23,033
0
L
Zhong Kui
Your Munch3033
Zhong Kui
11,022
492
0
4,239
14,454
11,315
0
4,410
9,660
60,662
0
W
Sobek
7,150
1,147
0
5,750
15,025
19,379
1,828
5,795
9,230
34,893
0
W
Cernunnos
goondar
Cernunnos
11,064
5,260
0
7,967
15,104
7,276
5,261
1,806
13,298
0
123,596
W
Bastet
sonfreak
Bastet
18,844
6,287
0
4,871
16,845
7,574
4,770
4,382
12,463
0
108,235

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,702
Gold Earned
68,161
622
Minions Killed
643
0
Camps Cleared
0
1,823,429
Distance Traveled
2,329,083
9
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
11,629
506
168
7
0
373,856
1
W
Discordia
13,954
607
163
7
0
454,973
2
L
King Arthur
9,982
434
136
6
0
398,954
6
W
Cu Chulainn
13,868
603
165
7
0
421,838
6
L
Thor
12,486
543
181
8
0
456,198
0
L
Geb
9,146
398
23
1
0
322,518
0
L
Zhong Kui
9,459
411
114
5
0
271,903
2
W
Sobek
13,046
567
48
2
0
487,999
10
W
Cernunnos
13,596
591
154
7
0
427,608
5
W
Bastet
13,697
596
113
5
0
536,665
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role