Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
HorribleSoda364
Danzaburou
Level 124
God Stats
9W - 5L
1,547 SR
Queue Stats
112W - 108L
1,425 Elo+
Solo
Anubis
Anubis
Inxiac
Anubis
Level 126
God Stats
9W - 5L
1,616 SR
Queue Stats
287W - 230L
1,545 Elo+
Solo
Hachiman
Hachiman
PRO KILLER124
Hachiman
Level 156
God Stats
4W - 0L
1,718 SR
Queue Stats
36W - 24L
1,606 Elo+
Solo
Hercules
Hercules
agrimpeeper
Hercules
Level 123
God Stats
14W - 17L
1,542 SR
Queue Stats
349W - 317L
1,499 Elo+
Party 1
Team Averages
Level 131
1,584 SR
1,515 Elo+

VS

Team Averages
Level 112
1,514 SR
1,511 Elo+
Kukulkan
Kukulkan
Conartest91
Kukulkan
Level 159
God Stats
3W - 7L
1,555 SR
Queue Stats
157W - 179L
1,512 Elo+
Party 3
Serqet
Serqet
Jxsen
Serqet
Level 121
God Stats
2W - 5L
1,715 SR
Queue Stats
144W - 126L
1,582 Elo+
Solo
Hercules
Hercules
Popeondope69518
Hercules
Level 128
God Stats
12W - 13L
1,301 SR
Queue Stats
216W - 194L
1,520 Elo+
Party 3
Xing Tian
Xing Tian
Snipershy2233
Xing Tian
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 17L
1,481 Elo+
Party 2
Chernobog
Chernobog
Vinoraptor-Gamer
Chernobog
Level 129
God Stats
4W - 3L
1,500 SR
Queue Stats
191W - 178L
1,461 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
15
0 / 2 / 12
9,261
487
10,388
17,072
16,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
HorribleSoda364
Danzaburou
17
6 / 2 / 4
11,317
596
16,557
12,783
6,756
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Anubis
Inxiac
Anubis
18
3 / 2 / 9
10,511
553
12,379
13,034
7,704
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
PRO KILLER124
Hachiman
18
6 / 0 / 6
10,740
565
19,076
10,987
5,200
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hercules
agrimpeeper
Hercules
15
1 / 0 / 3
9,727
512
9,762
17,045
18,293
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Conartest91
Kukulkan
17
1 / 4 / 0
9,823
517
8,119
9,819
4,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Serqet
Jxsen
Serqet
15
3 / 3 / 2
9,121
480
7,864
16,952
7,910
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hercules
16
1 / 3 / 3
10,021
527
16,285
29,756
35,970
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Xing Tian
Snipershy2233
Xing Tian
13
0 / 2 / 4
8,300
437
6,364
20,821
21,406
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chernobog
14
1 / 4 / 2
8,092
426
8,331
13,077
4,465
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
17
16
Kills
6
6
Deaths
16
34
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
0
2
12
3
L
Kukulkan
Conartest91
Kukulkan
1
4
0
0.25
W
Danzaburou
HorribleSoda364
Danzaburou
6
2
4
4
W
Anubis
Inxiac
Anubis
3
2
9
3.75
L
Serqet
Jxsen
Serqet
3
3
2
1.33
W
Hachiman
PRO KILLER124
Hachiman
6
0
6
9
L
Hercules
1
3
3
0.83
L
Xing Tian
Snipershy2233
Xing Tian
0
2
4
1
L
Chernobog
1
4
2
0.5
W
Hercules
agrimpeeper
Hercules
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,162
Damage
46,963
70,921
Taken
90,425
54,353
Mitigated
74,166
30,286
Healing
21,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
10,388
773
0
3,696
17,072
16,400
33
5,708
10,627
35,824
0
L
Kukulkan
Conartest91
Kukulkan
8,119
481
0
300
9,819
4,415
0
2,817
7,002
99,073
0
W
Danzaburou
HorribleSoda364
Danzaburou
16,557
8,766
0
6,844
12,783
6,756
1,368
3,749
8,870
0
90,529
W
Anubis
Inxiac
Anubis
12,379
806
0
8,062
13,034
7,704
0
1,385
11,649
106,705
0
L
Serqet
Jxsen
Serqet
7,864
1,594
0
420
16,952
7,910
0
3,852
13,021
0
67,229
W
Hachiman
PRO KILLER124
Hachiman
19,076
12,712
0
5,915
10,987
5,200
2,483
1,671
9,114
0
98,786
L
Hercules
16,285
7,813
0
12,664
29,756
35,970
294
6,479
23,133
0
78,805
L
Xing Tian
Snipershy2233
Xing Tian
6,364
397
489
2,837
20,821
21,406
0
6,251
14,514
30,260
0
L
Chernobog
8,331
4,701
0
4,363
13,077
4,465
0
3,548
9,529
0
66,886
W
Hercules
agrimpeeper
Hercules
9,762
4,658
0
5,769
17,045
18,293
575
2,073
14,288
0
71,535

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,556
Gold Earned
45,357
600
Minions Killed
559
0
Camps Cleared
0
1,835,616
Distance Traveled
1,815,306
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,261
487
44
2
0
395,127
0
L
Kukulkan
9,823
517
186
10
0
346,227
2
W
Danzaburou
11,317
596
136
7
0
331,214
5
W
Anubis
10,511
553
138
7
0
377,613
2
L
Serqet
9,121
480
87
5
0
426,031
4
W
Hachiman
10,740
565
158
8
0
359,584
6
L
Hercules
10,021
527
127
7
0
350,392
0
L
Xing Tian
8,300
437
34
2
0
368,462
0
L
Chernobog
8,092
426
125
7
0
324,194
3
W
Hercules
9,727
512
124
7
0
372,078
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role