Player Matchup

Maui
Maui
 
Maui
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Erlang Shen
Erlang Shen
CowboyJo212
Erlang Shen
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
158W - 147L
1,471 Elo+
Solo
Discordia
Discordia
LZLizard
Discordia
Level 127
God Stats
2W - 3L
1,537 SR
Queue Stats
5W - 12L
1,332 Elo+
Party 2
Sun Wukong
Sun Wukong
masonite95
Sun Wukong
Level 126
God Stats
2W - 8L
1,279 SR
Queue Stats
79W - 75L
1,459 Elo+
Solo
Charybdis
Charybdis
unbes
Charybdis
Level 61
God Stats
8W - 10L
1,796 SR
Queue Stats
189W - 169L
1,507 Elo+
Solo
Team Averages
Level 105
1,522 SR
1,454 Elo+

VS

Team Averages
Level 134
1,431 SR
1,443 Elo+
Fenrir
Fenrir
AJERKA AJERKA
Fenrir
Level 208
God Stats
6W - 13L
1,510 SR
Queue Stats
266W - 248L
1,545 Elo+
Solo
Martichoras
Martichoras
GOLIGHTNING1
Martichoras
Level 145
God Stats
3W - 5L
1,308 SR
Queue Stats
100W - 98L
1,382 Elo+
Party 1
Xbalanque
Xbalanque
Mayo5243
Xbalanque
Level 122
God Stats
2W - 1L
1,463 SR
Queue Stats
140W - 127L
1,456 Elo+
Solo
Maui
Maui
SHADOW4208
Maui
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
51W - 55L
1,382 Elo+
Party 1
King Arthur
King Arthur
VELIZ2442
King Arthur
Level 86
God Stats
16W - 26L
1,372 SR
Queue Stats
357W - 349L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
12
0 / 2 / 1
6,767
423
1,887
10,070
7,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate

Breastplate

+20
Physical Protection

Erlang Shen
CowboyJo212
Erlang Shen
14
4 / 6 / 2
8,426
527
7,755
16,173
8,795
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
LZLizard
Discordia
13
4 / 4 / 1
8,288
518
8,800
11,502
3,726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
masonite95
Sun Wukong
15
3 / 1 / 1
9,319
582
10,062
17,444
17,276
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charybdis
unbes
Charybdis
1
0 / 0 / 0
4,625
289
0
0
0
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 3 / 3
9,417
589
6,086
13,527
6,604
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Martichoras
GOLIGHTNING1
Martichoras
13
2 / 1 / 0
7,943
496
7,190
8,803
4,329
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xbalanque
Mayo5243
Xbalanque
15
6 / 4 / 3
9,505
594
12,101
14,052
6,204
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 0 / 2
7,610
476
1,993
5,963
5,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

King Arthur
VELIZ2442
King Arthur
13
0 / 3 / 1
7,738
484
8,228
13,341
14,112
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
22
11
Kills
13
13
Deaths
11
5
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Maui
 
Maui
0
2
1
0.25
W
5
3
3
2.17
L
Erlang Shen
CowboyJo212
Erlang Shen
4
6
2
0.83
W
Martichoras
GOLIGHTNING1
Martichoras
2
1
0
2
L
Discordia
LZLizard
Discordia
4
4
1
1.13
W
Xbalanque
Mayo5243
Xbalanque
6
4
3
1.88
W
0
0
2
1
W
King Arthur
VELIZ2442
King Arthur
0
3
1
0.17
L
Sun Wukong
masonite95
Sun Wukong
3
1
1
3.5
L
Charybdis
unbes
Charybdis
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,504
Damage
35,598
55,189
Taken
55,686
37,604
Mitigated
37,245
13,962
Healing
15,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
 
Maui
1,887
451
0
2,021
10,070
7,807
0
888
9,182
26,868
0
W
6,086
2,061
0
3,146
13,527
6,604
0
883
12,560
0
84,064
L
Erlang Shen
CowboyJo212
Erlang Shen
7,755
4,132
0
2,901
16,173
8,795
0
636
15,537
0
70,960
W
Martichoras
GOLIGHTNING1
Martichoras
7,190
4,037
0
5,481
8,803
4,329
1,815
2,065
6,738
0
69,579
L
Discordia
LZLizard
Discordia
8,800
417
0
1,670
11,502
3,726
0
834
10,612
50,684
0
W
Xbalanque
Mayo5243
Xbalanque
12,101
6,458
0
4,913
14,052
6,204
1,113
5,609
8,307
0
63,253
W
1,993
418
0
1,375
5,963
5,996
178
1,582
4,381
18,381
0
W
King Arthur
VELIZ2442
King Arthur
8,228
797
0
920
13,341
14,112
0
698
12,643
878
54,811
L
Sun Wukong
masonite95
Sun Wukong
10,062
1,406
0
7,370
17,444
17,276
385
466
16,938
185
76,977
L
Charybdis
unbes
Charybdis
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,425
Gold Earned
42,213
368
Minions Killed
456
0
Camps Cleared
0
1,218,951
Distance Traveled
1,469,185
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
6,767
423
34
2
0
312,823
0
W
Fenrir
9,417
589
119
7
0
331,069
2
L
Erlang Shen
8,426
527
100
6
0
331,890
2
W
Martichoras
7,943
496
113
7
0
285,447
0
L
Discordia
8,288
518
99
6
0
309,926
0
W
Xbalanque
9,505
594
97
6
0
269,939
0
W
Maui
7,610
476
39
2
0
278,095
0
W
King Arthur
7,738
484
88
6
0
304,635
0
L
Sun Wukong
9,319
582
135
8
0
253,793
0
L
Charybdis
4,625
289
0
0
0
10,519
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role