Player Matchup

Agni
Agni
 
Agni
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
 
Izanami
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
 
Athena
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thanatos
Thanatos
JDooterz
Thanatos
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Chronos
Chronos
MarcoGaleanaYTB
Chronos
Level 89
God Stats
1W - 1L
1,600 SR
Queue Stats
109W - 88L
1,541 Elo+
Party 1
Team Averages
Level 109
1,520 SR
1,508 Elo+

VS

Team Averages
Level 101
1,623 SR
1,521 Elo+
Charybdis
Charybdis
 
Charybdis
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Serqet
Serqet
FinalK88
Serqet
Level 36
God Stats
1W - 3L
1,500 SR
Queue Stats
24W - 33L
1,486 Elo+
Solo
Janus
Janus
SpiicyWater
Janus
Level 64
God Stats
2W - 0L
1,706 SR
Queue Stats
98W - 85L
1,491 Elo+
Solo
Danzaburou
Danzaburou
TanninCG
Danzaburou
Level 146
God Stats
20W - 9L
1,712 SR
Queue Stats
34W - 23L
1,557 Elo+
Solo
Cerberus
Cerberus
ZeroSkillz9416
Cerberus
Level 156
God Stats
2W - 0L
1,694 SR
Queue Stats
59W - 49L
1,569 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
11
1 / 3 / 0
6,230
566
5,353
6,613
2,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Izanami
 
Izanami
9
0 / 3 / 0
5,493
499
5,436
7,008
2,459
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Athena
 
Athena
7
0 / 0 / 0
4,642
422
2,188
4,584
2,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thanatos
JDooterz
Thanatos
6
0 / 3 / 0
4,462
406
879
7,346
2,321
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
0 / 3 / 0
5,940
540
6,586
8,708
2,677
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
12
2 / 0 / 0
6,635
603
4,236
7,421
2,562
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Serqet
FinalK88
Serqet
11
5 / 0 / 2
6,689
608
2,653
6,590
2,460
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
2 / 1 / 3
7,161
651
4,316
4,643
1,721
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
TanninCG
Danzaburou
11
1 / 0 / 1
6,832
621
5,130
8,167
3,107
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cerberus
9
2 / 0 / 3
6,159
560
3,555
8,400
3,753
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
21
1
Kills
12
12
Deaths
1
0
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
1
3
0
0.33
L
Izanami
 
Izanami
0
3
0
0
L
Athena
 
Athena
0
0
0
0
W
Charybdis
 
Charybdis
2
0
0
2
W
Serqet
FinalK88
Serqet
5
0
2
6
L
Thanatos
JDooterz
Thanatos
0
3
0
0
L
0
3
0
0
W
2
1
3
3.5
W
Danzaburou
TanninCG
Danzaburou
1
0
1
1.5
W
Cerberus
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,442
Damage
19,890
34,259
Taken
35,221
11,860
Mitigated
13,603
9,812
Healing
13,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
5,353
213
0
983
6,613
2,014
0
3,010
3,211
50,183
0
L
Izanami
 
Izanami
5,436
4,242
0
328
7,008
2,459
0
1,382
5,626
0
52,245
L
Athena
 
Athena
2,188
838
0
1,796
4,584
2,389
0
829
3,611
11,259
0
W
Charybdis
 
Charybdis
4,236
2,690
0
3,837
7,421
2,562
460
986
6,435
0
57,195
W
Serqet
FinalK88
Serqet
2,653
537
0
535
6,590
2,460
0
1,819
4,771
0
42,698
L
Thanatos
JDooterz
Thanatos
879
395
0
3,626
7,346
2,321
0
2,116
5,202
0
16,695
L
6,586
2,159
0
3,079
8,708
2,677
0
360
8,348
45,257
0
W
4,316
709
0
750
4,643
1,721
729
3,005
1,638
49,077
0
W
Danzaburou
TanninCG
Danzaburou
5,130
2,250
0
3,855
8,167
3,107
0
5,927
2,240
0
50,915
W
Cerberus
3,555
168
1,292
2,856
8,400
3,753
0
2,635
5,765
17,612
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,767
Gold Earned
33,476
313
Minions Killed
369
0
Camps Cleared
0
1,030,976
Distance Traveled
1,067,497
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
6,230
566
101
9
0
213,649
0
L
Izanami
5,493
499
90
8
0
185,035
4
L
Athena
4,642
422
10
1
0
226,312
0
W
Charybdis
6,635
603
96
9
0
182,175
2
W
Serqet
6,689
608
68
6
0
277,344
0
L
Thanatos
4,462
406
26
2
0
214,632
0
L
Chronos
5,940
540
86
8
0
191,348
1
W
Janus
7,161
651
96
9
0
197,737
1
W
Danzaburou
6,832
621
80
7
0
197,929
0
W
Cerberus
6,159
560
29
3
0
212,312
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role